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  1. KH13's 2017 Kingdom Hearts Re:CAP

    Today’s the day! We have finally published KH13’s 2017 Kingdom Hearts Re:CAP, a video summarising all the Kingdom Hearts highlights of 2017!

    We hope you enjoy this film as much as we’ve enjoyed making it! Please share with the hashtag #KH13ReCAP, and let us know what you think.

    Please note:

    • This video may contain spoilers for those who are not up to date with the Japanese version of Kingdom Hearts Union χ. To avoid these spoilers, skip the following times: 31:23 to 32:47.
    • It also shows the two screenshots from the recent Kingdom Hearts III leak; however, there is a spoiler warning within the video before these are shown.
    • 42:30 to 42:44 - We mentioned the 10th of February for the D23 Expo Japan Kingdom Hearts Event, but visually we accidentally wrote the "15th" when it's really the 10th.

    <3 <3 <3


    Written & created by Andrew Hankinson

    Co-written by Charriii5 & Toominator

    Narrated by Toominator!

    New theme music created by Project Destati

    Animations by Andrew Hankinson

    Footage sourced by faemarch, Leamax, WakelessDream & Everglow

    Trailer reactions by:




    Athens THID




    Music provided by:

    Project Destati


    Hollow Riku




    The Team Players

    Brandon Skelton

    Brian Noel


    Brent Shredz

    <3 <3 <3

    Follow KH13.com on social media for Kingdom Hearts news!

    Facebook | Google+ | Tumblr | Twitter

  2. Addressing leaks: Kingdom Hearts III screenshots, partial world list, and other file names

    On December 15, 2017, user Wrestleman posted two screenshots of an alleged new world in Kingdom Hearts III sourced to a Square Enix FTP server. Following this, other similar screenshots from the same world surfaced on Imgur on December 23, 2017.

    Since then, more Kingdom Hearts III developer's content was made publicly downloadable from the server; they have quickly been taken down, but it is still possible to see the file names (most of them dated April and September 2017), which give away a partial list of worlds in the game.

    Upon investigating the leaks, KH13.com have reason to believe these are legitimate.

    However, due to ethical and copyright issues, we have decided to not report on them in detail any further.

    We have created a Kingdom Hearts III Spoilers subforum where fans can discuss these leaks.

    KH13.com's spoiler policy on Kingdom Hearts III allows discussion on publicly announced content (eg. trailers, interviews, promotional pictures, etc.); however, leaks are to be discussed in the Spoilers subforum only. Avatars, statuses, and thread titles must not contain spoilers. We may be revising our Kingdom Hearts III spoiler policy in the future, according to future content releases by Square Enix and Disney.

    We hope that fans understand our decision and respect the work done so far by the game's developing team by not divulging the leaks where they aren't warranted.

    Thank you for your cooperation.

    To visit the Kingdom Hearts III spoiler subforum, click here.

  3. [UPDATED] [RUMOR] Screenshots of a possible Monsters, Inc. world for Kingdom Hearts III allegedly leaked on ResetEra and on Imgur

    [WARNING: These screenshots have NOT been confirmed to be legitimate, so please take this only as a RUMOR].

    Screenshots have recently surfaced on ResetEra, detailing a possible Monsters, Inc. world for Kingdom Hearts III. ResetEra user Wrestleman uploaded two screenshots that were shown to him on his Discord server by someone who got them from an unknown source who said they were taken from an FTP server. The screenshots show Sora, Donald, and Goofy in the lobby at the Scare Factory fighting what seems to be Unversed. Also present are Mike Wazowski and Sully, who appear to be party members for this world.

    The first screenshot features Sora and the others facing off against what appears to be a monster Unversed (notice the symbol on its head), along with a few Flood Unversed. Sora, Donald, and Goofy have a more monster appearance. Sora’s legs have a striped look with a tail and he has horns coming from his ears. Donald appears to be a blue gremlin with little wings. Goofy is green from head to toe with his eyes poking out. Sora, Donald, and Goofy appear to be using their default weapons for this fight.

    The HUD appears to be the default with Sora, Donald, and Goofy still in the regular Kingdom Hearts III outfits with no changes on their icons, however on Donald and Goofy’s icon, there is kanji written, meaning “Temporary," so the HUD may not be finished yet. The HUD also shows Mike and Sully’s icons in both their fight mode and in stationary mode.

    The second screenshot has Sora and the others standing around, most likely after the fight. This shot appears to be from a developer’s point of view, displaying information about the status of the game. You can view the translations below:

    (Special thanks to Katie Armstrong and Mio-chan for the translations.)

    (Red text on top)
    Since the factors of the load are not limited to this, they are only for reference.
    Profiling while AI [Artificial Intelligence] is logged in
    Profiling while GC [Garbage Collection] validation is on

    (Next to character icon)

    (Green text [left side])
    Number of polygons in the screen: related to the number of points and dynamic shadows
    Draw Call: Related to the number of actors and materials

    (Green text [right side])
    Related to the number of Draw Call
    Related to points, shader complexity, and shadows among others (25 ms to 27 ms is preferable only for the background)

    (Green text [bottom])
    Command line (appears by pressing half / fully a key)

    You can view the screenshots below:


    Wrestleman also uploaded a screenshot of an alleged leak of a Frozen world in Kingdom Hearts III, but it was quickly deleted by Wrestleman as others brought it to his attention that it was just a screenshot from the movie.

    UPDATE [Dec. 15, 2017]: On closer inspection, the Sora model used for the HUD in this recent alleged Monsters, Inc. Kingdom Hearts III leak is the old HUD model from the Rock Troll Heartless screenshot from MAGIC 2017. It is not the updated HUD model from the new Kingdom Hearts III Orchestra and Toy Story trailers.

    Posted Image

    UPDATE [Dec. 23, 2017]: New screenshots of the alleged Kingdom Hearts III Monsters, Inc. world leak have surfaced on Imgur. The new batch of screenshots includes an introduction of Boo and the door vault. There are also a few shots of debugging and comparisons with the Kingdom Shader. You can view them in the gallery below:

    MI1 MI2 MI3 MI4 MI5 MI6 MI7 MI8 MI9 MI10 MI11

    Translations are available for a few of the screenshots, thanks to Mio-chan. You can see them below:

    Fourth screenshot [Sora facing Mike] (red text beneath developer interface)

    Elevator Lowest Floor

    Last screenshot (White dialogue text)

    "Sora, we have to put out this fire."

    What do you guys think? Do these screenshots look legitimate or fake? Let us know your observations in the comments below!

    • Dec 25 2017 09:12 AM
    • by Leamax
  4. Petition to include German, Spanish, and French dubbing in Kingdom Hearts III

    We have been recently contacted by our friends Jorge and Matthias from Disney Central regarding a petition to bring German, Spanish, and French dubbing in the upcoming Kingdom Hearts III. While this petition has existed for quite some time, Disney Central aim to close this by the end of 2017 (prior to the release of the game in 2018), and send the fans' signatures and comments to Square Enix Europe for consideration.

    You can read the petition letter below:


    We at KH13.com believe this is a fantastic cause, especially for bringing together fans of different backgrounds in the Kingdom Hearts community! We are committed to promote this petition, and urge all our fans to sign it!

    You can sign the petition here. It only takes 30 seconds!

    Disney Central have already been receiving statements from the Square Enix team in Germany, indicating interest in the petition.

    The following is the initial response from Square Enix:

    Unfortunately, we can’t make this decision alone and are bound to coordinate with other territories and economic parameters. […] We will also try to realize all our customers’ wishes and requests for Kingdom Hearts III, including a German dubbing. Of course, I can’t make any promises right now as it is still too early. But I think that things aren’t looking too bad.


