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Parsidia Public Service Agency {RP Sign-Ups}

Posted

"Parsidia. Paradise in the sky. Make your new home in Parsidia. Brand new homes. Fantastic school system. Free of the clutter of the world below. Call and reserve your future at Parsidia!" ~ Advertisement from the Sevrel Conglomeration, owners and caretakers of Parsidia, minus the fine print.

 

 

Parsidia is a marvel of modern magical and technological engineering. A 52 level city held aloft in the sky by a careful balance between the arcane and science. When it was built some fifty years ago, many saw it like so many saw the discovery of new continents back a couple of hundred years ago, a new place to start off life anew.

Now, while still a jewel of the world's cities, Parsidia is no paradise. The upper levels are all the advertisement clammed, but the lower is not so shiny. Many refuges of wars, natural disasters and so on came to Parsidia for a new start. The same was true of people down on their luck and criminals looking for a new start. The people with the less money are put in the lower levels. While still mostly clean, Levels 21-48 are rather crowded, with levels 47 and 48 little better than slums.

The Sevrel Conglomeration, while having a law enforcement department on Parsidia, didn't fully know how to deal with the Lower Level situation. They had been recruiting and training their Police to be an aid to peaceful citizens and had them highly departmentalized, making truff wars between departments common. It grew steadily worse as time went on. Street gangs sprang up and crime began to rise.

The Conglomeration was considering total eviction of the Lower Levels when a young executive, Matthias Berch, suggested an alternative. He presented a plan to create a special, private agency to help deal with the Lower Levels. Ever much discussion and negotiation, the Parsidia Public Service Agency was born three years ago.

The Parsidia Public Service Agency (PPSA) was made to do just about everything from helping little, old ladies cross the street to taking on street gangs. There are several squads of the PPSA around the Lower Levels, all under the command of Matthias Berch. The first and elite team of the PPSA is led by former Marine, Dominic Lock. She runs what she has dubbed Marshal Team out of an office on Level 29.

"The Parsidia Public Service Agency and Marshal Team is only as good as it's members. Apply inside."

 

Notes:

- Magic and technology both exist. That does mean you can be a wizard with an assault rifle.

- Non human races are allowed, just don't go over bored.

 

Rules:

1: No controlling other peoples characters without their permission.

2: Keep language, romance, gore and so forth on a PG13 level.

3: No Godmodding unless it works for the story.

4: Maximum of 3 characters currently.

5: No killing each other without mutual permission.

6: “Rule six. There is NO…rule six.” Oh, wait. There is. Please post PPSA at the bottom of you post to show you read the rules.

7: If you have in questions or requests, send me a PM.

8: Have fun! (Yes, that is a rule.)

 

Character Sheet:

 

Character Sheet:

Name:

Age:

Appearance:

Personality:

Bio:

Weapons:

Special abilities (you want to share):

Non-weapon items (optional):

Theme song (optional):

 

Game thread:

http://kh13.com/forum/topic/28782-parsidia-public-service-agency-rp/

Featured Replies

Character Sheet:

Name: Zack Koss

Age: 22

Appearance: Posted Image

Personality: Hotheaded, friendly, a powerful warrior

Bio: Grew up down in the world before coming to Parsidia. He is one of the richest alive. He takes his own powers into his hands and uses them agaisnt any enemy he may face. He does not like mean people or crimials. He greatest weakness is green water.

Weapons: Sword of Fire (in pic)

Special abilities (you want to share): Fire

Non-weapon items (optional): Fire Emerald Necklace, Spike Gloves, and Magic Potions

Theme song (optional): http-~~-//youtu.be/r00ikilDxW4

 

PPSA

  • Author

Xeveemon accepted. :)

  • Author

Character Sheet:

Name: Dominic "Dom" Lock.

Age: 28.

Appearance:

 

Posted Image

 

Personality: Tough, professional, dry humor, brave.

Bio: Once a Sargent in the military, Dom Lock served with distinction and honor. During a military engagement with a rival country, Dom's squad came across an enemy black ops team setting up a magical WMD. After she and the squad dealt with the enemies, she attempted to defuse the device. When she was about done, the containment for the magic breached, hitting her and the squad. She worked fasted and used herself to shield the others from the harmful magic. She survived, but with extreme injury. After nearly a year and a half in a hospital, she was finally healed of most of the damage. After many honors and special dinners for her, she received a medical discharge. She wondered for a few years, lost to what to do from then on. Eventually, she found herself on Parsidia. Matthias Berch contacted her and offered her a job as one of the first members of the PPSA. Feeling it was a way to put her life back together, she excepted.

Weapons:

Semi-auto pistol

 

Posted Image

 

Metal Nightstick

 

Posted Image

 

Special abilities (you want to share):One of the things they couldn't heal was her eyes. Once a brilliant blue, they turned into solid black orbs with white irises, leaving her blind. She still has excess magic in her system, giving her migraines. The left over magic also gave a blessing. She can now "see" magic and energy. While there are some things she can't see, she can see enough to operate.

