Posted 05 August 2012 - 01:56 PM
Alright, I already have the Strategy Guide, but I just thought I'd write a review of the game anyway.
I got the Mark of Mastery Edition the day the game came out. Having already beaten the game, I can say that it is one of the best, if not the best, in the series. It has many successes, but also some flaws, and I will go into both with this review.
Storyline: As usual, the storyline is pretty mind-bending.When you play this game, you may find yourself wanting to re-watch some of the scenes (which you can do, after you beat it) to try to wrap your mind around what's going on. Overall, though, it is very entertaining, and will keep you interested in what's going on throughout most of the game.
Gameplay: As expected, this aspect of the game was excellent. It follows the same basic system as Birth by Sleep, along with using some extra new features created for this game. Some new additions included Flowmotion, Reality Shift, and the Drop system. Flowmotion was a great addition, often making fights more fast-paced and interesting, but also allowing for spamming and repetitive gameplay. However, it's the player's own fault if they do this, so I wouldn't consider this a flaw. Reality shift is arguably a little gimmicky, but I found it to be very cleverly done, especially in The Grid, where Code Breaker really showed the creativity of the developers. The Drop system is...interesting. I personally didn't have a problem with it, as I felt like I had ample amounts of time for each character for exploring, leveling up, etc. I felt that if the game needed to have a time limit for each character, the drop gauge was definitely the best way to go about doing so. It doesn't take up a huge amount of space on the screen, doesn't become distracting, but provides an easy indication of how much time you have left as your character.
Music: Amazing. The BGM for the last world and final boss battles in particular gave me chills to the bone. However, I did notice a lot of re-used tracks, (such as Riku's theme or Dearly Beloved KH1) which I feel like they could have cut down on. The new songs/remixes that they did use, though, were very emotional, and often used subtle references back to previous songs from the series, which I felt was great.
Localization/Voice-acting: Definitely better than I expected after seeing the trailers. I expected Sora to be painful to listen to, after seeing some of the trailer, but HJO actually did very well, considering he's about ten years older than his character now. Many of the characters showed real emotion in their voicing, making the story very believable. Still, some of the lines did seem kinda out of place. Thinking about the [mysterious figure]-and-Sora scene in La Cite des Cloches in particular makes me shudder, because of how poorly that scene was executed. Besides that (and the names of the Dream-Eaters), though, they did very well.
Other: I also want to mention one last flaw: that this game is easily the glitchiest in the series. I've heard horror stories about it, and have experienced the Special Portal Glitch, which is particularly frustrating. This is one of the downsides of having such a quick development time for the game. I should just mention, though, that the special portal glitch can be avoided by skipping the "Keyblade War" flashback and watching it later (thanks to someone from KHinsider for that info), so it's good to hear that it's easily avoidable.
Overall, this game is excellent. Definitely a must-buy, and arguably the best title for the 3DS. If you are looking for a good KH game, this is definitely one to add to your to-play list.