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  1. English copy of Kingdom Hearts HD 1.5 + 2.5 ReMIX distributed early with livestream gameplay

    With Kingdom Hearts HD 1.5 + 2.5 ReMIX releasing on March 28, 2017 in North America, and March 31, 2017 everywhere else, some fans have already received their copies of the game in English before release.

    One lucky fan in particular, YouTuber KingdomHops, already got their hands on an early copy of Kingdom Hearts HD 1.5 + 2.5 ReMIX in English, showcasing on stream how Kingdom Hearts II Final Mix HD is running on the PlayStation 4. You can take a look at the stream below:

  2. Kingdom Hearts Union χ[cross] now released in Japan; Update notes now available

    The major update coming to Kingdom Hearts Unchained χ is now available in Japan! Featuring new story elements, multiplayer gameplay, and other additional features, Kingdom Hearts Union χ[cross] is available as a new update for the original application of Kingdom Hearts Unchained χ.

    Check out the notes for this new major update that has released in Japan. Thanks goes to Discord user WinterHartz for translating these notes.

    New Update [22/03/2017] - Stated in Jap Google Play Store

    - Addition of Multiplayer Mode (Union Cross)
    - Addition of Awakened Abilities for Medals (AKA Traits)
    - Introduction of Buff and Debuff going for up to 7 tiers.
    - Change of Application Icon
    - Change of Opening Movie, Title Name and Title Opening Screen
    - Addition of Theater Mode
    - Change in UI Interface
    - Other minor fixes

    Title opening screen music

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    Title opening screen

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    Image uploaded from IOS

    App Icon

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    App Store Promotional Screenshots

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    • Today, 01:10 PM
    • by Jake
  3. Tetsuya Nomura interviewed by Final Fantasy Dream at Magic 2017

    During MAGIC 2017, series director Tetsuya Nomura was recently interviewed by French website Final Fantasy Dream. You can view the interview below thanks to Finaland, FFDream, KHIsland, and GamersFlag.

    In parallel with the Final Fantasy XIV Fan Fest, MAGIC was held in Monaco. Among all the guests, appeared Tetsuya Nomura. The Final Fantasy VII Remake and Kingdom Hearts III director held a conference about his character designer and director career.

    In the company of KH Island, FFDream et GamersFlag, Finaland met him for a short interview.

    Finaland: Hello Mr. Nomura, thank you for receiving us. A short question for the beginning: What do you prefer between producing and character design?

    Tetsuya Nomura: What I prefer, nonetheless, is producing since I am completely free. But, because I entered as designer in the company, I still do character design.

    KH Island: What is an ordinary day for Tetsuya Nomura?

    Tetsuya Nomura: Instead of a day, I will talk about a year. I work year-round constantly. I take very few breaks whereas I need them more and more. Because, you see, I get older, I am aging. My colleagues do not seem to notice that and continue to give me work with a frenetic pace, as if I'm still young and had the energy of old days.

    Final Fantasy Dream: Why are you distant with social media?

    Tetsuya Nomura: Nowadays with the new modes of communication, we can be very close to fans. We notice it with other developers who communicate a lot. The only thing that displeases me is a tendency to find a situation where, as we have become closer, we have to pay attention to the information we share. I have to hold back about sharing information and I really don’t like this approach.

    A former employee told me once to keep a certain distance with fans, with the people following you. Without this distance, we are exposed to the risk of losing objectivity. Today I still continue to follow this recommendation.

    Final Fantasy Dream: So, how do you get fans’ opinions ?

    Tetsuya Nomura: I read a lot of reviews but I pay attention to read them discreetly. If not, I think too much about it.

    GamersFlag: Would it make sense to you to create an HD Remaster of Compilation of Final Fantasy VII (Before Crisis, Crisis Core and Dirge of Cerberus) on a unique platform like you did with Kingdom Hearts? Beyond the possibility of making it, would you like to do this?

    Tetsuya Nomura: Concerning Final Fantasy VII Remake, which is a title loaded with a lot of mystery for now, it will be different from the original Final Fantasy VII. If we make a compilation, these games will hardly have an overall coherence. It will be difficult because there is no more continuity between the Compilation and the Remake for the moment.

    KH Island: According to you, what game was the turning point of your career? Final Fantasy VII had a huge success in Western countries, or Kingdom Hearts, your first project as a director ?

    Tetsuya Nomura: I think it is Kingdom Hearts.

    Finaland: You have a particular talent to make trailers and opening cinematics with high quality that bring a lot of emotion to fans. What is your secret?

    Tetsuya Nomura: I have a fairly repetitive process. Actually I watch several times what I have made and I try to put myself in different points of view. For example as a fan, I try to imagine what they would want and I watch the trailer. After this, I watch it another time as someone else.

    Final Fantasy Dream: Will the maturity that characterizes the original game be retained in Final Fantasy VII Remake?

    Tetsuya Nomura: A lot of things will change, but the essence of the universe will not. That is one of the things that will remain intact.

    GamersFlag: About the Kingdom Hearts saga in general, as you talked about it during your conference, what were your arguments to convince Disney and Square to chose an unknown hero, Sora, instead of Donald or Mickey?

    Tetsuya Nomura: As I said on stage, I showed them a design, and it turns out that I often do not listen too much to what people are telling me. So I said to them: "No, I do not want to do that", and finally it happened. In fact, it is not that hard. The thing is that Japanese people don’t say "no" clearly, they do not announce their opposite opinion directly. However, I did it this time and it surprised everyone. From there, they did not continue too much to impose their ideas on me. Finally, I found it rather easy.

    Finaland: Your style and work inspired a lot of young artists, especially since Kingdom Hearts. What message/advice would you like to share with them?

    Tetsuya Nomura: I do not think I inspired so many people. I would say we really have to do what we want to create. As a designer, if we create things only by following the orders given to us, we become a boring tool to use. This is even more the case when you are an "average" artist. As a result, I think we must stay flexible and find the right balance between executing orders and saying "no" to preserve our own vision as an artist.

  4. Coverage: Kingdom Hearts Orchestra - World Tour - in London!

    Today is March 24th 2017, meaning the Kingdom Hearts Orchestra - World Tour - is taking place in the Central Hall Westminster in London! Welcome to KH13's coverage for the concert, which will include music from all titles throughout the series, and will serve as a 15th anniversary celebration since the first game, Kingdom Hearts, was released.

    Some of the KH13 team members (including Andrew Hankinson and Fàtima Kàiyum) will be attending; they have planned a KH13 have a meet-up in London for you to come visit us, and/or attend the concert with us! We'll be collecting fan messages in a special "Thank You" booklet for Yoko Shimomura, as well as distributing exclusive KH13 stickers! You can RSVP to the event and get updates on our #KH13MeetUp on our Facebook event page.

