The Kingdom Hearts Series Memorial Ultimania released today in Japan and included in is a message from director of the Kingdom Hearts series, Tetsuya Nomura. The message included concerns Kingdom Hearts III and the Kingdom Hearts series in general. You can read it below thanks to SQEX.info.
Message from Tetsuya Nomura
If I had to pick, I am a person more on the dark side like Xehanort and co., I harness the burning anger in my heart into what I create. Kingdom Hearts III’s current development explodes very much in this sense. Each time, it’s a battle with Sora and co. who are the exact opposite of myself, it’s been over 10 years and yet we haven’t reached a conclusion.
This battle will surely last longer.
In Kingdom Hearts III as well, I am scheming many challenges that Sora and his friends must overcome, because I myself cannot lose either. And in preparation for the great battle that lies ahead, we have this one book that looks back on their entire journey.
When I think about it, I had an explosive mindset when I made the first Kingdom Hearts as well.
Thus when I look back at all the material, I feel that fever again. Fans who will continue the journey so far alongside Sora and his friends will also recall their own feverish enthusiasm. With that passion, we will not lose to darkness, and Sora’s journey will continue onwards.
The journey still continues, but I would be overjoyed if you stuck with us until the very end.
- Today, 09:29 PM
- by Sora96
Within several interviews with co-director of the Kingdom Hearts series, Tai Yasue, there have been strong hints that he would like to see a world in Kingdom Hearts III based around the successful Disney film, Frozen, leading to speculation that it was all but confirmed.
The recent interview with Tetsuya Nomura in Famitsu Weekly, however, debunks the notion that world selection is set in stone just yet.
Nomura: That surprised me too. I checked with Yasue, because we haven’t touched upon it at all, and there’s been no talk about what we’d do ‘if we put it in for now’. I do understand, though, because interviewers overseas do talk about their wishes for what they’d like to happen. In response, we Japanese don’t give clear yes or no answers. Then sometimes they take it as as ‘fact’. It was misinformation that came from a difference in culture.
It's worth noting that, when asked, Nomura admitted that he did enjoy Frozen and also looks forward to Disney's next feature film, Big Hero 6. In addition, the interview revealed that, in spite of no longer feeling truly limited to being "Disney-like" and moving the series into more original territory, there is still a deep appreciation for the Disney content of the games and the inspiration that they provide.
It is the extremely loving and careful way they show and handle their characters both inside and outside the works themselves. I think this is what makes Disney works top class worldwide. This is very important with games too, according to the type, and the whole thing can become good or bad depending on the way the characters are handled. I’ve learned a lot.
He also mentions that he is excited by the appointment of John Lasseter (director of Toy Story and Cars), has been appointed as chief creative officer at Disney.
The full interview is available here, with translations thanks to goldpanner.
- Sep 27 2014 08:34 PM
- by Dave
Coverage: Nomura interview with Famitsu completely translated-- the director talks Kingdom Hearts III, KH2.5 & KHχ
Earlier, we published a translated interview summary from the Famitsu Weekly issue released on September 25, 2014, where the director of the Kingdom Hearts series, Tetsuya Nomura, talked Kingdom Hearts HD 2.5 ReMIX, Kingdom Hearts III, and Kingdom Hearts χ.
Now, goldpanner has published a full translation of this interview, and thanks to her, it can be read below.Spoiler
- Nomura clarifies the status of "Frozen" in Kingdom Hearts III, discusses working with Disney
- Nomura is investigating developments to allow more people to experience Kingdom Hearts χ
- Nomura doesn't like leaving Kingdom Hearts 3D as the only title without a HD remaster
- Next week's Famitsu will contain a Kingdom Hearts HD 2.5 ReMIX release special feature, with comments from Nomura
- Tetsuya Nomura to attend New York Comic Con 2014
- Original interview summary
- Sep 27 2014 01:53 PM
- by DChiuch
Nomura talks Kingdom Hearts III, new outfits for Sora & Riku, link with KHχ, KH3D being considered & more
The latest issue of Famitsu Weekly, releasing on Thursday, September 25, 2014, is to include an article about Kingdom Hearts HD 2.5 ReMIX, containing an interview with the director of the Kingdom Hearts series, Tetsuya Nomura.