    Another response followed after a year of campaigning for the cause:

    As for the petition, we hesitate to forward information of this type to our team in Japan, of course. KINGDOM HEARTS 2.5 appears, as you know, without German language edition. But that does not mean that it is managed for future titles. We are eager to pass on the feedback from the community directly, so it is not unheard of.


    As you may already know, Square Enix have been conducting online surveys and questionnaires asking for fan feedback, including regarding Kingdom Hearts. Disney Central and the European fan community have been voicing the need for dubbing in their respective languages through these surveys as well.

    We believe it's high time the English-speaking Kingdom Hearts community joins as well!

    Posted Image

    Visit the petition website here.
    Visit the petition Facebook page here.

  5. Utada Teruzane said "be positive! "We won't break your heart." regarding Utada Hikaru possibly doing Kingdom Hearts III's opening song

    In 2013, Utada Hikaru's father and manager, Utada Teruzane, stated on Twitter that Utada Hikaru's involvement with Kingdom Hearts III was undecided at the time. On December 22, 2016, a curious fan followed up on this message, receiving a reply from Teruzane that they'll do the opening song for Kingdom Hearts III and that they've already started. Later, Teruzane retracted that statement, correcting himself by saying that they're eager to do the opening song for Kingdom Hearts III, but their decision is not yet official.

    Now, on December 6, 2017, Teruzane was asked once more on Twitter if Hikaru would do Kingdom Hearts III's opening song, and he replied saying that he can't say anything yet, but to be positive and that they won't break your heart. View the full tweet below:

    Posted Image

    It was also just recently revealed that Utada Hikaru will release a new album and is planning for a live tour across Japan in 2018. Also, all of her songs from "Automatic" to "Fantôme" will be releasing on Apple Music, Spotify, and other subscription services. You can read more about these new announcements in the article here.

  6. Square Enix reveals Jump Festa 2018 lineup; Kingdom Hearts III and Final Fantasy VII Remake not listed

    Square Enix has recently announced their game lineup for Jump Festa 2018. Some of the games that are included are Dragon Quest Builders, Secret of Mana Remake, and Dissidia Final Fantasy NT.

    Kingdom Hearts III and the Final Fantasy VII Remake were not included on this list. This will be the second straight year that Kingdom Hearts III has been not included on the game lineup.

    It is not known whether the lineup will be subject to change.

    Last year at Jump Festa 2017, Kingdom Hearts HD 2.8 Final Chapter Prologue and Kingdom Hearts HD 1.5 + 2.5 ReMIX were on display along with a new trailer for the latter.

    Jump Festa '18 runs from December 15th to December 17th.

    Stay tuned for any updates!

    • Dec 01 2017 12:14 AM
    • by Leamax
  7. Square Enix preparing "sharp," "powerful," and "well made" titles for showcase at E3 2018; will not rule out any IPs for the Nintendo Switch

    During their quarterly briefing on November 8, 2017, Square Enix revealed some interesting information regarding games releasing the next fiscal year* and those being planned for the Nintendo Switch.

    Square Enix stated that they have kept their fiscal year forecast unchanged as there are "no big games planned" for release between now and March 2017.

    The global titles Square Enix plan to release next fiscal year are being prepared to showcase at E3 2018, and have been described as "sharp," "powerful," and "well made."

    On the Nintendo Switch, Square Enix commented that its core architecture is similar to that of the PlayStation 4 and Xbox One; therefore, while some adjustments would be necessary, there is definitely a possibility of developing games for all three platforms. Square Enix also stated that the Switch's momentum is very strong, and unique compared to the positions of PS4 and Xbox One, and that Nintento have done well for the company. They asserted that they are good at making middle-ranged games, and that the Switch is an ideal platform for such games.

    Lastly, Square Enix will not rule out any IPs when "agressively" making games for the Switch; this means the Switch could see not only new Square Enix games, but also currently active and non-active ones. These games may possibly be made multi-platform.

    *This refers to April 1, 2018 to March 31, 2019.

    Kingdom Hearts III is one of Square Enix's international titles releasing next year on the PS4 and Xbox One. Are you expecting to see more of the game at E3 2018, and if so, what kind of showcase and announcements are you looking forward to? Let us know in the comments below!

    UPDATE [Nov 20, 2017]: Square Enix has released the outline from the recent FY2018 Q2 Results Briefing Session back on November 8th. The outline details the presentation giving at the press session from Square Enix President Yosuke Matsuda and Chief Financial Officer Kazuharu Watanabe. Their presentation gave more detail into the income from the previous quarter and an update on Digital Entertainment [games, manga, etc.] and predictions for Quarter 3 and beyond.

    After the main presentation, several questions were asked about how profit from digital sales could improve game development, the possibility of bring titles to the Nintendo Switch, and new ideas for AI. You can read an excerpt below.

    - Why is the balance of your content production account larger now than it was at the end of FY2017/3 even though “DRAGON QUEST XI” has already been released?

    Development efforts for major titles are underway at both our overseas and domestic studios. We will be making announcements about the release dates of those titles between the end of FY2018/3 and E3.

    - Have your efforts to increase digital sales resulted in any changes to your approach to game development?

    Now when we are developing the main titles, we in parallel also plan and develop things like post-launch updates and add-on services.

    - Where do you intend to prioritize allocation of your development resources going forward?

    We base our development resource allocations on the unique attributes of each platform. In particular, Nintendo Switch makes it easier for us to leverage our back catalog of assets and expertise, so we want to be proactive in creating new IP and rebooting past titles for that platform.

    - What do you think about the current state of your smart device game business and where it is headed?

    We now have an organization in place that should prevent us from repeating the same mistakes. Once you’ve improved upon quality issues, it all comes down to how fun the contents you produce are, so our next challenge will be to increase the success rate of our titles.

    - What do you think of Nintendo Switch, and how are you approaching development efforts for it?

    Nintendo Switch is seeing rapid uptake, and we welcome the arrival of such a platform. We intend to be proactive in our development efforts given that it’s a platform that is well suited to the mid-sized titles at which we excel.

    - What is your policy on technological initiatives for AI?

    We have used AI in some of our games up until now, but we are now researching a variety of potential applications including applying AI or automation to our development processes.

  8. Scott Adsit talks about reprising his role as Baymax from Big Hero 6

    Back in February 2017, Leonard and Jessie Maltin invited Scott Adsit, the voice actor for Baymax in Big Hero 6, to guest star in their podcast. In-between talking about Scott's voice acting experiences as Baymax in the movie, the animated series, and a video game (Disney Infinity 2.0), Adsit mentioned his interest in reprising this role if given the opportunity.

    You can find the relevant excerpt from the podcast below:

    Jessie Maltin: "You said you're thrilled to be a part of something that's gonna last in that way..."

    Scott Adsit: "It's weird to think... presumably, the character will live on when I'm gone, and so there'll be people imitating me, because I can't be there. And I will be there anytime they want me to be, at this point I don't wanna hear someone else doing my voice."

    Thanks to KHInsider for the tip!

    Big Hero 6 was announced to have its own world in Kingdom Hearts III back at the D23 Expo 2015, with a plot centered around Heartless taking over the Baymax that was left behind the portal. It is currently not known whether Adsit has been approached about resuming his role as Baymax in Kingdom Hearts III.

    Based on his eagerness to reprise the role, do you think we'll hear the original voice of Baymax when the game releases next year? Let us know in the comments!

  9. World with new playable character confirmed for Kingdom Hearts III; future D23 Expo reveals undecided

    Amongst the Kingdom Hearts III information revealed at the Kingdom Hearts 15th Anniversary Commemorative Campaign Preview Night held at Square Enix Café Osaka on October 13th, 2017, there was also some discussion pertaining the worlds in the upcoming title and future reveals. Kingdom Hearts III development leads, such as series director Tetsuya Nomura and lead character modeler Mr. Yamasaki, answered related questions.