    There were quite a few reveals for the concerts in Japan and Paris, such as Union χ[Cross]'s reveal and the exclusive canon backstory from Kingdom Hearts III with Kairi and Xion's Japanese voice actresses, Risa Uchida. Tetsuya Nomura also stated that there is a possibility for new information regarding Kingdom Hearts III might be displayed at one of the concerts taking place this year.

    Stay tuned to KH13.com for full live coverage of the event and don't forget to also stay tuned to our social media accounts for instant live updates!

    Twitter | Facebook | Tumblr | Google +

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    KH13 Meet-up Gallery
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  5. Images from Kingdom Hearts Orchestra - World Tour - Official Guide in Tokyo; possible new Kingdom Hearts III information coming in one of the following concerts

    The opening show of Kingdom Hearts Orchestra - World Tour - took place today in Tokyo.

    Thanks to Twitter users @bKvEBVAvUq and @jsjunshen, we have some images from the official guide for the concert. We also have a song list from the concert, courtesy of @luce10wa. Kingdom Hearts composer Yoko Shimomura also tweeted some photos from the concert, thanking those who were in attendance and saying she can't wait for the shows tomorrow. You can take a look at all these pictures below:

    Orchestra ticket C6iLaM7VAAIkhs7 C6iLaM8U4AAEMcn C6iLaNAUwAA 8II C6ih60FUwAAnNtp First Breath World Tour Song List C6kIEbdU0AUc Ox C6kIEbfVoAEpCzL C6kIEbdU8AAnG3j C6kIEbgVoAAsXik Rise Uchida Megumi Toyoguchi

    Furthermore, the guide states series director Tetsuya Nomura saying that new Kingdom Hearts III information in one of the future concerts is possible, and suggests to keep an eye for future updates.

    The previously seen canon conversation between Naminé and Terra from the Kingdom Hearts Concert - First Breath - has now been fully and officially transcribed in the guide, available in both Japanese and translated in English. You can read the the full conversation in the image above provided by @jsjunshen, as well as below:

    Naminé: Don't worry. You might forget about me . . . but with our promise I can come back. Yes. One day the light--it will be ours, and it will bring us together. And then--I'll be in your heart.

    Sora: Right. Forgotten--but not lost.

    Lingering Will: Aqua . . . . Ven . . . .
    A Keyblade? Who are you?
    I know you. We've met before, way back when. No, that wasn't you. You're not the one I chose. Where is he? Xe . . .ha . . .nort . . . . Is that you? Xeha . . . nort . . . . Xehanort!

    Lingering Will: That's it. your Power
    That's what I felt within you.
    The power that conects to Aqua.
    And to Ven's heart.

    Terra: Where am I . . . ?

    Naminé: In your memories. Traces of you were lost, so I found you through memories belonging to those you've met in the past.

    Terra: Who are you?

    Naminé: I'm Naminé. It's nice to meet you.
    I'm a witch who can control peoples' memories.

    Terra: A witch?

    Naminé: Right now you're bound to two memories. One belongs to you, the other belongs to an unspeakable darkness--

    Terra: . . . Master Xehanort.

    Naminé: Your heart will soon encounter a familiar light. You must make sure she isn't lost to the darkness. You must guide her.

    Terra: Her? You mean Aqua? I'm not sure what I can do to help, not like this.

    Naminé: You must fight, Terra, like the others. You mustn't let your heart melt into darkness; follow your true memories, and you'll reach the light. She's headed there, too--to the same place. You must believe in promise, just as she continues to believe in you.

    Terra: Aqua. Ven. One day I'll--I've never forgotten our promise. Never. I will keep fighting.

  6. Monogram Direct to release Series 2 of Kingdom Hearts 3D Foam Key Rings

    Monogram Direct have announced their Kingdom Hearts 3D Foam Key Rings collection will grow with the addition of Series 2. Monogram Direct announced Series 1 back in September.

    Included in this series are Final Form Sora, Lexaeus, Vexen, Larxene, Zexion, Ansem (Seeker of Darkness), Yen Sid, Anti-Form Sora, Maleficent, and both Oathkeeper and Oblivion Keyblades.

    Posted Image

    It's currently unknown when the figures will be available. We'll update once we find the release date. Thanks to KHInsider for the tip.

    • Yesterday, 11:37 PM
    • by Leamax
  7. Exclusive canon back story for Kingdom Hearts III shown at Kingdom Hearts Orchestra - World Tour - in Japan

    During the Kingdom Hearts Orchestra - World Tour - in Japan, the Japanese voice actress of Kairi and Xion, Rise Uchida, came onstage and performed lines. The Japanese voice actress for Aqua, Megumi Toyoguchi, later came onstage and performed some lines as well. These lines are canon to the story of Kingdom Hearts and explain some back story for Kingdom Hearts III.

    You can view the translated Kairi lines thanks to @momo_krys on Twitter below:


    I didn't notify you but you might've already heard from Yen Sid-sama.
    I've come to train to become a Keyblade wielder.
    Until now, I've only been waiting for you guys to come back from your journey.
    Maybe with this I can at least help out a little.

    The magician Merlin-sama can use magic that surpasses time.
    Here, we can forget about the flow of time.
    Isn't it great?

    Lea's training with me.
    He apologized to me over and over again.
    It's alright,
    I'd say,
    But he'd keep on apologizing...

    At first I was a bit scared but
    As we trained together we started talking to each other.
    I found out Lea also has a best friend he wants to save.
    I felt like, he's not a person that I can bring myself to hate...

    Sometimes..... He'd stare at my face
    So I'd ask him, what's wrong?
    "I don't know, but I feel like it's something I must recall", He'd say...

    Your journey is a journey that will help many people
    and the people you'll meet from now on
    I have a feeling these people you meet will also need your help

    The journey might be hard but
    Please stay as the cheerful and bright Sora I know
    Because your smile, will save many hearts.....


    You can view the translated Xion lines thanks to @momo_krys on Twitter below:


    On the day you first called my name
    It made me feel like I had a heart
    If I hadn't met the two of you
    I wonder how my "everyday" would've been.

    Day by day, repeating the days which were the same as every other,
    Even so,
    The red, setting sun,
    The taste of ice cream.
    Those days when nothing happened were the most precious to me

    All of it is my treasure.

    Thank you for calling out my name.
    Thank you for inviting me to the clocktower.
    Thank you for picking up shells for me.
    Thank you for coming to bring me back.
    Thank you for letting me be your friend.

    I wish... those same old days could have continued on longer....

    We wanted to go to the sea....


    @momo_krys hasn't translated Aqua's lines, but he says they were pretty much something like "Ven, Terra, become the light that will guide me through the darkness!" He says that it was essentially just her saying that she wanted Ventus and Terra to guide her in her darkness and to become the light that shines her path.