A summary of this interview has appeared online, and it covers Kingdom Hearts III, Kingdom Hearts HD 2.5 ReMIX and Kingdom Hearts χ. Some of the major points from this interview include that Kingdom Hearts III's development is on schedule, new outfits for Sora and Riku have been designed, that Kingdom Hearts III will link closely with Kingdom Hearts χ, among many other things.
Thanks to hokanko-alt for the original interview summary, and to translator goldpanner for translating everything into English, you can read it below.
This is a pre-release special feature including a review of all currently known info, play impressions, and an interview with director Tetsuya Nomura.
KH2.5 parts aside:
- when asked if reports that KH3 co-director Yasue spoke about Frozen overseas were incorrect, apparently not giving a clear yes or no meant that overseas some took it as fact
- choosing what to say you want to do as a new world for KH3 or at some other point in the future is difficult, they are highly passionate
- the conversation between the mystery pair is even longer, over 2 minutes
- Between KH2.5 and KH3 they want to leave the least possible time for fans who understand the developments of KHχ to get separated
- The scenarios of KHχ and KH3 are closely related, and are currently being written simultaneously
- They don't want to leave KH3D out all by itself, so they are considering key things
- KH3 is moving along steadily and according to plan
- They are having issues creating the images because of the engine, but they are writing the scenario and selecting worlds
- Sora and Riku etc's new clothes have been drawn up
- The Osaka team said Sora's mobility was too high and he felt invincible (in his final stages of growth)
- Keyblade transformation/shape variations are turning out amazing
- They have various other projects outside of KH3, but thanks to all the offers coming currently they are going to respond to it first
- They plan to publish Nomura comments in the next issue too
Update: Kotaku have also published a summary of the article, you can read it below.
Square Enix recently revealed that Tetsuya Nomura is no longer helming Final Fantasy XV. Now he can work on getting Kingdom Hearts III out quickly.
"We're regularly meeting schedule deadlines." Nomura said in an interview with Weekly Famitsu. "Unfortunately, due to the engine, there are areas on the visual side where we're struggling."
Talking about the Kingdom Hearts III intro teaser that is included with Kingdom Hearts II.5 HD ReMIX, Nomura said, "When we showed the gameplay demo, we received the fan feedback and I felt a lot of anticipation was directed at Kingdom Hearts III. At present we can't really show more, but I wanted to send out some sort of message [to the fans]." Nomura also added, "I also wanted to show people that [Kingdom Hearts III] is going to start from a place they won't expect."
Nomura couldn't specify exactly how far along development Kingdom Hearts III is, but he did note: "I'm currently writing the scenario and selecting worlds. I'm also designing new outfits for Sora and Riku." That kind of gives you a general idea.
In regards to the change in directors for Final Fantasy XV, Nomura stated, "It was a company decision. That's all I can say about it right now."
- Sep 25 2014 08:39 AM
- by Sora96
While Kingdom Hearts HD 2.5 ReMIX is appearing at Tokyo Game Show 2014 with a new playable demo and trailer, Kingdom Hearts III unfortunately has now been confirmed to not appear at this year's event. Kingdom Hearts Ultimania asked a member of the Square Enix staff at the Kingdom Hearts HD 2.5 ReMIX demo booth where Kingdom Hearts III is, they responded with "the game is still in the very early stages of development and it’ll be ready to show, when it’s ready. We have Kingdom Hearts 2.5 coming out this year, playable at the show, and that’s our focus right now’".
- Sep 18 2014 06:25 AM
- by Sora96
Tetsuya Nomura, director of the Kingdom Hearts series has stepped down as director of Final Fantasy XV, the title that has been in development since 2006 by the team who developed both Kingdom Hearts and Kingdom Hearts II. Square Enix CEO Yosuke Matsuda has released a statement that confirms Nomura will be focusing his efforts on Kingdom Hearts III. You can read this below thanks to Square Enix.