    It was confirmed that a new playable character other than Sora will be present in Kingdom Hearts III. They said:

    Such a world will come out [where this is possible]... But it is something we cannot tell you right now.

    This follows a previous statement where Nomura hinted at the possibility of a second playable character.

    When asked about the world selection criteria in Kingdom Hearts III, the staff in attendance answered:

    Although we put emphasis on the play-element of worlds, sometimes we like for the new worlds to be a surprise.

    When asked if they meet with Disney representatives abroad to discuss world selection, Yamasaki replied that he does so on a regular basis to share his point of view with the world, and that "each leader goes [abroad] as a delegate."

    Lastly, the staff stated that while D23 Expo has been confirmed in the past to present new information on Kingdom Hearts III, it is undecided whether this will be the case for the event's upcoming 2018 installation.

    Translations have been provided by KH13 translators Mio-chan and Lady Aleister.

    You can read more about the Kingdom Hearts 15th Anniversary Commemorative Campaign Preview Night and view pictures of it here.

    The Kingdom Hearts 15th Anniversary Commemorative Campaign Preview Night at Square Enix Café Osaka is a campaign that precedes the joint campaign between Square Enix Café Osaka, Square Enix Café Tokyo, and ARTNIA, which is held to celebrate the Kingdom Hearts 15th Anniversary as well. You can read more about this joint campaign and view pictures of it here. This collective campaign will run at ARTNIA until December 14th, 2017, and at both Square Enix Café Osaka and Square Enix Café Tokyo until November 10th, 2017.

    You can also keep in touch with the ongoing updates on our Twitter here.

  10. Tetsuya Nomura comments on Ventus, Lauriam, and the continuation of the story of Kingdom Hearts Union χ[Cross] in Kingdom Hearts III

    Series director Tetsuya Nomura revealed some background information on Kingdom Hearts Union χ[Cross] during the Kingdom Hearts 15th Anniversary Commemorative Campaign Preview Night held at Square Enix Café Osaka on October 13th, 2017.

    • Nomura stated that the character of Ventus from Kingdom Hearts Birth by Sleep is the "same person" as seen in Kingdom Hearts Union χ[Cross].
    • When asked if Lauriam from Kingdom Hearts Union χ[Cross] and Marluxia are the same person, he replied, "Lauriam is Lauriam."
    • Regarding the story of Kingdom Hearts Union χ[Cross], he said, "[It] will not be completed in Kingdom Hearts III. (Not everything will be revealed in Kingdom Hearts III.)"
    Translations have been provided by KH13 translator Mio-chan.

    You can read more about the Kingdom Hearts 15th Anniversary Commemorative Campaign Preview Night and view pictures of it here.

    The Kingdom Hearts 15th Anniversary Commemorative Campaign Preview Night at Square Enix Café Osaka is a campaign that precedes the joint campaign between Square Enix Café Osaka, Square Enix Café Tokyo, and ARTNIA, which is held to celebrate the Kingdom Hearts 15th Anniversary as well. You can read more about this joint campaign and view pictures of it here. This collective campaign will run at ARTNIA until December 14th, 2017, and at both Square Enix Café Osaka and Square Enix Café Tokyo until November 10th, 2017.

    You can also keep in touch with the ongoing updates on our Twitter here.

  11. Kingdom Hearts III developers comment on Xehanort, Sora, Riku, and Kairi character models

    During the Kingdom Hearts 15th Anniversary Commemorative Campaign Preview Night held at Square Enix Café Osaka on October 13th, 2017, staff in charge of the development of Kingdom Hearts III, such as series director Tetsuya Nomura, executive producer Shinji Hashimoto, and co-director Tai Yasue, met with fans and answered questions, providing snippets of information regarding the upcoming title.

    During the event, Nomura introduced Mr. Yamasaki as the person in charge of character models for Kingdom Hearts III, jokingly saying, "If you’re not satisfied with a character, please remember Mr Yamasaki!"

    Yamasaki reported the following:

    Young Xehanort and Xemnas are still under development for Kingdom Hearts III, so their faces still need some adjustments. Since they're different from Kingdom Hearts II, the jaw is getting longer and the adjustments are laborious.

    A model for Xemnas was previously shown in the Kingdom Hearts III Orchestra trailer, and a model for Young Xehanort was show in the Toy Story trailer at D23 Expo 2017. From the statement above, it can be inferred that they may not have been the final models.

    Sora's height was also reported to be 160 cm - 3 cm shorter than Yamasaki himself. It is unclear whether this is Sora's original or current height; however, as Yamasaki had been commenting on models for Kingdom Hearts III, it is possible this is referring to the height of Sora in Kingdom Hearts III.

    Regarding other characters' heights, Yamasaki said:

    I have a proper idea of them. It is undecided whether to announce it or not though. But based on it, we can create models. For Xehanort…I cannot say it but, who knows, maybe he’s over 180cm?

    Furthermore, when asked a question about whether he has been planning to create models for hooded characters such as the Master of Masters, Yamasaki responded:

    Yes! I’ll make sure to do it! But [whether or not] to make them public depends on Mr Nomura. I’ve colored* in black the one I did.

    *He might have been referring to the black cloak that the Master of Masters is seen wearing in Kingdom Hearts χ Back Cover.

    It was also reported that Riku's and Kairi's Kingdom Hearts III outfits are not quite done yet as they’re evolving everyday, and that they will have a hood. This statement may have been referring to the in-game models rather than the design, as Nomura had previously stated that Riku's outfit design had been completed. He had also commented that Riku's Kingdom Hearts III outfit was based on the one he's shown in in the Kingdom Hearts χ 3rd anniversary Key Art. In the illustration, Kairi is also seen wearing an outfit with a hood.

    Translations have been provided by KH13 translator Mio-chan.

    You can read more about the Kingdom Hearts 15th Anniversary Commemorative Campaign Preview Night and view pictures of it here.

    The Kingdom Hearts 15th Anniversary Commemorative Campaign Preview Night at Square Enix Café Osaka is a campaign that precedes the joint campaign between Square Enix Café Osaka, Square Enix Café Tokyo, and ARTNIA, which is held to celebrate the Kingdom Hearts 15th Anniversary as well. You can read more about this joint campaign and view pictures of it here. This collective campaign will run at ARTNIA until December 14th, 2017, and at both Square Enix Café Osaka and Square Enix Café Tokyo until November 10th, 2017.

    You can also keep in touch with the ongoing updates on our Twitter here.

  12. Kingdom Hearts 15th Anniversary Commemorative Campaign Preview Night at Square Enix Café Osaka

    Square Enix held a Kingdom Hearts 15th Anniversary Commemorative Campaign Preview Night at the Square Enix Café Osaka in Japan today (October 13th, 2017) to celebrate the Kingdom Hearts 15th Anniversary, as well as to celebrate the Square Enix Café Osaka's grand opening in Japan, which is happening tomorrow October 14th, 2017.

    The Preview Night was held from 18:00 - 21:00 JST, and the meeting place was Osaka Umeda Yodobashi 1st Basement. There was no entry fee. Instead, 40 Square Enix Japan members were selected by lottery to be invited.

    The series director Tetsuya Nomura, executive producer Shinji Hashimoto, Kingdom Hearts III co-director Tai Yasue, and lead character modeler Mr Yamasaki made a surprise appearance during the event. They some comments about Kingdom Hearts III as well as the future of Kingdom Hearts Union χ[Cross].

    The main attraction of the night was, however, the introduction of the Kingdom Hearts themed menu which included various food items and drinks. A variety of art was also showcased at the event including original artwork drawn by Nomura, and exclusive merchandise, including previously event-exclusive merchandise, has been made available for purchase for the duration of the campaign.