    If you didn't know, last year during the Kingdom Hearts Concert - First Breath - in Japan, a similar situation to this happened. The Japanese voice actor of Terra and the Japanese voice actress of Naminé came onstage and performed some canon lines for Terra and Naminé. You can view those lines here.

    UPDATE: View images of Kairi and Xion's voice actress, Rise Uchida, and Aqua's Japanese voice actress, Megumi Toyoguchi, performing their lines thanks to Game Watch below:

  8. Square Enix PAX East 2017 Lineup announced; Kingdom Hearts HD 1.5 + 2.5 ReMIX Demo to be Present

    Square Enix has announced their PAX East 2017 lineup. One of the demos to be present will be Kingdom Hearts HD 1.5 + 2.5 ReMIX.

    Here is a list of the demos to be featured:

    • Final Fantasy XIV: Heavensward
    • Final Fantasy XII: The Zodiac Age
    • Final Fantasy XV Episode Gladiolus
    • Final Fantasy Brave Exvius
    • Dragon Quest Heroes II
    • I Am Setsuna
    • Kingdom Hearts Unchained χ
    • Kingdom Hearts HD 1.5 + 2.5 ReMIX
    • Kingdom Hearts HD 2.8 Final Chapter Prologue
    • NieR: Automata
    • Deus Ex: Mankind Divided - A Criminal Past
    • Ride 2
    Posters will also be given out for the following titles:
    • Dragon Quest Heroes II
    • Final Fantasy Brave Exvius
    • Final Fantasy XII The Zodiac Age
    • Final Fantasy 30th Anniversary commemorative artwork by Final Fantasy artist Yoshitaka Amano
    • Flame x Blaze
    • Guardian Codex
    • Kingdom Hearts (double-sided poster featuring Kingdom Hearts HD 1.5 + 2.5 ReMIX as well as Kingdom Hearts HD 2.8 Final Chapter Prologue)
    • Mobius Final Fantasy
    • NieR: Automata
    PAX East 2017 takes place from March 10th to March 12th in Boston (USA).

    UPDATE 1: Check out the Kingdom Hearts HD 1.5 + 2.5 ReMIX PAX East 2017 poster! "Remember, Relive, Rejoice". View it below:


    UPDATE 2: Square Enix held a livestream of them playing a few different games at PAX East 2017. One of which was Kingdom Hearts HD 1.5 + 2.5 ReMIX. View images of their livestream and setup thanks to the official Kingdom Hearts Twitter below:


    UPDATE 3: The official Kingdom Hearts Unchained χ Twitter has released pictures of the Kingdom Hearts Unchained χ/Kingdom Hearts Union χ section of the Square Enix booth at PAX East 2017! Check it out below:


    Also, take a closer look at the exclusive PAX East 2017 Kingdom Hearts Union χ posters and buttons, thanks to @ToucanRob on Twitter, below:


    UPDATE 4: Square Enix has shared gameplay footage of Kingdom Hearts 1.5 + 2.5 ReMIX at PAX East 2017, featuring gameplay of Kingdom Hearts Final Mix. You can view the video below, courtesy of Giuseppe's Gaming. Our own video on our YouTube channel will follow shortly.

    UPDATE 5: The official Kingdom Hearts Unchained χ Twitter has released a few more pictures of the Kingdom Hearts Unchained χ/Kingdom Hearts Union χ section of the Square Enix booth at PAX East 2017 as well as a picture of the previously shown poster. Check it out the pictures below:

    C6wRMIHU8AA9Q 6

  9. Coverage: Kingdom Hearts Orchestra - World Tour - in Paris

    Welcome to KH13's coverage for the Kingdom Hearts Orchestra - World Tour - in Paris! Taking place in Salle Pleyel today and tomorrow, the concert will feature live music from various Kingdom Hearts games, with series composer Yoko Shimomura overseeing the orchestra. The concert begins at 8pm CET (7pm GMT).

    Many exciting reveals for the Kingdom Hearts franchise were displayed at the previous concert in Japan, such as the announcement of Kingdom Hearts Union χ[Cross] and exclusive canon back story for Kingdom Hearts III. Series director Tetsuya Nomura has also stated that new Kingdom Hearts III information is possible at one of the concerts.

    Hours prior to the concert, boxes of merchandise were spotted outside the venue! You can view the image here thanks to @kristiswat.

    KH13's very own @everglow and many other members are attending the concert, so stay tuned to KH13 and all of our social media accounts for any interesting developments!

    Twitter | Facebook | Tumblr | Google +

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    (March 18th, 2017 - 5:47 PM GMT) Exclusive merchandise will be available at the concert! This includes a phone case, a T-shirt, a collector's Keyblade and the album of the orchestra.
    (March 18th, 2017 - 6:08 PM GMT) People are queuing up for the concert! There is also playable demo of Kingdom Hearts 2.8 outside the hall. In addition, banners for Kingdom Hearts HD 1.5 + 2.5 ReMIX and Kingdom Hearts HD 2.8 Final Chapter Prologue are in the lobby.
    (March 18th, 2017 - 7:00 PM GMT) They are showing the trailers for Kingdom Hearts 2.8 and Kingdom Hearts HD 1.5 + 2.5 before the concert begins!
    (March 18th, 2017 - 7:02 PM GMT) The concert has begun! We hope everyone in attendance enjoys the show!
    (March 18th, 2017 - 8:30 PM GMT) The Kairi and Xion backstory from Kingdom Hearts III was showcased during the first part of the concert!
    (March 18th, 2017 - 10:25 PM GMT) With the conclusion of the show, VIP ticket holders are now waiting for the meet & greet with Yoko Shimomura!
    (March 18th, 2017 - 10:52 PM GMT) Time to go home! Better quality pictures of the French concert guide will be uploaded soon!
    (March 19th, 2017 - 4:12 PM GMT) Better quality pictures of the French concert guide are now available, which include interviews and more!


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  10. New Kingdom Hearts HD 1.5 + 2.5 ReMIX promotional spot released

    The official Kingdom Hearts Twitter account has released a new trailer for Kingdom Hearts HD 1.5 + 2.5 ReMIX. You can view the trailer below:

  11. Update 1.02 now available for Japanese version of Kingdom Hearts HD 1.5 + 2.5 ReMIX, includes KH2FM damage/gauge 60fps & other defects fix

    Square Enix has officially rolled a new update for the Japanese version ofKingdom Hearts HD 1.5 + 2.5 ReMIX. This update, which is 1.02, fixes the damage and gauge problems caused by 60fps in Kingdom Hearts II Final Mix, and has fixed other various defects within the collection.

    The update is 235.3 MB big.

    You can check out screenshots of the update (in Japanese and English) thanks to @aibo_ac7 and @churroz.