Non-weapon items (optional):

Sunglasses

 

Posted Image

 

 

Theme song (optional): Fix Me by 10 Years

http-~~-//www.youtube.com/watch?v=DCbkeUxkbYc

 

 

PPSA

Character Sheet:

Name: Yami

Age: 18

Appearance:

 

Posted Image

 

Personality: can be bossy at some times but easy to get along with, level minded, ruthless in certain situations

Bio: Yami has been in Parsida for quite some time now and was accepted into the PPSA due to her personality and skills

Weapons: two guns (like the one in the pic)

Special abilities (you want to share): telepathy

Non-weapon items (optional): none

Theme song (optional):

 

 

PPSA

  • Author

Gumi accepted. (:

  • Author

Alright, here be the plan. I'll start up the RP either tomorrow or the day after. For those of you just joining us, sign ups are still open and will remain open till...um...the Zombie Apocalypse. Yeah, that sounds good. So, feel free to join in. :)

Character Sheet:

 

Character Sheet:

Name: Jane

Age: 24

Appearance:

Posted Image

 

Personality: happy go lucky, doesn't take things too seriously

Bio: Jane is an ex-sniper for the military she joined right out of high school but when she learned of the opportunity for a new life she took it right away. Not long after things started going wrong and she was accepted into the PPSA

Weapons: Sniper rifle( in picture), pistol.

Special abilities (you want to share): night-vision, eyes like a telescope.

Non-weapon items (optional): Alocket from her grandmother, she takes it everywhere with her.

PPSA

Character Sheet:

Name: K.A.T.A.N.A. (Yamano Hirogi.).

Age: Before having Implants-25, After having Implants-30.

Appearance: Entire Left Side of Body has White Coloured Robotic Implants Such As having Cybernetic Red Coloured Left Eye for Example While Entire Right Side of Body Still has Ordinary Organic Parts Such As having Black Coloured Spiky Hair and Brown Coloured Right Eye Also While Wearing White Coloured Trench Coat, Blue Coloured Tabi and Green Coloured Jika-Tabi.

Personality: A Warrior who Follows a Code of Honour While Following Orders and Completing Missions Also While Doing Both at the Very Same Time.

Bio: An Ordinary Young Adult at the Age of 25 who Lost his Entire Left Side of his Body During a Tragic Freak Accident Which Became Known as the "High-Street Crash" and Now Serves As a Member of the PPSA who Is On a Mission to Find Out If the High-Street Crash Incident was Really Just a Freak Accident or Not.

Weapons: Katana.

Special abilities (you want to share): X-Ray Vision Through his Cybernetic Left Eye.

Non-weapon items (optional): None.

Theme song (optional): None.

 

PPSA.

Character Sheet:

Name: Chase Shade

Age: 26

Appearance: Posted Image

Personality: Quiet, but when you get to know him, he is out going

Bio: Chase is a famous swimmer and was apart of the Navy Seals but was pulled out to be apart of this new team.

Weapons: Golden Desert Eagle and L86 with an ACOG scope

Special abilities: When his adrenaline is pumping, time seems to slow down and he can fight faster.

Non-weapon items (optional): Platinum ring with weird designs on it.

Theme song (optional):

 

PPSA

  • Author

Whoa. I leave for an hour, and the character number doubles. heh.

echo, Iamkingdomhearts, and Corrupted Keyblade accepted.

Well you know after i sign up the rp just gets that much cooler lol

  • Author

Well you know after i sign up the rp just gets that much cooler lol

 

lol

Well, if it works, I'm not complaining. ;)

Character Sheet:

 

Name: Paisley Tett

 

Age: 20

 

Appearance:

Posted Imageyes I know I used Lucy, shhh

 

Personality: Paisley is generally a go-with-the-flow type of girl. She is usually calm, cheerful, and somewhat disinterested. She comes off as an optimist, though internally she's angry and negative. She tries to hide things from her friends and family to keep them from becoming upset.

 

Bio: Home was a word Paisley had never understood as a child. Her family moved yearly, and sometimes monthly 'for the heck of it'. She didn't have a lot of friends as a result, and so became enamored with a freer future. She worked from twelve to seventeen as a guitarist, hoping to make it big. Finally hitting a dead end, she made a more dangerous and exciting career choice. Paisley came from a military background, and followed in her parent's footsteps. She joined the Marine Corps at eighteen and signed on as a field MP. She certainly got that element of excitement she'd been praying for. When she was home on leave, Paisley discovered her parents had move to Parsidia. When she came to visit her parents in the lower levels, she was horrified by their condition. They didn't have the money to move for the millionth time and so were stuck in a terrible life in the slums with no chance of escape. Paisley decided that for people to be stuck this way was unthinkable, and decided to change things herself.

 

Weapons: Magic

 

Special abilities (you want to share): She can control water and ice, her most developed magical talent.

  • Author

Think Pink Accepted. :)

when do we start?

  • Author

I'm going to try to start it tomorrow.

I'm going to try to start it tomorrow.

 

Sweeet :]

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