    This event precedes the collective campaign event between Square Enix Café Osaka, Square Enix Café Tokyo, and ARTNIA for the Kingdom Hearts 15th Anniversary. This will be held at both Square Enix Cafés plus ARTNIA. ARTNIA will be holding it from October 14th, 2017 to December 14th, 2017, and both Square Enix Café Osaka and Square Enix Café Tokyo will be holding it from October 14th, 2017 to November 10th, 2017. Tickets were made available for purchase starting October 6th, 2017. You can check out more info about this event here.

    Thanks to KH13 staff member Mio-chan and LadyAleister, we have translations on some of the information given by Nomura, Hashimoto, and more at the event, and also some impressions of the Twitter users.


    <3 <3 <3

    - Kingdom Hearts-themed menu introduced at the 15th Anniversary Commemorative Campaign Preview Night
    - Kingdom Hearts III developers comment on Xehanort, Sora, Riku, and Kairi character models
    - Tetsuya Nomura comments on Ventus, Lauriam, and the continuation of the story of Kingdom Hearts Union χ in Kingdom Hearts III
    - World with new playable character confirmed for Kingdom Hearts III; future D23 Expo reveals undecided

    Comments by Tetsuya Nomura

    <3 <3 <3

    - Sora's birthday isn't specified, but it should be the day of his debut (March 28, 2002), just as other Disney characters.
    - There is desire of making supporting characters and Organization XIII mini figures, so Nomura will think about it.
    - Sea Salt Ice Creams at the event had winner sticks among them at the event which attendees were able to be exchange for a free coaster.
    - They worked hard to host the Café, and maybe there are no more chances to do so, so Nomura asked everyone to enjoy that month.
    - There is no schedule for a release of Nomura’s art collection at the moment.
    - There is also no plans for selling a Promotional Video collection for now.
    - The staff said that the release of the Kingdom Key prop replica should be asked to Bandai, as they are the ones who Disney handed the rights to.


    <3 <3 <3

    • "Firstly, when Mr. Hashimoto went to sign my copy, he said, "Please get a signature from the creators first. I'll write in the remaining gap after that." when I was thanking the developers. He's so nice." (@yossthan)

    You can view images of the preview below, thanks to Dengeki Online, 4Gamer, Game Watch, and Famitsu. There are also a few images from the attendees @uk1gum0oo, @yossthan, @yoki_3yam, @KH_NoXIII, @axy415, @Laaaaaaaagu, @EXkhs, @HOMO_NAOCHIKA, @Kazaton, @9namasuxi, and @sonzaisinaimono.


    <3 <3 <3

    7. Dengeki 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22. 23. 24. 25. 26. 27. 28. 29. 30. 31. 32. 33. 34. 35. 36. 37. 38. 39. 40. 41. 42. 43. 44. 45. 46. 47..jpg 48..jpg 49..jpg 50..jpg 51..jpg 52..jpg 53..jpg 54..jpg 55..jpg 56..jpg 57..jpg 58..jpg 59..jpg 60..jpg 61..jpg 62..jpg 63..jpg 64..jpg 65..jpg 66..jpg 67..jpg 68..jpg 69..jpg 70..jpg


    <3 <3 <3

    86. 4Gamer 87. 88. 89. 90. 91. 92. 93. 94. 95. 96. 97. 98. 99. 100. 101. 102. 103.

    Game Watch

    <3 <3 <3

    105. Game Watch 106. 107. 108. 109. 110. 111. 112. 113. 114. 115. 116. 117. 118. 119. 120. 121. 122. 123. 124. 125. 126. 127. 128. 129. 130. 131. 132. 133. 134. 135. 136. 137. 138. 139. 140.


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    Square Enix Cafe Image 1 Square Enix Cafe Image 2 Square Enix Cafe Image 3 Square Enix Cafe Image 4 Square Enix Cafe Image 5 Square Enix Cafe Image 6 Square Enix Cafe Image 7 Square Enix Cafe Image 8 Square Enix Cafe Image 9 Square Enix Cafe Image 10 Square Enix Cafe Image 11 Square Enix Cafe Image 12 Square Enix Cafe Image 13 Square Enix Cafe Image 14 Square Enix Cafe Image 15 Square Enix Cafe Image 16 Square Enix Cafe Image 17 Square Enix Cafe Image 18 Square Enix Cafe Image 19 Square Enix Cafe Image 20 Square Enix Cafe Image 21 Square Enix Cafe Image 22 Square Enix Cafe Image 23 Square Enix Cafe Image 24

    Pictures from the Attendees

    <3 <3 <3


    What do you think about the Kingdom Hearts 15th Anniversary Commemorative Campaign Preview Night for Square Enix Café Osaka's grand opening? Are you planning on going to Square Enix Café Osaka, Square Enix Café Tokyo, or ARTNIA for the upcoming Kingdom Hearts 15th Anniversary collective campaign? Let us know down in the comments below!

    • Oct 19 2017 02:04 PM
    • by neil98
  13. Tetsuya Nomura and Kim Hyung-Tae interviewed by Famitsu about their future projects

    During a chat with Famitsu, Tetsuya Nomura, Kingdom Hearts series director, and Kim Hyung-Tae, director of smartphone game Destiny Child, were asked about their future projects. Here are the excerpts from the interview involving Nomura's works, including Kingdom Hearts III with translations thanks to KH13 staff member @mio-chan.

    Famitsu: Mr Kim, what interests you from Mr Nomura’s work?

    Kim: I’m intrigued by Kingdom Hearts III, but what makes me more interested is Final Fantasy VII Remake.

    There are things a producer would agree with, but also things that you would personally want to do. I would want to know which next work I would handle, other than the title that has been already announced.

    Famitsu: Mr. Nomura, what about the progress of the games?

    Nomura: I won’t tell. I will be scolded if I tell (laugh). The rules about giving information on both works are strictly decided. Now I feel like carrying a heavy burden. Once things settle down, I would like to release information in a peaceful manner.

    Famitsu: Any message for the fans?

    Kim: Destiny Child is more dynamic than any smartphone game you have encountered so far. Please look forward to it.

    Nomura: About the titles I’m working on, there were no new announcements other than Dissidia Final Fantasy NT at TGS but, there are so many things in store, so please wait for a proper announcement.

    What do you think about Nomura's comments regarding information release of his works? Please leave your thoughts in the comment section below!

    • Oct 03 2017 08:36 PM
    • by neil98
  14. Kingdom Hearts III Bring Arts Sora figure (Second Form) releasing 2018

    Square Enix is releasing a new Sora Bring Arts figure in 2018 as revealed at Tokyo Game Show 2017. The figure includes the Kingdom Key and is based on Sora's new Second Form which was revealed in the Kingdom Hearts III - Orchestra Trailer. Second Form is tied to the Kingdom Key and allows Sora to use abilities and his appearance from Kingdom Hearts II.

    Thanks to Twitter user @M-Alloc for finding this and taking photos for it, which can be seen below:

    KH3 Second Form Sora Bring Arts - 1 KH3 Second Form Sora Bring Arts - 2 KH3 Second Form Sora Bring Arts - 3 KH3 Second Form Sora Bring Arts - 4 KH3 Second Form Sora Bring Arts - 5 KH3 Second Form Sora Bring Arts - 6 DKXuhJNUMAA4Ej7 DKXuiX6VYAAR1k DKXuj0iU8AAKaz1 DKXulIuUMAA RN4 STL071769 STL071769 (1) memorial auction 96 FIGURE 037601 01 FIGURE 037601 02 FIGURE 037601 03 FIGURE 037601 05 FIGURE 037601 06 FIGURE 037601 07 FIGURE 037601 08

    Kingdom Hearts series director Tetsuya Nomura has previously stated that "Second Form" is only a tentative name for the time being so this new Drive Form will possibly get a name change in the future.

    UPDATE 1: Several new photos of the Second Form Sora Bring Arts figure at TGS2017 (Tokyo Game Show 2017) were released. One of them was released by the official Square Enix USA Twitter account, one was released by the official Japanese Square Enix Events Twitter account, one was released by the official Japanese Square Enix MD Goods Twitter account, and the others were released by @rikunami13 on Twitter. View these photos in the gallery with the other photos above.