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    • Mar 17 2017 08:02 AM
    • by Jake
  12. Kingdom Hearts Orchestra - World Tour - merchandise revealed

    UPDATE: Kingdom Hearts Orchestra -World Tour- merchandise will be available at all venues. Prices will vary. The pouch will be pre-order only for the Paris and London concerts.

    The original article follows:
    The official Kingdom Hearts Orchestra - World Tour - website has updated and announced that it will feature goods to be sold during the event. These are apparently exclusive to the people who attend the concert, but we'll bring clarification as it comes. You can take a look at the pictures of the merchandise below:

    goods zoom 1 goods zoom 2 goods zoom 3 goods zoom 4 goods zoom 5 goods zoom 6

    The merchandise and their prices go as follows:

    • Official Soundtrack: 3500 ¥ ≈ 31 $ ≈ 29 €
    • Concert Guide: 2500 ¥ ≈ 22 $ ≈ 20.75 €
    • Keyblade Baton: 3700 ¥ ≈ 32.50 $ ≈ 31 €
    • T-Shirt: 3000 ‎¥ ≈ 26.50 $ ≈ 25 €
    • Wallet: 2000 ¥ ≈ 17.50 $ ≈ 16.50 €
    • Purse: 3500 ¥ ≈ 31 $ ≈ 29 €

    The Kingdom Hearts Orchestra - World Tour - will commemorate the series' 15th Anniversary and will take part in multiple countries around the world. Are you going to attend any of the concerts? Tell us in the comment section below!

  13. Kingdom Hearts HD 1.5 + 2.5 ReMIX exclusive pre-order bonus from GAME stores in Europe

    The European store, GAME, just announced an exclusive pre-order bonus for Kingdom Hearts HD 1.5 + 2.5 ReMIX which includes an exclusive 15 year anniversary poster print, we will provide new images of the poster once they become available. You can take a look at the promotional picture below.


  14. Kingdom Hearts HD 1.5 + 2.5 ReMIX sells 62,770 units in Japan during first week

    Thanks to 4Gamer.net, sales for the latest Japanese game releases are now available. Ranking second in sales is Kingdom Hearts HD 1.5 + 2.5 ReMIX, which sold a total number of 62,770 units in Japan for the first week of release.

    Kingdom Hearts HD 1.5 + 2.5 ReMIX released on March 9, 2017 in Japan and releases on March 28, 2017 in North America, while releasing everywhere else on March 31, 2017.

    • Mar 15 2017 12:19 PM
    • by Jake
  15. Kingdom Hearts Union χ[cross] releasing in Japan on March 23, 2017

    Square Enix has announced that Kingdom Hearts Unchained χ will be updating to Kingdom Hearts Union χ in Japan on March 23, 2017. Kingdom Hearts Union χ[cross] is the newest updating coming to Kingdom Hearts Unchained χ which features multiplayer gameplay, new story updates, and other different gameplay features.

    In addition to the release of Kingdom Hearts Union χ[cross] in Japan, fans can also receive a new wallpaper for their Android or iPhone devices. Check out the different wallpaper designs below. You can download the wallpapers directly here.

    01 IP 1080 1920 02 IP 1080 1920 03 IP 1080 1920 05 IP 1080 1920 main

    In case you missed it, you can check out the Japanese teaser trailer for Kingdom Hearts Union χ[cross] below with English translated subtitles.

    Trailer text: Let us meet again here tomorrow

    First Dialogue:

    Ava: You are one of the 5 chosen by Dandelion. You 5 have to become a foreseers, lead a union and guide everyone.

    Second Dialogue:

    Master of Masters: There is no need for memories of the calamity in the next era. Here and in other worlds, I want you to experience a time without calamity.

    Ava : Is that really possible ?

    Master of Masters: Don't worry I can do it. First take care of these 5.

    Third dialogue :

    Skuld: Am I the second one ?

    Ephemera : Skuld ? Is that you ?

    Skuld: More importantly, I wonder who are the 3 others.

    Ephemera: I was sceptical when Lady Ava told me to come here so I didn't even think who would come here too.

    Skuld: Ah ! Someone is coming

    Fourth dialogue :

    Skuld: You are the third one.

    Ephemera: Did Lady Ava send you ?

    Ventus: Yes, she told me to come here once everything is over.

    Ephemera: My name is Ephemera, nice to meet ya.

    The trailer concludes with a handshake between Ventus and Ephemera.

    The English update for Kingdom Hearts Union χ[cross] will be arriving sometime in April.

    • Mar 15 2017 12:18 PM
    • by Jake
  16. New story quests added to Japanese version of Kingdom Hearts Unchained χ

    The time has come! Since the release of Kingdom Hearts χ Back Cover, fans have awaited the continuation of the main story of Kingdom Hearts Unchained χ with bated breath. As of March 10th, 2017, five new story quests have been added to the Japanese version of the game. While small, this update is a large development to the story, focusing on events within Daybreak Town, as well as the game's divergence from the ending of Kingdom Hearts χ[chi]. This update seems to be laying the foundations for the upcoming re-branding to Kingdom Hearts Union χ[cross]. You can view info and trailers for Kingdom Hearts Union χ[cross] here.

    UPDATE 1: We have received an untranslated playthrough of the update, courtesy of our good friend Everglow, so please take a look! Translated footage will be available soon.

    UPDATE 2: We now have an English translated playthrough of the update, courtesy of Everglow! View it below:

    Are you excited for the long-awaited continuation to Kingdom Hearts Unchained χ, and the lead-in to Kingdom Hearts Union χ? Let us know in the comments!

  17. First Kingdom Hearts Union χ trailer available with English subititles

    Thanks to @Vidxad on Twitter, you can now view the first Japanese Kingdom Hearts Union χ[cross] trailer with English subtitles. Check it out below:

  18. Interview from Famitsu with Tetsuya Nomura discussing Kingdom Hearts III, Kingdom Hearts Orchestra - World Tour - and Kingdom Hearts Union χ

    Famitsu has posted an article that has an interview with the Kingdom Hearts series' Director Tetsuya Nomura discussing the recent Kingdom Hearts Orchestra - World Tour -, Kingdom Hearts III information, and Kingdom Hearts Union χ[cross]. You can read the interview below, translated by goldpanner.