“As the director of FINAL FANTASY XV, Tetsuya Nomura has mainly worked on the original concept for the story and universe in addition to creating the characters. Hereafter, he will be focusing his efforts on the production of titles that can only be made possible by Nomura, himself, and delivering products that exceed the quality of past titles, starting with another one of his representative projects, KINGDOM HEARTS III. Square Enix will continue to work on these titles with the best staff formation in an effort to deliver them to everyone as soon as possible and appreciates your continued support.”
Update 2: Tetsuya Nomura has answered why he stepped down as director of Final Fantasy XV in the latest issue of Famitsu Weekly. Thanks to sqexgal for the translation, you can read it below.
"It was the company's decision, I can't say more than that."
Update: Square Enix Europe have provided some extra insight about Nomura's change within these two projects, and this can be read below.Spoiler
- Sep 24 2014 07:29 PM
- by Sora96
Kingdom Hearts HD 2.5 ReMIX Secret Movie may hint towards Kingdom Hearts III, reveals Famitsu review
Following on from Dengeki Online's revealing review last week, Famitsu have posted a review for Kingdom Hearts HD 2.5 ReMIX, which releases in Japan on October 2, 2014. In this review, it is revealed that the Kingdom Hearts HD 2.5 ReMIX Secret Movie "may hint to Kingdom Hearts III", and that there are contents related to the browser game Kingdom Hearts χ.
This portion of the review can be read in full below, thanks to KH13 translator SkyKeybladeHero:
Re:coded, which explains the mission that was entrusted to Sora after the events of Kingdom Hearts II, had its Text based story-telling made into Voiced Scenes, just like Kingdom Hearts 1.5 ReMIX’s 358/2 Days. We could enjoy it very much (and now even the battles are included in the scenes). New scenes were also added, there are contents related to the Browse Game χ [chi], and we were even able to confirm a Secret Movie which may hint to Kingdom Hearts III. It is very nice of them (Square Enix) to do this, but it is also unfair to add such teasing material while the main games are already teasing us enough to know what will happen next.
- Sep 17 2014 05:40 PM
- by DChiuch
Sony Computer Entertainment Japan and Asia have released their full line-up of titles at Tokyo Game Show 2014 at their booth. As expected following it's absence at Sony's pre-TGS press conference and on Square Enix's line-up for Tokyo Game Show 2014, Kingdom Hearts III unfortunately is not listed. Kingdom Hearts HD 2.5 ReMIX is of course listed with a playable demo and trailer as Square Enix confirmed on their Tokyo Game Show 2014 website. On the other hand, Square Enix's Final Fantasy XIV: A Realm Reborn, a PlayStation 4 title is confirmed to be playable with a trailer but is absent from this line-up. You can view Sony's full line-up here thanks to DualShockers.
- Sep 12 2014 08:55 AM
- by Sora96
Square Enix recruiting Technical Artists for Kingdom Hearts III and a Network Game Programmer for Osaka Team
Yesterday, we reported that Square Enix is recruiting a UI Designer for Osaka Team's Kingdom Hearts III. Today, Square Enix Japan has posted job advertisements on their career website for Technical Artists for Osaka Team's Kingdom Hearts III and another advertisement for a Network Game Programmer for a "online multiplayer game". Osaka Team's only announced title still in development is Kingdom Hearts III which is most likely a single-player game. Could this be related to the Kingdom Hearts series? Or is it more likely related to the Final Fantasy series? There's plenty of speculation that could occur here, but we'll leave that up to you guys. What do you think it could be?
Thanks to our translator SkyKeybladeHero, you can read the job advertisement summaries below.
You will be assigned as a General Supporter (construction of Workflow, Middleware Selection, etc.), helping us achieve a high-quality Graphic representation for KHIII.
Your job includes creating Shaders for natural representations (water/rain/snow, etc.) and special effects such as Magic, using the Game Engine.
※ Location will be Osaka
You will be responsible for planning and implementing the Communication System for Online Multiplayer Game (C/S method).
※ Location will be Osaka
- Sep 12 2014 07:55 AM
- by Sora96
Square Enix Japan has posted a job opening on their career website. The job is UI Designer for Osaka Team's current project, Kingdom Hearts III. Thanks to our translator SkyKeybladeHero, you can read a translation of the job advertisement summary below.
Design and Data Creation regarding KHIII's UI.