    UPDATE [Jan 15, 2018]: It has been revealed that the Sora (Second Form) Bring Arts figure will be available to purchase at D23 Expo Japan 2018. The figure will cost ¥6,264 (approx. $56.69 USD), tax included, and it is made up of 2,000 pieces. D23 Expo Japan 2018 will take place from February 10th - 12th, 2018.

    UPDATE [Jan 20, 2018]: It has been revealed by Previews World that the Sora (Second Form) Bring Arts figure will be releasing May 30, 2018, and will be available to purchase for $59.99 USD. You can find out if you can pre-order it from your local comic shop here.

    What do you guys think of this figure? Will you be buying it as a companion to your Play Arts Kai figure of Kingdom Hearts III Sora, the upcoming Bring Arts figure of Sora's Kingdom Hearts III Guardian Form, or the upcoming Bring Arts figures of Sora, Donald, and Goofy from the Toy Story world in Kingdom Hearts III? Let us know in the comments below.

    • Jan 20 2018 07:46 PM
    • by Axeken
  15. Roy Conli talks to Collider about his involvement in Kingdom Hearts III

    Executive Disney film producer Roy Conli was recently interviewed by Collider about certain films he's produced, films he's currently producing, the possibility of a Big Hero 6 sequel, and, of course, his involvement in Kingdom Hearts III.

    He mentions how he's very impressed with the Kingdom Hearts III team and how they're so focused on quality. He also reiterates that the Big Hero 6 story in the game will be a new one. And he brings up how he's identified as Xehanort now.

    View the full quote below:

    ― Were you guys involved in Kingdom Hearts 3? Did you give a lot of guidance?

    Conli: I’m actually working a lot on that, yeah. I’ve been very impressed with that team. They are so focused on quality. One of the things that we really, definitely with the ‘Big Hero 6′ story, we really felt that it was great opportunity to recreate a new story, as opposed to fitting into the story that was there. It gave them an opportunity to be a little more open with their storytelling. We’ve been working on it and really talking about character and how character works within the structure. It’s been a delight, other than the fact that I’m identified as Lord Xehanort now.

    ― [Laughs] What?

    Conli: There’s a villain, apparently, in Kingdom Hearts that has the same goatee that I sport, so I have been aligned with Lord Xehanort, which I’m somewhat proud of.

    ― Well you don’t seem villainous at all.

    Conli: Watch out for those guys.

    There's more in this interview than Kingdom Hearts III, so if you're interested, check out the full interview here!

  16. Kingdom Hearts III featured in October issue of PlayStation Official Magazine UK

    The PlayStation Official Magazine UK has published a feature on Kingdom Hearts III on its October issue, commenting on the latest news on its development.

    The spread focused on the inclusion of a Toy Story world in the game and aspects of the gameplay so far, as revealed in the D23 trailer released last month. It also summarizes some facts about the game, such as that it will be the last title of the "Dark Seeker Saga," and that Big Hero 6 was the last Disney movie chosen to be a part the game, and hence all other movies released after 2014 will not be in it.

    You can view scans of the feature thanks to KH13 Social Media Team Leader Andrew Hankinson.

    Image uploaded from IOS (6) Image uploaded from IOS (7) Image uploaded from IOS (8) Image uploaded from IOS (9) Image uploaded from IOS (10) Image uploaded from IOS (11) Scan Scan 2

    Give it a read and tell us what you think!

  17. Kingdom Hearts III featured in Game Informer's September 2017 issue

    In the latest issue of Game Informer, Kimberley Wallace wrote a feature giving a summary of information of Kingdom Hearts III from interviews held after the Toy Story trailer reveal at D23 Expo 2017.

    The feature includes comments made by series director Tetsuya Nomura during his interview with Game Informer published in July. While talking about the Toy Story trailer, Nomura discussed the plot and gameplay of the Toy Story level and the return of Gummi Ships.

    The second part of the feature includes unpublished answers from Game Informer’s interview with Nomura, where he expressed the production team’s enthusiasm in using current-generation technology in Kingdom Hearts III.

    “With Kingdom Hearts III, I feel like we were able to recreate the world of the original CG film pieces close to its original quality in terms of its graphics and the look of the different worlds. Up until then, we created the worlds so that it looks like it is a stylized Kingdom Hearts world, but now with Kingdom Hearts III, we were able to depict the world of the original film close to its original form as possible.”

    “The staff members on our development team always want to try something new, so even with previously introduced mechanics, they always try to make it their own or tweak it. Even if it is small or minor, we customize it so it’s for Kingdom Hearts III.”

    Nomura talked once again about Athletic Flow, the parkour-like mechanics showcased in Kingdom Hearts III trailers that allows Sora to interact with the environment. He also hinted at the return of Aqua, Terra, Ventus, and Roxas.

    “There was some feedback that it [Flowmotion in Kingdom Hearts 3D: Dream Drop Distance] was too free and hard to manage, maybe because the title was on a handheld device. So I wanted to make it so that there’s the ability to control it properly. It’s basically revamped and introduced as a new mechanic in Kingdom Hearts III. You’ll be utilizing the environment to propel yourself to an area that you’re not normally able to go to, or again, running up the cliff during battle. Those can be expected in each of the different worlds you’ll be traversing through.

    “The motivation for Sora and his allies’ journey in Kingdom Hearts III is to help those people who met a tragic ending such as Terra, Ventus, Aqua, and Roxas, and to rescue them from that tragedy. How they relate to the narrative, and if we were to reveal any sort of information about that, it would probably spoil everything.”

    You can read more about Atheletic Flow and Roxas’s return in Nomura’s previous interview with IGN.

    The first two pages of the article can be previewed below. Thanks to KH13 community member Alexandra Risner for the scans.

    Screen Shot 2017 08 17 At 21.35.09 Screen Shot 2017 08 17 At 21.35.17

    If you would like to read the full feature, you can purchase a digital copy of this issue here.

    Have you read the feature yet? What do you make of the world of Toy Story, Athletic Flow, and seeing Roxas and the "Wayfinder trio" again? Let us know in the comments!

  18. Shinji Hashimoto talks fan feedback, possibility of future community events, and Kingdom Hearts III with KHIsland

    KHIsland, in conjunction with FFDream, Finaland, Gamergen, and Gamersflag, have conducted an interview with Kingdom Hearts series executive producer Shinji Hashimoto at MAGIC 2017. During the interview, Hashimoto talked about topics such as the relationship between Disney, whether Marvel Entertainment could have an impact on Kingdom Hearts III, the possibility of adding multiplayer mode in the upcoming game, and communication with fans.

    Below you can read extracts of the interview related to Kingdom Hearts. The full interview can be read here in French.

    Translations have been provided by KH13 staff member Mio–chan.

    ― Will the partnership between Square Enix and Marvel Entertainment have an impact on Kingdom Hearts 3? Will we find bits of the Marvel Universe in it, just like the Disney worlds that already exist in the previous titles of the series?

    Hashimoto: It’s not on the agenda for the moment. However, we may consider it in the future.

    ― Would it be possible to add a multiplayer mode in Kingdom Hearts 3?

    Hashimoto: You should ask this question to Mr. Nomura, he will be most likely to answer this.

    ― Why is this so difficult to communicate and give concrete and precise information on Final Fantasy VII Remake and Kingdom Hearts 3 to the fans?