    KH3 news somewhere along the World Tour...
    On March 10th 2017, the Kingdom Hearts (hereon KH) orchestra concert tour Kingdom Hearts Orchestra -World Tour- kicked off at the Tokyo International Forum. After the very first show in Tokyo, we were able to get a little time with director of the KH series, Tetsuya Nomura. Here is a mini-interview with him where we asked about interesting parts of the concert and things to come.
    —Did you have any orders regarding the choice of music for the concert?
    Nomura: (Ms Yoko) Shimomura was the one who made the setlist for the show this time. I might have tweaked some things, but the setlist stayed basically the same. I had the order of some things changed based on the performances by the voice actors and such, that was about it. The setlists for both the wind concert last summer and this concert were made at the same time, and we treated them both like two halves of one whole, so I thought about how their structure should match. The way both the last concert ended with and this one began with Hikari was one way it was structured to reflect that.
    —So, on the whole, you were mainly in charge of the videos and the dramatic readings, right?
    Nomura: Yes. We only just barely got it ready on time, but we made it (dry laughter). For the acting guidance of the dramatic readings, we asked external sound supervisor Mr (Yoji) Shimizu, just like with the games. This concert counts as one of the works in the series, after all. Overseas, we will play recordings of Ms Toyoguchi and Ms Uchida's voices, with subtitles on the videos.
    —Our interest was piqued by how the video that played during Kairi's reading was the only one done in live-action.
    Nomura: Kairi is speaking pretty specifically about events happening during KH3, so we didn't have any cinematics that really worked. So, we matched it to a live-action video that fit the vibe. There are pieces of imagery that link to the content of what she is saying, for example, how it shows a scene of a sunset at the part where she says, "He stares at my face."
    —On the first day, we were surprised when you came on between performances and blessed us with your talk. During the trailer that played, the hall went pretty wild when Ventus came on screen.
    Nomura: Well, the first day is special (laughs). It was perfect timing with the announcement planned at an event overseas, so I decided to have it debut at the concert that was happening a few hours earlier. Of the five new Union Leaders, the remaining two will be revealed from April on. I've finished writing the story for the 4th and am about to start on stuff for the 5th, so please look forward to it.
    There was also an announcement that information about KH3 would be revealed during the world tour.
    Nomura: We announced that KH Unchained χ will become KH Union Cross right after the release of KH -HD 1.5+2.5 -ReMix-, so we have touched a little on KH3. Please wait for more information on this.

    • Mar 14 2017 12:23 PM
    • by neil98
  19. Kingdom Hearts Orchestra - World Tour - album up for pre-order; releasing April 14, 2017

    Square Enix have announced that the Kingdom Hearts Orchestra - World Tour - album is now available for pre-order on the Square Enix Japan E-Store. It will be available on the E-Store for a limited time only. The album will release on April 14, 2017.

    The album was previously announced to be amongst merchandise merchandise exclusive to the events, along with the concert guide, Keyblade baton, and Kingdom Hearts Orchestra t-shirt, wallet, and purse.

    The Square Enix E-Store also features the Kingdom Hearts Orchestra - World Tour - T-shirt and purse among recommended items, with a listed release date of May 8, 2017. However, clicking on them leads to an error page.

    Screen Shot 2017 03 13 At 03.50.44 Screen Shot 2017 03 13 At 03.50.58 Screen Shot 2017 03 13 At 03.51.09

    The Kingdom Hearts Orchestra - World Tour - officially began on March 10, 2017, with its first show in Tokyo, Japan. Check out the upcoming show dates and locations here!

    Will you be attending any of the shows? If you're attending the London show on March 24th, don't forget to come to our pre-concert #KH13MeetUp!

  20. Interview: Mickey & Brooms Coming to the North American version of Kingdom Hearts Unchained χ

    With the announcement of a multiplayer function and Kingdom Hearts Union χ, more news for Kingdom Hearts Unchained χ , (soon to be rebranded as Union χ) arrives!

    On March 11th, 2017, EvangelKaltz was able to meet and interview Kingdom Hearts Unchained χ Producer, Hironori Okayama, Co-Director Hiroyuki Ito, and the North America Operation's Producer of Kingdom Hearts Unchained χ, Steven Nguyen at PAX East. During this interview, the men confirmed that they are looking to bring the highly-anticipated Mickey & Broom medals into the North American port of the game, as well as raise the "power level" of medals to be on par with that of Japan's Kingdom Hearts Unchained χ. They also stated that they are looking to improve communications between the team and players.

    The interview can be viewed below, thanks to player Pigginatti:

    UPDATE: During PAX East 2017, The NOVA Project on YouTube asks Kingdom Hearts Unchained χ Producer, Hironori Okayama, about Mickey & Brooms and directly confronts him with a joke "WANTED: Mickey & Brooms" sign. Okayama laughs and replies with a "Soon." View the funny moment in the video below:

  21. Yoko Shimomura discusses the music played at the Kingdom Hearts Orchestra - World Tour - in Japan

    During the Kingdom Hearts Orchestra - World Tour - held in Japan on March 10th, 2017, Yoko Shimomura discussed the music played at the event in the Official Concert Guide. You can take a look at her thoughts on the brochures provided by @RedMakuzawa and @jsjunshen.

    There is also an interview with her providing information on her inspirations, an image showing the artworks for all three Kingdom Hearts HD collections and how they connect, and some new scans.

    We will update the article with higher quality scans once they become available, as well as a proper transcription to read for both Shimomura's thoughts and interview.

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  22. Kingdom Hearts HD 1.5 + 2.5 ReMIX featured in the latest issue of Famitsu

    To accompany the Japanese release of Kingdom Hearts HD 1.5 + 2.5 ReMIX in Japan, the latest issue of Famitsu features a page focusing on each title in the collection. You can view the scans below.

  23. Tetsuya Nomura Interviewed by Famitsu, discusses Kingdom Hearts III and Final Fantasy VII Remake.

    During MAGIC 2017, Famitsu had the opportunity to interview Kingdom Hearts series director Tetsuya Nomura about Kingdom Hearts III and Final Fantasy VII Remake. During the interview, he stated that the Heartless found in the latest Kingdom Hearts III screenshot is called the "Rock Troll" and it serves as a middle boss. You can view the interview here. Translations will be made available as soon as possible.

    KH3 Magic Screenshot 3

    Big thanks to @churroz for the tip!

    UPDATE: We now have translations, thanks to Katie Armstrong! View the translations of the Kingdom Hearts section of the interview below:

    Famitsu: Now, if I can ask about some recently published new images. In KH3, we’ve seen a battle scene in Thebes, in Olympus Coliseum. Is that enormous Heartless (Sora) is fighting a boss?

    Nomura: It’s a Rock Troll Heartless. We’re treating it as a mid-level boss.

    Famitsu: You told us that the Keyblade would be able to transform into two ‘patterns’ (forms). Is this the case for all Keyblades?

    Nomura: The ones we’re making right now have two transformations. Still, even though this Keyblade turns into a tank and a shield, [Keyblade forms] won’t necessarily be ‘attack’ and ‘defense’. The Keyblade in the previous video turns into two bow guns and a bazooka. The transformations depend on the Keyblade.