While communicating with the Planners and Producers, aim at creating a user-friendly UI which is easy to understand, taking into account the appearance of the worlds and the uniqueness of the Kingdom Hearts Series.
Objectives - This Job's Fun factor
Seeing the reaction of the millions of passionate fans worldwide who are obsessed with an exciting game experience is this job's fun factor.
※ Location will be Osaka
- Sep 11 2014 07:50 PM
- by Sora96
Following Gamescom 2014, MeriStation has had the privilege of interviewing Tai Yasue, the co-director of the Kingdom Hearts series. In this interview, Yasue discussed both Kingdom Hearts HD 2.5 ReMIX and Kingdom Hearts III, revealing some interesting details about why HD 2.5 ReMIX is exclusive to PlayStation 3 and about future ports for the HD collections. He also touches on the subject regarding Kingdom Hearts χ being released outside of Japan and whether or not it can be considered canon.
- Kingdom Hearts HD 2.5 ReMIX will not be dubbed in European languages other than English (but will be subbed).
- The HD collections will remain in physical format, not digital download.
- Kingdom Hearts 3D: Dream Drop Distance was too new to be considered for a HD remaster, but in time, they will consider what to do with it.
- There are no plans for an international release of Kingdom Hearts χ.
Daniel Black from KH13 has translated this interview and thanks to him, you can read it below in full.
Kingdom Hearts 2.5 HD ReMix is almost like cooked candy. With the game completely finished, we talked with it´s Producer Tai Yasue, on the Gamescom event in Colony, Germany for the purpose of discovering all the secrets of this remaster and, also, trying to get some open possibilities for Kingdom Hearts III, the third numbered title of the franchise and also the most expected by fans. The work done for this remaster is too far from being a three-game simple pack.
To begin with, Yasue explained to us how, for example, Birth by Sleep received a graphic update with a texture redesign, adapted for a better resolution. In the case of Kingdom Hearts II, do you remember the game had 4:3 resolution, now in HD ReMix it will be 16:9. This has motivated the team itself to recreate data for all this extra screen, in the same with Kingdom Hearts Re:coded, now showed up in a theater mode instead of a playable game, with three hours of cinematics adapted to the high definition and new voice cast.
Far off from general stuff, we wanted to get advantage of having him face to face to resolve some doubts the community had for some time. The first, and bad one is that KHII will not have spanish voices. The reason it´s because, like Yasue said, in Spain and Europe in general, they will receive for the first time the Final Mix versions of the game, and the only solution was to use the spanish dub, and the new scenes in english, and that didn't worked too well. The good news, the game will have spanish subs, as after seeing what happened with Dream Drop Distance, we can be thankful.
The second reason, and also the main reason of an online petition, is why these remaster versions will not see the light on Xbox 360, having see that KHIII will appear on Xbox One. According to Yasue, when they began to work in 1.5 HD, they studied the game code, and they realized that, as the original games were released on PS2, it was more easy and cheaper to adapt them to PS3, a console which "Extracts the maximum potential of these titles". However they are not closed to release these versions in other platforms, but he confirmed that we can forget about getting digital releases of 1.5 and 2.5 in Xbox One and PS4, by the time being, these will remain in physical format.
Dream Drop Distance is the only game of the franchise that wasn't considered for a remaster, but this could change. Asking Yasue about the reason of this exclusion, he said the title was too recent and, in time, they will consider what to do with it, and it´s considered in the end. About KH X (chi), he explained there´s no plan for an international release, but somehow the story is relevant for the franchise, and now it needs to be recovered and making it canon. He also said there´s no plan for a Nintendo game release, as they are working with KHIII for One/PS4 already.
Talking about the future of the Dark Seeker saga, we talked about how Frozen has become a worldwide success, including Japan, where´s like a hit. Asking how to include this universe in the next games, he explained that he likes everything related with the creation of ice elements the protagonist´s dualities, and the music, saying that he would like to do it like the snowed mountain in Land of Dragons from KHII, maybe including musical elements like Atlantica. What other things he would add? If the choice were his, he would use Star Wars and Marvel elements, but also worlds based on Disney shorts like Timeless River, or Pixar movies, or even characters of Square games. Final Fantasy VII´s unused characters are his first options.