    Hashimoto: You must know that for each future titles (i.e. FFVII Remake, KH3 etc), there is an established development planning. So we must first consult it to check on the progress of the game, to be able to convey the most interesting and relevant information to the public. To give you an example, many events will take place this year. There is Final Fantasy’s 30th Anniversary event, Final Fantasy VII’s 20th Anniversary event as well as Kingdom Hearts’ 15th Anniversary event. Knowing this, it is obvious that fans are expecting a lot and we wish to show more in order to celebrate all of these events. Regarding Final Fantasy’s 30th Anniversary, we have many events planned in Japan, Final Fantasy XV’s DLCs, Final Fantasy XII The Zodiac Age Remaster and the new extension of Final Fantasy XIV Stormblood. We wish we could give as much information as possible but it is imperative that we have control on the calendar in order, so that we can reveal relevant information at the precise time.

    ― Recently, you organized a special event to celebrate Final Fantasy’s 30th Anniversary in Japan. Can we hope for a similar event in France?

    Hashimoto: Outside Japan, we have two agencies: one in the USA in Los Angeles, and another one in the UK in London, who are in charge to plan and promote these kind of events. Moreover, we already gave concerts pretty much everywhere in the world on the occasion of the 15th Anniversary of Kingdom Hearts: The Kingdom Hearts Orchestra - World Tour -. It is just an example, but our British and American teams are considering organizing similar events.

    ― Can you tell us about the relationship you have with Disney for the development of Kingdom Hearts 3? Do they have a great influence, can they force you to do certain things or on the contrary block some ideas?

    Hashimoto: First of all, Disney has its own policy and own rules for the management of its movies, video games, and merchandise, etc. We try and at the same time must respect them as far as possible. Otherwise, they give us free reign most of the time. They allow us to create anything we want and Disney generally accepts our ideas, to the extent that it appeals to the fans who support us in our approaches and our ideas.

    ― You have produced a lot of Western licenses in recent years: Hitman, Deus Ex, and Tomb Raider etc. Are western licenses as important as Final Fantasy and Kingdom Hearts, or do they only allow Square Enix developed games to last?

    Hashimoto: For Mr. Matsuda (CEO of Square Enix), we must constantly renew and create new games and new licenses. Concerning Final Fantasy, we also seek to innovate while remaining in the spirit of the series. The President is always trying to give us new challenges.

    ― Following the reveal of The Avengers Project by Crystal Dynamics, can we hope to see future games based on the Marvel Cinematic Universe, but this time developed by the Japanese teams?

    Hashimoto: This partnership is similar to the one we already have with Disney for Kingdom Hearts. Firstly, it is necessary to successfully launch and implement the new licence. If the latter is a success, then perhaps we will follow on. We will wait and see what it is going to do before we do anything else.

    ― You stated that you listen a lot to the fans’ opinions, what are your sources and how do you use those opinions?

    Hashimoto: Nowadays, it is easy to establish a direct contact with the fans thanks to the social media and we can almost answer instantly to many critics. It is also much easier to fix what is wrong in a game via updates. Critics are important and we try to take them into account to satisfy as many people as we can.

    Monaco Anime Game International Conferences (MAGIC) recently took place on February 18, 2017. It was during this event that Kingdom Hearts series director Tetsuya Nomura showed off a screenshot of Sora in his Power Form battling a Heartless in the city of Thebes in Olympus Coliseum. Nomura was also interviewed at the event by FFDream and Famitsu.

    What do you think about Shinji Hashimoto’s answers regarding Kingdom Hearts III? Let us know in the comments below!

  19. Tetsuya Nomura reveals new Kingdom Hearts III details in Dengeki Online interview; discusses tutorial stage, toy robots, and Keyblade transformations

    In a recent interview with Dengeki Online, Kingdom Hearts III director Tetsuya Nomura has revealed more details about the upcoming game. We are currently in the process of translating the article, but in the meantime, here are some translated highlights from the article:

    • Nomura has confirmed that he and the development team are taking a new direction in worlds that won’t have Sora and co. visiting worlds multiple times.
    • Twilight Town is set to be the game’s tutorial stage and will be visited early in the game.
    • Each toy robot in Galaxy Toys will have different mechanics from other toy robots.
    • Nomura also discusses Kingdom Hearts Union x[Cross] but this information has been announced before.
    When more of the article is translated, we will update when possible. In the meantime, if you would like to look at the untranslated page, check it out here.

    Kingdom Hearts III was recently revealed to be coming in 2018.

    Do any of these new details excite you? Let us know in the comments below.

    UPDATE: Translations are now available. You can read the interview below.

    Dengeki: There was a lot of info in the video that was showed a few days ago. But the most impressive was the announcement of the release of the game in 2018.
    Nomura: Because we became really careful about announcing release date, we announced it as a way to show that the game was on its way, even if we only know the year of release.

    You also announced the toy story world that makes its first appearance.
    We wanted to have a toy story world since KH II. Although it was really hard, we managed to add it because during the discussions we couldn't think of a KH III without the Toy Story World. As for the timeline, it's happening after the second movie and will be an original story.

    If you think about Toy Story you think of a toy as the main character, in KH III which character will appear ?
    There will be Woody and Buzz among others, the ones you can see in the video are going to be main characters. The plot is that the other toys have been forced to go with Andy and you have to look for them.

    In order for Sora and his friends to blend in the world they turned into toys isn't it ?
    Getting to that appearance was quite long. We tried to make them look like figurines, or like pixelized characters made into 3D and other varied forms.

    During battle, Woody and Buzz joined Sora, Donald and Goofy. Does that mean that you can have a party of five characters ?
    In the movie you can see all five of them fight together at one point. Depending on the world you can have more than four party characters fighting. You can also link attacks with them but the information about the party composition system will come later.

    While fighting outside of the house, Sora and the others fight at the size of toys and we can really feel the difference in size.
    That size difference is amazing, I wonder until where can we push it? (Laugh) The main objective of the Toy Story world is to reach the Toy Shop. The "Galaxy Toys" shop we can see in the trailer is quite big.

    There are situations where Sora can fight on a robot.
    The idea to have Sora fight while riding a robot was early in the development process. Different robots have different ways of fighting. And different floors will have different gimmicks as well.

    In Olympus there is a battle with a brutal Rock Titan, there seems to be more variation in each element of each world than before.
    We created them while bearing that in mind. In KH 0.2 Birth By Sleep -Fragmentary Passage, it was the same. Every map was built while keeping in mind the three dimensional aspect and the heights. I think it looks like a big city. Compared to KH II, KH III there are less Disney worlds, but we took more time designing them.

    In KH II, once you had completed each world you had to back in each world again. Will it be the same in KH III ?
    Some people liked this and other didn't. It will be different in KH III.

    In the video we can see Sora falling from high heights spread-eagled, is this some kind of special action ?
    It was a way to make the fall more realistic. Depending on what you do at the time, it will do a different move. The weapon change and the outfit will vary based on the keyblade.

    The shapeshift of the keyblade is one of the special features of KH III, This time we could see it change into a drill and a hammer.
    The keyblade can change to a lot of forms, but indeed the drill is ambitious (Laugh).

    The drill and hammer can only be used in the toy story world ?
    It's not limited to that world but it's linked to the keyblade you can obtain from the toy story world. Basically, each keyblade can change into different things. The one from Toy Story can change into a drill or a hammer. Also in KH III, the form system is linked to the keyblade too.

    What do you mean?
    In KH II you changed form during battle, but this time you will change form depending on the keyblade.

    You mean that there are as many forms as there are keyblades ?
    No, each keyblade have its own type influencing it's offensive and defensive potency, and the form will change depending on what type of keyblade you use. Also the Kingdom Key from KH II will make its return and change Sora into his "second form" (Temporary name) that has the same colors as KH II. This form is limited to the Kingdom Key and while the keyblade won't shapeshift, the battle skills you can use will change. There are different forms like that limited to only one keyblade.