    Famitsu: So you’ll have to properly learn your way around them. And about that “Link” in the Commands…

    Nomura: Ah, that...next time we release more info, I’ll explain that. (Laughs)

    UPDATE 2: Here's the full translation for you to read. Thanks to Catherine Mueller (nichiei.translations@gmail.com)for the translations!

    Announcement Details from Tetsuya Nomura on [Kingdom Hearts III] and [Final Fantasy VII Remake] at [MAGIC 2017]

    From Monaco's Grimaldi Forum on 2/18/2017, “MAGIC 2017,” an entertainment event focusing on games and anime, opened, and Square Enix's Tetsuya Nomura made an appearance. We were able to ask him a few things, so we'll show you those answers here.

    An interview with Tetsuya Nomura on games in development

    --Before at MAGIC, Hashimoto-san was also able to come, it seems, but for you, this is the first time you've come. It's also the first time you've come to Monaco, isn't it?

    N: Yes. My schedule has been tightly packed and hasn't allowed me the chance to come before--I haven't looked around very much, but it seems to be a lovely place.

    --There are also other special guests here besides you, Nomura-san. Have you been able to mingle with them yet?

    N: I like Mike Mignola (Hellboy), so I was very happy to be standing with him today. He also greeted me on the day before MAGIC. Actually, several years ago, I received a signing from him via an acquaintance, and he had written “It'd be a pleasure to do work together someday.” It was very moving to be with him at the event.

    -- Did the event also receive international attention?

    N: I got the impression that there were a lot of people asking about the Japanese game industry. I answered that, currently in Japan, there are not enough people to develop HD titles, so the upside of this is that I can greater feel the splendor of international titles.

    --I see. Your fans are also excited right now. They gave you a standing ovation at the talk event, and there was also a long line for signings.

    N: I don't really go to Europe often, so I felt that the fans were very energetic. I did not have a interpreter with me this time, so it's possible I mistranslated or misunderstood some things that the fans told me while we were talking, but many fans brought very rare goods with them to the signings, so I was very happy.

    --With Cloud's design, you broke it down into five big steps, there was a phantom sixth step, and we heard a lot of stories we had yet to hear before at the talk event.

    N: It seemed like the perfect chance to talk about it. The “sixth” step for Cloud is made to be a bit more realistic, and his sword was made to look more western and was given more detail. We fixed up his head and body as well as added detail to his muscles, so he looks quite brawny (laughs). I didn't have a lot of time, so I actually wrote the script for the talk event late the night before, starting from details that had yet to be discussed, and the marketing team helped me make the slides... … The preparations lasted through the morning of the talk event, so it was tough (bitter laugh).

    --The result, though, was that everyone seemed to enjoy it. Not only did you talk about your own character's designs, but you also showed new images, etc.

    N: I was surprised, as I did not exactly imagine myself talking a lot. I really wanted to make sure everyone enjoyed themselves, so I talked about the PV making among other things that hadn't really been touched on yet.

    --The fans asked about the mysteries behind the making of the PV you helped with, right?

    N: When I handle the PVs, I have a pattern of assessing them emotionally. I change my feelings to the feelings of fans seeing it for the first time, hard-core fans, and indifferent people as I watch the PV over and over again. With the feelings of first-time fans especially, I repeat that action many times. Since they are thinking of the PV and the game as part the same production, that way thinking [when watching the PV] is the same.

    --Really, after seeing the PV so many times, if someone commanded me to watch it as if it's the first time each time, I don't think I could do it (laughs). Now, could I ask you about the new images you released to the public? For [Kingdom Hearts III], you showed a battle scene taking place in the city of Thebes in Olympus. The enemy was a giant Heartless, but was that a boss?

    N: It's a battle with the Rock Troll. It will be a mid-boss.

    --You told us before that the keyblade can change in two patterns, but into what kind of keyblade?

    N: The keyblade he's using here is in the two patterns. In addition, it won't always be an offensive and defensive division like the tank and shield keyblade we showed this time. The keyblade that came out in the PV before changed into a bow-gun and a bazooka. The transformations will vary depending on the keyblade itself.

    --So you can walk around using those for different things. The “link” display on the command menu is...

    N: That part we will explain next time we release news (laughs)

    --We'd also like to hear a bit about [Final Fantasy VII Remake]. In the screenshot, Cloud was taking cover action.

    N: As the story goes, there's a situation where he must sneak in someplace, so that means he can't just continue in the middle of the road the whole time. In the original there were random encounters, and with that we relied on imagination, but since we can smoothly transition into the infiltration, we decided it was an important factor for the game's realism. You can now hide behind things to let soldiers pass, or take their weapons and eliminate them. Of course, people who find that to be annoying can just push straight ahead and fight their way through.

    --Can Barrett also perform cover action?

    N: He can. However, I still can't say the details about this, but as a gunner, he has a special factor.

    --Is that so? The scene with Barrett and Cloud fighting the Guard Scorpion also left an impact.

    N: The scaffolding isn't the only place the battle occurs, but rather, we've developed it so that you can use the map's large space, and you can fight as you switch between Cloud and Barrett. For instance, for enemies that Cloud can't reach with his sword, changing over to Barrett will be more beneficial, so the fighting has become more strategic. The Guard Scorpion changes it's mode partway through, and it has behaviors that weren't in the original game. In this time's screenshot, you should be able to see that missiles and other things are falling. It's a very flashy fight.

    ^ Besides seeing that missiles are falling during the fight with Guard Scorpion, we can also see red circles showing where they will fall.

    --That's true. With the battles being so full of action, it seems like the gameplay will be quite different from the original.

    N: Parts of the map and other objects will be destroyed, and once you defeat a limb of the Guard Scorpion, it becomes destroyed.

    --The UI portions aren't completed yet, but the ATB gauge shows three stock slots, and I also noticed a technique name and level (TN: I don't know the name for the technique, but it appears to be something like “Critical Attack”). I also noticed the “materia” slot...

    N: We'll talk more about ATB and techniques another time. You could think of materia as something like a skill. It's different than magic, and you can use it when you've set materia that you're holding for battle use.

    --We're all anxiously awaiting more news about both [Kingdom Hearts III] and [Final Fantasy VII Remake].

    N: We were able to prepare some new material for the MAGIC event. Since the advertising plans for both titles have been decided, I could not tell you much now, but we've strengthened our organization and work is smoothly continuing, so please wait just a little longer.

  24. Kingdom Hearts Unchained χ[chi] renamed Kingdom Hearts Union χ[cross] for its Season 2

    Square Enix has announced that Kingdom Hearts Unchained χ[chi] has been renamed to Kingdom Hearts Union χ[cross] for its second season. You can view the official logo and new artwork, as well as the new trailer, below:

    C6jh 6GUwAAur8O C6j1gwNVAAAF1I8 logo unionx event2 image

    The trailer focuses on the all-new Multiplayer Mode and shows Ventus for the first time in the game. We'll bring an update with the translated trailer as soon as we get it. You can visit the Japanese pre-registration page for the game here.