Kingdom Hearts 2.5 HD ReMix will reach Europe December 5th 2014 for PlayStation 3, with remastered music, updated graphics, new contents from the Final Mix versions and other adjustments to make these titles the ultimate versions. If they manage to achieve it or not, we will see it soon, but now the grain of salt in this news is to know the lost of the magnificent Spanish dub included in KHII. Even we asked, as if we had nothing to lose: "And on´t you think of releasing this dubbing in DLC format?" after some thinking he responded: "Everything´s possible, but now we haven´t decided about it"
- Aug 19 2014 02:09 PM
- by Sora96
Following E3 2014, Stevivor has had the privilege of interviewing Tai Yasue, the co-director of the Kingdom Hearts series. In this interview, Yasue discussed both Kingdom Hearts HD 2.5 ReMIX and Kingdom Hearts III, revealing some interesting details about what was considered for the games. With a big thanks to Stevivor, you can read this interview below. Thanks go to Dimi3Infinity from KH13 for the find.
Shane Wall, Stevivor: What improvements were you able to make with the titles included in Kingdom Hearts 2.5 compared to their original versions?Stevivor: These games would be perfect for the PlayStation Vita. Will we see them on the vita in the next few years?
Yasue: For Kingdom Hearts HD 2.5 Remix we remade Kingdom Hearts II and Kingdom Hearts: Birth by Sleep and also Kingdom Hearts Re:coded as a theatre cinematic were you can see the cutscenes. We were much more used to making a PS3 game after doing Kingdom Hearts HD 1.5 Remix so we had a lot more time to redo a lot of the graphics and a lot of the sounds, so quality-wise it has gone up. I guess that’s one of the big changes and also I guess for Re:coded we got some feedback about Kingdom Hearts 358/2 Days. Fans told us they wanted us to include more battle scenes so forRe:coded we added a lot of battle scenes and totally remade them into cutscenes.
Stevivor: With this new collection of games is there any chance you will combine the two collections into one?
Yasue: That’s definitely a possibility; no decision has been made yet though. In Japan we are doing a starters pack [with] 1.5 plus 2.5, but so far we haven’t made a decision on what we will do in the American and European market. I guess in the future that is something we can think about.
Stevivor: The games are pretty big. Are there any plans to expand them through DLC?
Yasue: DLC is a difficult thing. We can’t announce anything yet, DLC-wise, because we really concentrated on the PS3 package this time around with 2.5 and obviously a lot of new games are doing DLC so that’s another avenue for us to think about.
Yasue: When we were making 1.5 and 2.5 we really wanted to put them all on the one console. A lot of our players wanted to play because they were all over the place; PSP, DS, PS2. So we really wanted them together in one console. Vita is another option, were not really thinking about it just yet but I guess there are a lot of consoles right? It’s something to think about in the future it’s not something were are doing right now but it’s a possibility I guess.
Stevivor: Same thing with the PS4?
Yasue: Yeah same thing I guess. It’s definitely a possibility for PS4 but we haven’t come to a decision yet.
Stevivor: What kind of difficulties did you encounter bringing three games all from different consoles to one?
Yasue: With Birth by Sleep obviously the PSP spec-wise made it difficult to recreate it for PS3. We had to redo a lot of the characters, the models the environments and also the sounds. We added a lot of sounds; the PS3 has a lot more capacity memory wise so were able to make the sound a lot richer. In Cinderella’s Castle you can actually hear fountains gurgling and that sort of thing that we weren’t able to do in the vita version. For Kingdom Hearts II the biggest problem was the screen. The aspect ratio wasn’t 4/8, it's 16/9, so we had a wider screen. A lot of the stuff on the side when we just ported it initially stopped animating and the effects weren’t really appearing. But in the end when you play with the wider screen you can see a lot more and it really helps in the battles.
Stevivor: Will you unlock anything for Kingdom Hearts III by playing through 2.5?
Yasue: No, you can’t really unlock anything for Kingdom Hearts III. The plan with 2.5 was to let the user know more about the Kingdom Hearts series with the cut scenes telling the backstory of the other Kingdom Hearts titles but its not going to unlock anything for Kingdom Hearts III. That’s not really something we thought about.