    It's quite fun to fight while the keyblade shapeshifts.
    We focused a lot of battle actions. As I said it before, each keyblade can only turn into different shapes. The Olympus Keyblade can turn into a shield or a chariot. Also the Arrow and Bazooka that you can see in the beginning of the video are a set combination too. You can use the kind of actions you saw in the trailer as soon as you get your hand on the keyblade.

    We can see Sora having a new form in the battle scene of the toy story world, what about it?
    Forms adapt to the changes of entering worlds such as Toy Story. So when Sora was using the drill and the hammer in that world, you can see the form even in this world. You will have to wait for the next dump of information to learn more about the forms.

    In the trailer shown before the E3, we could see a scene in the twilight town, as expected this world will have a great importance in the game isn't it ?
    This time the Twilight town will serve as a tutorial area and will be visited early in the game.

    In the ending of the trailer from before the E3, there is a really important line related to Roxas, the development seems unusual.
    There are too many characters, the story reaches a critical part. There are a lot of characters that appeared until now, there will be lots of characters appearing in different forms.
    There was a lot of problems going on but how are they going to be settled as we reach the end of the story... ?

    Will KH III settle the fate of special characters and answer remaining mysteries ?
    This is the end of the Dark Seeker arc, so it will take some form of conclusion

    What are the meaning of the words from both the last trailer and the one from before E3 ?
    You mean “Don't assume your dreams are just fantasy. If you can imagine a world, believe in it... and dive in”? (Litteral translation of the japanese is« Don't let your dreams end in a fantasy. Dive into the worlds of this imagination ») ?
    This is a catch phrase for the trailer, there is no connection to the actual plot of KH III. The first video started by showing Sora diving, so we wanted to keep on with that message.

    • Jul 24 2017 08:54 AM
    • by Axeken
  20. Tetsuya Nomura answers fan questions about Kingdom Hearts III; discusses Square Enix characters, secret bosses, CGI movie, and more

    Video games writer at Mirror Online and long time Kingdom Hearts fan Ryan Brown (@Toadsanime) had the chance to ask Kingdom Hearts series director Tetsuya Nomura a few questions from curious fans in the Kingdom Hearts community regarding Kingdom Hearts III and the series in general. This followed the release of the latest Kingdom Hearts III trailer and Toy Story world reveal at the D23 Expo 2017.

    You can read the questions and answers below:

    Ryan: Is there already a plan for what happens after the Xehanort Saga that concludes in Kingdom Hearts III? Are there ideas for what future mainline and non-mainline titles might consist of already??

    Nomura: Of course there are different plans that are in my mind and things that I would like to work on or depict in terms of narrative, but it's not like we have anything finalised with Disney as of yet, so I'm not able to introduce it or mention it at this time, but again, I do have different ideas in my head.

    Ryan: What did you think of Kingdom Hearts III being announced back in 2013? Were you consulted about the announcement and did you think it was the correct time for it to be announced?

    Nomura: I understand some of the voices that are raised state that the announcement timing was a bit too early and I acknowledge that, but I do not like information going out in the form of a leak. Rather than having that leaked out unofficially, I'd rather make an official statement.

    Ryan: How far in development is Kingdom Hearts III at the moment, percentage-wise?

    Nomura: In terms of percentage of completion, and this is from previously as well, I tend to not describe it in terms of percentage because it's difficult to sort of say it as a straight number. But we do have a plan of development and we have said a period in which the project is being developed. Based on that, we have made our announcement for the release timing.

    Of course, there are things that are out of the development team and my control which includes company decisions, the decision to change the engine that we're utilising or having personnel being shifted so that we have more resources to develop; things like that may have contributed to our development period being shifted, but that period itself we feel is still on track.

    It's not like the development team had any sort of issues or troubles amongst ourselves in terms of the scheduling, but due to things out of our control that period sort of got shifted a little bit, but I feel that we are still working as planned in terms of our development period.

    Ryan: With so much action going on in the game, such as Keyblade transformations, situation commands and the attraction flow rides, how have you balanced things so that nothing feels overpowered or so that players don't forget all the different things that they can do?

    Nomura: So with these various different actions that are available in the game, each of them are very unique and very different if you compare the different actions that are available. For example, with the attraction flow that you brought up, you see the train and the spinning teacups and a ship was introduced. What's unique about those is that they're not part of a repretoire that you accumulate and choose from.

    It will depend on what situation you're in, so depending on what enemies you're facing and what world you're in, what attraction will show up is unknown until you've actually activated it. Once you do activate it it's a very flashy move and you can attack your enemies in that way.

    Ryan: What are some of your favourite Disney and Pixar movies? I'm not asking hoping for a world reveal!

    Nomura: In terms of favourite movies then, I like Lion King. Something more recent would be Alice in Wonderland; it'd be kind of cool to have The White Queen appear in Kingdom Hearts.

    Ryan: How many of the worlds and Keyblades will there be and how many of them are going to be new?

    Nomura: I can't reveal all of that information! (laughs)

    Ryan: Is there a chance of more Final Fantasy characters making an appearance, or other Square Enix properties like NieR and Dragon Quest?

    Nomura: Of course, we do have precedence. There have been characters that have appeared throughout the series, so I don't think it's impossible but I'm not actively seeking to incorporate existing characters, only because we have such a large roster of original characters in there already.
    If there is a perfect fit, I'm sure the idea might come up, but at the same time I have to consider, is it worth allocating the resources to create the character and give it a role within Kingdom Hearts? Would it merit the effort that's put into it? We're not really actively looking for existing characters.

    Ryan: Are there going to be more secret bosses? Will Sephiroth return?

    Nomura: I can't say for certain, I hope, hint hint hint. I can't say for certain. In terms of Sephiroth, do you feel like you want to battle Sephiroth again? (laughs)

    Ryan: I might cry, but yes, definitely.

    Nomura: Even though you fought him twice? (laughs)

    Ryan: My mum managed to beat him! She plays the games and she beat him!

    Nomura: She's really good!

    Ryan: She is! My friends were always impressed by her Kingdom Hearts skills.

    Nomura: I don't think I can beat him! (laughs). In terms of the secret boss, we can't say anything at this time, but in terms of Sephiroth specifically, my development team are worried that we've had him come back so many times so they're maybe worried it might be redundant at this point. We're still deliberating on it.

    Ryan: Have you ever imagined there being a Kingdom Hearts CGI movie, similar to Advent Children of Kingsglaive?

    Nomura: Nothing has been thought about in terms of a cinematic piece, only because it's difficult to put into a narrative that has become as complex as Kingdom Hearts. Of course, we do have a 15 year history so it has come up in discussions about doing some sort of cinematic piece, especially from Disney.

    They are interested in making a CG movie of sort, but again, it's difficult to make the call on how we want to execute it and how to form it. I still haven't come to a resolution about what would be the most appropriate way in which we depict the narrative, so nothing specific has been formulated.

    Ryan: So, zips and belts are prevalent in the character design. Is that just because you like the aesthetic? Does it have meaning behind it? Why does Donald's hat have zips?

    Nomura: That was my preference back when I first designed the characters, so 15 years ago. At that time, people teased me about zippers and belts and whatnot and I'm the type of person if somebody eggs me on I'm gonna do it more! Nowadays, I'm not as conscious about adding them in.

    I'm not the type of person that would shrink down when people tease me about it. I'm gonna fight back! I'm gonna go back at it and do it more. So, if people egg me on saying 'oh, Kingdom Hearts III is delayed' well, I might even delay it further! (laughs)

    Ryan: How did Lea obtain his keyblade?

    Nomura: Just out of curiosity, did you go to any of our Kingdom Hearts world orchestras?

    Ryan: Yes, I did.

    Nomura: In terms of Lea and him obtaining the Keyblade, it's not really depicted specifically that's for sure. During the events of Dream Drop Distance it's conveyed that he is training under Merlin's care and it was just a brief mention. There will be a bit more of a mention in Kingdom Hearts III on how Lea is aiming to become a Keyblade wielder.

