Just another idea I had. Feedback is welcome!Gameplay:
In this gameyou control the main character, who has the ability to transform into otherpeople-however, in order to do so he has to know them. The gameplay centers on using your ability topuzzle your way through situations. You can learn about people by talking tothem, befriending them, talking to others, stalking them, reading their personalfiles, examining their personal belongings, by using their social sites- anywaythat you can learn about them. So, forexample, if my character wanted to…say raid Wal-Mart’s candy stock (just forsome random reason). He would need to learn about any employee, and he coulduse a number of tactics to do this. Let’s say he stalks an employee. Once helearns enough the employee, he could then take on their appearance and raid thecandy. Or, say you needed to break someone out of prison. You could researchthe guards and talk to others about them (since befriending them would be a bithard). Once you’d done so and learned enough about them, you could take ontheir appearance and break into the prison. The game would include a systemthat would notify you once you had collected enough info about a person-however, it’s best to learn as much as you can. Breaking character whentransformed can raise others suspicions, and if you’re caught, it’s game over.
Story: Your main character wakes up in the middle of the street,with nothing but his clothes. He can’t remember anything about himself exceptthat he can take on others appearances. The story revolves around himattempting to find who he is and learn about himself. Throughout the game,various memories will return to the character through the gathering ofinformation. Towards the end of the game, you will be given the opportunity totry and find who you are- and this is where the story truly branches off. Ifyou use your character’s physical appearance to find him, you’ll simply learnabout a mentally instable photographer who was delusional. However, if you usethe character’s memories to try and find yourself, you will be led to a girl.If you then research her, you’ll find info about her on her Facebook. You canthen talk to her family, who becomes quiet and saddened at her mention, andasks you to leave. If you decide to learn about her friend, you’ll learn thathe dates the girl’s sister. If you learn enough about the boy, you cantransform into him and read his personal letters and accounts to learn someinfo about the girl but lots about her sister. From there, you can transforminto the sister, enter the girl’s home, and look through the girl’s room, tofind accounts of transforming, of learning of a hidden power…and as you readher account, the girl will mention that everytime she changes, she retains abeauty mark on her neck. The main character then checks his neck to find thathe has the same described beauty mark- and he realizes that he isn’t even a he-the main character is the girl, who presumably transformed before losing hermemories. You transform into her, and her parents walk in to the sound ofsobbing, and find you. They embrace you and begin frantically talking andasking questions. The main character cries into the parent’s embrace, and thegame ends.Art Style:Realistically beautifulRating:Even though this game sounds mature, it offers a very light clean versionof reality- no mentions of drugs, alcohol, or addictions are made- badbehaviors are only hinted at, and while characters can range from nuns tothugs, no inappropriate behavior is actually shown or mentioned.Music Style:A mix of suspenseful and urban music.
Just another idea I had. Feedback is welcome!Gameplay:
In this gameyou control the main character, who has the ability to transform into otherpeople-however, in order to do so he has to know them. The gameplay centers on using your ability topuzzle your way through situations. You can learn about people by talking tothem, befriending them, talking to others, stalking them, reading their personalfiles, examining their personal belongings, by using their social sites- anywaythat you can learn about them. So, forexample, if my character wanted to…say raid Wal-Mart’s candy stock (just forsome random reason). He would need to learn about any employee, and he coulduse a number of tactics to do this. Let’s say he stalks an employee. Once helearns enough the employee, he could then take on their appearance and raid thecandy. Or, say you needed to break someone out of prison. You could researchthe guards and talk to others about them (since befriending them would be a bithard). Once you’d done so and learned enough about them, you could take ontheir appearance and break into the prison. The game would include a systemthat would notify you once you had collected enough info about a person-however, it’s best to learn as much as you can. Breaking character whentransformed can raise others suspicions, and if you’re caught, it’s game over.
Story: Your main character wakes up in the middle of the street,with nothing but his clothes. He can’t remember anything about himself exceptthat he can take on others appearances. The story revolves around himattempting to find who he is and learn about himself. Throughout the game,various memories will return to the character through the gathering ofinformation. Towards the end of the game, you will be given the opportunity totry and find who you are- and this is where the story truly branches off. Ifyou use your character’s physical appearance to find him, you’ll simply learnabout a mentally instable photographer who was delusional. However, if you usethe character’s memories to try and find yourself, you will be led to a girl.If you then research her, you’ll find info about her on her Facebook. You canthen talk to her family, who becomes quiet and saddened at her mention, andasks you to leave. If you decide to learn about her friend, you’ll learn thathe dates the girl’s sister. If you learn enough about the boy, you cantransform into him and read his personal letters and accounts to learn someinfo about the girl but lots about her sister. From there, you can transforminto the sister, enter the girl’s home, and look through the girl’s room, tofind accounts of transforming, of learning of a hidden power…and as you readher account, the girl will mention that everytime she changes, she retains abeauty mark on her neck. The main character then checks his neck to find thathe has the same described beauty mark- and he realizes that he isn’t even a he-the main character is the girl, who presumably transformed before losing hermemories. You transform into her, and her parents walk in to the sound ofsobbing, and find you. They embrace you and begin frantically talking andasking questions. The main character cries into the parent’s embrace, and thegame ends.Art Style:Realistically beautifulRating:Even though this game sounds mature, it offers a very light clean versionof reality- no mentions of drugs, alcohol, or addictions are made- badbehaviors are only hinted at, and while characters can range from nuns tothugs, no inappropriate behavior is actually shown or mentioned.Music Style:A mix of suspenseful and urban music.