    UPDATE 1: A teaser trailer is now available for the English version of Kingdom Hearts Union χ. View the trailer from the official Kingdom Hearts YouTube channel below:

    UPDATE 2: We now have the English release date for Kingdom Hearts Union χ. According to Gematsu, the free update will be released in April with a new "Union Cross" multiplayer mode and more ways you can customize your player avatar.

    Here's an overview from Square Enix:

    With Kingdom Hearts: Union χ, players can create teams of six from their party members or through a matchmaking feature to fight hordes of Heartless enemies and powerful bosses. Players can also take on quests of increasing difficulty as well as unique new missions. To help these teams of friends communicate with each other, the game will now include emotes and text bubbles. Players will encounter both familiar and new faces as the story of the Unions continues to unfold, and the new “Theater Mode” will allow players to relive the drama and rewatch cutscenes.

    UPDATE 3: We have also added translations for the trailer dialogues. Check the translations below.

    Trailer text: Let us meet again here tomorrow

    First Dialogue:

    Ava: You are one of the 5 chosen by Dandelion. You 5 have to become a foreseers, lead a union and guide everyone.

    Second Dialogue:

    Master of Masters: There is no need for memories of the calamity in the next era. Here and in other worlds, I want you to experience a time without calamity.

    Ava : Is that really possible ?

    Master of Masters: Don't worry I can do it. First take care of these 5.

    Third dialogue :

    Skuld: Am I the second one ?

    Ephemera : Skuld ? Is that you ?

    Skuld: More importantly, I wonder who are the 3 others.

    Ephemera: I was sceptical when Lady Ava told me to come here so I didn't even think who would come here too.

    Skuld: Ah ! Someone is coming

    Fourth dialogue :

    Skuld: You are the third one.

    Ephemera: Did Lady Ava send you ?

    Ventus: Yes, she told me to come here once everything is over.

    Ephemera: My name is Ephemera, nice to meet ya.

    The trailer concludes with a handshake between Ventus and Ephemera.

    • Mar 10 2017 05:09 PM
    • by neil98
  25. Tetsuya Nomura and Yoko Shimomura interviewed at the Kingdom Hearts Orchestra - World Tour - in Japan

    During the first concert of the Kingdom Hearts Orchestra - World Tour - in Tokyo, Japan various merchandise was available to purchase! Amongst this merchandise was a brochure containing an exclusive interview with series director Tetsuya Nomura and series composer Yoko Shimomura.

    In the interview, Nomura shares his music interests and states that he likes Oswald The Rabbit when asked about his favorite Disney character!

    Surprisingly, this is your first joint interview. Can you tell us about when you met?

    YS: I'll be Mr. Nomura doesn't remember (laughs).
    TN: I don't. I don't remember meeting any of the staff for the first time. We should've done this interview then. I don't remember what happened fifteen years ago.
    YS: I remember it clearly. When I joined the company, I went around introducing myself to everyone. When I got to Mr. Nomura's desk, he turned around and said, "I'm the monster guy, Nomura." I wasn't sure if "monster guy" was a job title (laughs). Someone then pointed out that Mr. Nomura was working on the monster art.

    When did you first come to "notice" each other?
    TN: I want to say during the production of Parasite Eve in LA.
    YS: I remember asking him about the concept of Final Fantasy VII. I hadn't had a chance since we were never on the same team. We finally were, and that's when I also learned about his doodle art.
    TN: That's when I started drawing them.
    YS: It was a while before the production of Kingdom Hearts 1.

    Why was Ms. Shimomura chosen to do the music for Kingdom Hearts?

    TN: She was available (laughs).
    YS: That's it? (laughs)
    TN: There were a few candidates, but the coordinator of the sound department at the time recommended her saying she showed the most promise. My reaction was, "Oh, her. Shimomura."
    YS: What was that supposed to mean? (laughs)
    TN: After the first title, I had her stay on because I don't like changing pivotal members of the staff midway.
    YS: You probably don't remember, but when I decided to go freelance, you came to see me.
    TN: I did?
    YS: You asked me about my plans after I quit. When I said I had no idea, you told me you didn't care whether I worked here or not, you wanted to keep me on the series. That's when I realised freelance was a real possibility. It's a pretty great story!
    TN: I don't think the guy who said that is the same guy who's here right now (laughs).
    YS: Don't ruin my story!

    It Was Supposed to be Scrapped...

    How do you communicate during the development process?

    YS: For Kingdom Hearts I would suggest music to Mr. Nomura--
    TN: I usually make requests through someone, so we didn't talk much directly.
    YS: For the first title, I brought you a demo MD. I left it on your desk and sent you an email about it. I remember talking to you on the phone too.
    TN: I don't remember that at all.
    YS: Generally, I would talk to someone else regarding which type of song should be in which part of the game, but I handed your the demos directly. I would submit them to a planner on the project first, though. I remember some of the songs getting rejected because there was no use for them, but then later finding out that you heard and liked some of them. "Dearly Beloved" is one example. I thought it had been scrapped, but then I saw in an interview you had said, "I don't remember scrapping this!"

    In your mind, which song is the KINGDOM HEARTS song?

    TN: "Dearly Beloved" is used often; it's a great song. But the title is hard to remember. What does it mean?
    YS: Someone precious to you.
    TN: Oh, really? Well, now I know. "Precious." Like The Lord of the Rings (laughs).
    YS: I didn't use the internet back then. I was using a dictionary and saw it and thought, "This is it!" I can't believe it's been fifteen years and you can barely remember the title... Speaking of titles, there's a song called "Sunset Horizon" in the KINGDOM HEARTS II secret movie. I didn't want to use the word "sunset," but you did; the poor mediator had one tough job. Don't you remember?
    TN: No... I wonder why I wanted to use that word so badly.
    YS: I can't remember why I didn't want to use that word (laughs).
    TN: I wonder if it's because I often went to Sunset Boulevard during the production of KINGDOM HEARTS II (laughs). Nevertheless, all your titles are hard to figure out. Some are in English, some in Italian. What is it you're trying to do? (laughs)
    YS: They're generally in English, with a little bit of variety thrown in the mix...
    TN: None of your titles help me realise, "Oh, that song!" You shold keep them simple.
    YS: My English isn't very good... A part of me would like to name them in Japanese...
    TN: We've come this far, it'd be confusing if we switched now (laughs). When I'm making a trailer, I have to listen to every song because I can't tell which title goes with which song. You should've named them in Japanese from the start!
    YS: There was a discussion regarding naming the songs in English so they'd be understood by a wider audience.
    TN: Speaking of song titles, I remember during the production of KINGDOM HEARTS II, we'd been referring to Roxas only as "the mysterious boy," but you named a song after him and put his name out there.
    YS: That you remember (laughs). It wasn't supposed to be released yet because it was a spoiler, it went out anyway. It was supposed to be released after the game.
    TN: There was a reason we'd stuck with "the mysterious boy" since the beginning... See, this would've been a perfect opportunity for you to use one of your hard-to-understand titles! (laughs)
    YS: But all of the other characters' themes were named after them. Anyway, it went on to become a popular song so it all worked out.