Stevivor: What took more time to make, Kingdom Hearts II or Kingdom Hearts: Birth by Sleep?
Yasue: We have a number of programming teams that would split up for development. There were two for Birth by Sleep and two for Kingdom Hearts II and one kind of overseeing everything. Really both took a lot of effort, we had to change more for Birth by Sleep but Kingdom Hearts II was more vast with a lot more data we had to change so I guess overall it was about the same just for different reasons.
Stevivor: Was it ever planed to bring Re:coded and Kingdom Hearts 358/2 Days to the collections as playable games?
Yasue: It’s a time thing and I guess it’s difficult with the DS and the touchscreen on the bottom. If you want to make it playable you have to rethink all the game design. Without the touch screen it wouldn’t be Re:coded it would be a different game. Right now we are simultaneously making 2.5 and Kingdom Hearts III and we don’t want to slow down the development for Kingdom Hearts III so yeah I guess it was mostly a time thing.
Stevivor: Thanks for now slowing down Kingdom Hearts III. I know there are a lot of fanatic fans out there that have been waiting a long time for it.
Yasue: No problem, we have a Keyblade here if you’d like to get a photo?
Stevivor: That would be amazing. I’ve been staring at that thing since I walked in the door.
Mr Yasue said I should try and get a photo with the Keyblade in an action pose. I decided this was a challenge I was up to and wanted a shot in mid air.
Please note the classic Sora pose down to the feet splayed out in front of my body. In case you’re worried for my safety, I know it doesn’t look like it’s possible for me to land on my feet from this position but I made it back to earth safe and sound.
- Aug 07 2014 01:20 AM
- by Sora96
Haley Joel Osment, the English voice actor for Sora in the Kingdom Hearts series, was questioned today by IGN at San Diego Comic-Con International 2014. IGN asked Osment if he had done any voice recording work for Kingdom Hearts III, and this is what Osment had to say. Thanks go to @churroz for the tip and for roxasman1231 for posting it on KH13 first.
Have you done anything for Kingdom Hearts III yet? Anything you can share?
I am not allowed to share-- every time, we've done a couple of installments, I am on paper not allowed to share anything about it. But I know Kingdom Hearts fans are really loyal and dedicated and they will not be disappointed when we get around to whatever is in the future.
The full video is below.
- Jul 26 2014 01:09 PM
- by DChiuch
Something that the original Kingdom Hearts and Kingdom Hearts II have in common is that they are the only games in the Kingdom Hearts series to receive dubbed localizations for languages other than Japanese and English. Both games were officially released with German and French voices in their home countries, with Kingdom Hearts II also receiving a release with Spanish voices. Since then, all Kingdom Hearts titles have only released with English voice acting in Europe.
A group named DisneyCentral.de have created a petition to try and make a change to this, aiming to convince Square Enix to releases patches for Kingdom Hearts HD 1.5 ReMIX and Kingdom Hearts HD 2.5 ReMIX with the European dubbed voices from Kingdom Hearts and Kingdom Hearts II included, and more importantly, for Kingdom Hearts III to receive a full dubbed European localization, due to its status as a highly-anticipated blockbuster title.
Square Enix Germany have responded to this petition, and thanks to the team at DisneyCentral.de, we have this in English for you below:
As you've said yourself, we cannot give you many answers yet [regarding dubs]. Sadly, we don't make these decisions on our own and are bound to consulting with other territories and financial requirements. Presumably, we cannot change these requirements for the current HD [1.5] ReMIX (despite fantastic sales figures).
This is connected to us already working on future AAA titles to deliver fans known quality. So we'll try to implement all customer wishes for Kingdom Hearts 3. Including a German dub. Of course I cannot promise you anything yet for which it is way too early and we're not ready yet. But I think [the chance of a localization] doesn't look bad.
- Jul 29 2014 02:41 AM
- by DChiuch
- Jun 06 2014 03:40 PM
- by DChiuch
- May 15 2014 11:39 AM
- by DChiuch
- Mar 31 2014 03:45 PM
- by DChiuch
- Feb 21 2014 07:49 PM
- by DChiuch