    Not Living Up to Me

    Mr. Nomura, what's your stance regarding the music?

    YS: During Kingdom Hearts Concert -First Breath-, he said something I'll never forget. He said, "I demand only good music." It was a compliment; I was thrilled, but at the same time, I felt I was shouldering a great responsibility. (To Tetsuya Nomura) You must remember that.
    TN: No... (laughs)
    YS: When I was creating a new song for 0.2, you told me "You're not living up to your own standards." I wasn't living up to myself...

    So you're saying all the songs are great.

    TN: That's why I give them the OK.
    YS: Sometimes the team says yes, but Mr. Nomura says no.

    What song required the most back-and-forth?

    TN: That I remember. The music from Twilight Town.
    YS: "Lazy Afternoons." You said it was lacking "melancholy" and "wistfulness." Remember?
    TN: I do. I ended up telling you exactly what I wanted.
    YS: After he told me, he green-lighted the first title I submitted.
    TN: I generally don't specify what I want.
    YS: I wish you would...
    TN: It's not a good idea because you'd put too much focus on that. I have a certain image in my head, and I'll keep asking for more until I get it.
    YS: I'd love to know what that image is...

    Mr. Nomura, what kind of music do you usually listen to?

    TN: I don't listen to a lot of music, and I don't play any instruments. I don't know why I'm so picky when it comes to music; at least I'm aware that I am.
    YS: When a song is rejected, I ask why, and the response generally begins with, "I don't know much about music" and continues with "I just know something's off." That "something" is what I'd like to know (laughs). But maybe now knowing is how we manage to keep creating something new.

    Who's your favourite artist?

    TN: There are a few artists I like, but lately I've been into loud rock (a genre born from heavy metal and hard core rock).

    Favourite instrument?

    TN: I like the tones of a piano.
    YS: It's hard to choose, but I've played the piano for a long time; it will always be special.

    Are there any other Kingdom Hearts concerts you'd like to see come true?

    TN: Rock.
    YS: Rock!? With a band? Weren't you saying before that you wanted a musical?
    TN: A while ago. When I watched the movie Les Miserables, I thought, "We should do a musical!" But I wanted to incorporate it into a game, not an on-stage production.
    YS: There was a musical number in Kingdom Hearts II. That was rough.
    TN: In Atlantica. But that was a music game. I wanted a musical cutscene.
    YS: Thank goodness that never happened... (laughs)
    TN: Well, I was watching a show the other day, and it had a musical number. It made me want to create a musical, a production where everyone bursts into song.
    YS: No...

    Who's your favourite Disney character?

    TN: I've come to like Oswald the Lucky Rabbit. Figaro's cute too, the cat in Pinocchio who's always staring at the goldfish. I also like the White Queen from Alice in Wonderland.

    Conveying the Concept with Music and Video

    How did the concerts come to be?

    TN: I've been saying we should do it for a long time now.
    YS: So have I, and so have a lot of fans.
    TN: We've tried several times, but it just never happened.
    YS: It took a while to go from "wanting" to "doing."
    TN: Speaking of fans, there's a reason I wanted the opening night to be the day after KINGDOM HEARTS HD 1.5 + 2.5 ReMIX was released in Japan. This doesn't apply to the overseas fans, unfortunately... After the previous concert, many people said it made them want to play the games all over again. We decided to release the games the day before, so people can go home and play to their hearts' content after the concert.
    YS: I hope people don't stay up all night playing the night before the concert and end up falling asleep during the performance (laughs).

    How did you decide on the program?

    YS: I came up with a rough plan, which Mr. Nomura checked.
    TN: I wanted both concerts to be connected, like two halves. This time all the music will be accompanied by video, and that will convey the concept and emotions even better. I can't tell you exactly what the program will look like right now because the video still needs to be edited, and new songs will be announced. The plan may change.

    Are you directing the videos?

    TN: I plan on working closely with the movie director like I do when making trailers and such.
    YS: It's like creating a trailer for each song. It must be rough...
    TN: I want to make sure the music fits just right.
    YS: It's a live performance; that might be difficult.
    TN: I plan on treating this like any other project.

    The Concert is Like Any Other Kingdom Hearts Project

    Are there different themes for the previous concert and this one?

    YS: We wanted drama. We wanted the audience to feel as thoguh they're playing the game; we wanted to tell a story. We needed to keep the popular songs, but have variety. Some songs were better suited for a wind ensemble, others for an orchestra, some both. We had a plan.
    TN: The plan was good, but I had to make some changes (laughs). Some songs were too similar. I wanted "Hikari" performed in the last concert; she didn't.
    YS: I wanted the concert to end on a happy note, which is why I wanted "Dearly Beloved."
    TN: But I stood my ground and that was that. Aren't you happy the concert didn't end with you performing the last song, a nervous wreck on stage? (laughs)
    YS: Stop!
    TN: I can just picture you backstage. "I messed up!"
    YS: I wasn't that bad! I got better with every performance.
    TN: Don't use the concerts for practice! (laughs)
    YS: I was nervous; I'd never played on such a grand stage with a wind ensemble. And if it were the last song, I wouldn't have performed!
    TN: I didn't get a chance to watch the first concert as a spectator. I only caught a glimpse during rehearsals, too.

    Do you plan on participating in the overseas performances?

    TN: As many as I can. I want to go to Singapore. The LA performance is around the same time as E3, so there's a good chance I'll make it to that one too. I'm not sure about the others. (To Yoko Shimomura) You're going, aren't you? On your own dime?
    YS: There's no way I can afford that! (laughs)

    What would you like to say to the audience?

    TN: This concert is like a Kingdom Hearts project, just like the games and other productions. We have video to accompany the songs this time, but as they'll be performed by different orchestras in each country, no one knows how it'll all come together in the end. I'm excited to experience the different performances in each country. During the last concert, even the Tokyo and Osaka performances left varying impressions despite both of them being held in Japan. Concerts are live and you never get the same experience twice; it's an appealing factor that I hope everyone is looking forward to.

    View the images of the interview from the pamphlet thanks to @RedMakuzawa on Twitter below:

    1 2 3 4 5 6 7

    And thanks to @jsjunshen on Twitter for the tip!