    In the concert, you may remember one of the videos where a girl is narrating. That's actually Kairi writing a letter about her training, so Kingdom Hearts III touches upon that part of the story. Unfortunately, it's not going to be going into details about what happened in the events of Dream Drop Distance, but it will be addressed in some way in Kingdom Hearts III.

    Ryan: Have you ever read any Kingdom Hearts fan fiction and did any either inspire or disturb you?

    Nomura: I've not read any sort of fan fiction, but if you go on the internet of course you see images. I've seen different drawings and art that was created based on the games, but I haven't read any fan fiction unfortunately.

    Ryan: Lastly, will Kingdom Hearts III be playable at any events in the near future? When can people expect to get their hands on it?

    Nomura: Perhaps when we're finally able to reveal the month and date of the release.

  21. Famitsu features Kingdom Hearts III exclusive interview with Tetsuya Nomura discussing development and promotion of the game, Toy Story, and more

    Famitsu has released its latest weekly issue today, showcasing a 12-pages feature on Kingdom Hearts III in light of its newest trailer and Toy Story world announcement at D23 Expo 2017 in Anaheim, California. The feature talks about the events that unfolded at the Expo and the latest trailer, and includes an exclusive interview with series director Tetsuya Nomura.

    We have already published a summary of highlights of the feature, including discussion points on the plot and characters in Kingdom Hearts III, information about its worlds and gameplay, and upcoming updates on the Kingdom Hearts Union χ[Cross] story.

    You can read the summaries here and here, and look at the scans of the magazine below:

    FM1 FM2 FM3 FM4 FM5 FM6 FM7 FM8 FM9 FM10 FM11 FM12

    You can read the full translation of the interview below:

    “KHIII” Director


    Director Tetsuya Nomura sat down to talk to us this time about the Toy Story world, the feel of the battle
    system, (and more.)

    –- The release window has been announced! You said 2018...anything more specific?

    Nomura: As expected, please wait for the follow up report. (laugh)

    --- I understand. (laugh) So, let’s talk about the trailer that was released at D23, and the trailer that was released at the orchestral concert. The same wording was used in both trailers, what kind of intention was behind that?

    Nomura: The catchphrase was added after editing on both trailers, but since Sora begins with diving and sliding energetically. I absolutely wanted to close with the words "jump in." Based on that, I thought about the original catchphrase, and returned to the original concept of KH. I argued that the Toy Story world was absolutely necessary in KHIII. As I was setting up for the first Kingdom Hearts game, I was talking through the various parts of the story...that was long ago. (laughs) John Lasseter was in Japan, and I was asked to tell him about the specifications, and tell him what I wanted to include.

    --- Is this during the first Toy Story movie in the timeline?

    Nomura: The Toy Story world has an original story that cuts out [from the timeline] after the second film, Sora and company aren’t tied up in the [film stories]. It’s not a parallel setting. Events in KHIII will also be included in the Toy Story series timeline.

    --- In a sense, this is a new Toy Story tale. What kind of story are you developing here?

    Nomura: In the opening, Sora will be mistaken for a character from the latest game released in that world. Although it’s not in the trailer, the dinosaur toy Rex sees Sora and mistakes him for that game character.

    --- Sora seems to be a toy based on that character, huh? Sora and company’s designs all seem like toys.

    Nomura: The KH team’s art director repeatedly interacted with the other side to give the design we have now. At first, we were hoping for a design more like an action figure, but from the other side we got advice to match the aesthetic of the world of “Toy Story” as much as possible. I got a lot of suggestions from various people in charge of the story, settings, characters, etc. until the world was completed. There was stubbornness on both sides, so we had to take a lot of time to discuss until we settled on this design, where both sides are satisfied.

    --- Because of that, the characters from the original films, including Woody and Buzz, look just like the original animation.

    Nomura: Although we had the sample data, I didn’t think it would reproduce so well in the game. The staff was shocked. Thanks to the considerable improvement in expressiveness in KH so far, each world can have it’s own unique visuals, gimmicks, etc. that are all different. It’s kind of like making a lot of separate games at the same time—it’s hard. (laughs)

    –- I see. This time, the big topic of this trailer is the public reveal of the Toy Story world. I was waiting for it, and felt like "It finally came!"

    Nomura: It’s the same for me. It’s a world I wanted to put in since KH2, so now that it’s finally been realized, I’m having some really deep emotions.

    -- What makes you decide to show Toy Story trailer at this event in particular "D23 2017?"

    Nomura: We couldn't show much of the new worlds during the last D23 because of Disney so we decided to show the Big Hero 6 world because we could only show one image, we originally wanted to show the Toy story world back then.

    Nomura have also shed light on some points that were mentioned previously in some other interviews, such as:

    - They wanted to follow on KH0.2's path and make it so that you could chose what to do next while continuing the fight. It may seems hard at first sight but it's actually pretty simple.

    - You won't be forced to use a specific Keyblade in order to beat a boss, this way each player can use the one they prefer.

    - Every character's story will be settled, and this will involve members from the former Organization XIII.

    - Nomura is involved with many titles, such as a character designer, but he is directing nothing besides the announced titles (KH3 and FF7 Remake.) Some people are mistakenly crediting him as the main character designer for Xenoblade Chronicles 2.

    - The world where Young Xehanort and Eraqus are at is an original Kingdom Hearts world and there will be less Disney worlds than KH2, but with more playable content in them.

    - The story will be dark, but there are no plans for ending everything at once.

    - The Kingdom Hearts Union χ[cross] fifth Union leader chapter has been written and it will be released early August, the character is going to be cute.

    - On the next KHIII reveal, they will try to focus on showing the battle more. "Different battle situations."

  22. Every character's story will be settled in Kingdom Hearts III; the world Young Xehanort and Eraqus are at is an original world; Kingdom Hearts Union χ[cross] 5th Union leader reveal in early August

    A Kingdom Hearts III feature will be included in the upcoming Weekly Famitsu issue, and earlier today, Esoteru posted a summary of its highlights online. Since then, more leaks have released from Hachima. Some parts of this have already been covered in the aforementioned highlights summary, but now, we have the information in more detail and new information as well.

    Check out the first half, translated by Katie Armstrong, below:

    • Tetsuya Nomura would like for you to wait for the next report, which will be some time in 2018.
    • There was some last-minute post-editing on the D23 and the Orchestral Concert PVs; Nomura wanted to tie things back to something with the word "dive," thinking back to the original concept of KH.
    • There were some strong feelings about the Toy Story world, because Nomura wanted to include it in KH2. Nomura's been negotiating for it since the first KH game. He met with John Lasseter when he came to Japan and told him about every element he wanted to include.
    • The Toy Story world does not take place during the original story, but picks up somewhere after Toy Story 2 and is consistent with the timeline of the movies.
    • This isn’t in the PV, but there is a scene where Sora is mistaken for an action figure of a game character by Rex.
    • Sora and company’s Toy Story world looks were designed by art directors who interacted to combine designs; the first team’s design was similar to action figures while the other group tried to match the aesthetic of Toy Story. The two had to come together and discuss and convince one another to arrive at the final design.
    • The staff was surprised at how easy it was to reproduce the graphic appearance of the original films. The looks of other worlds and gimmicks and such have been difficult for this game.
    • The Toy Story world’s percentage [of completeness] and quality was high enough to be seen earlier, but based on our PR plans it wasn’t shown until now. When they announced the Big Hero 6 world, Nomura could only show one illustration because it was a somewhat sudden request, so this time Nomura wanted to show video.
    • Production on the Big Hero 6 world is going well, though the matter of the last selected world is still ahead of them.
    • Multiple battle commands are displayed in the PV because there is always a choice in what to do in battle, there’s some tactical fun in assembling combos of your choosing. It might seem tough, but I want to reassure you that you can pull off some fancy techniques with the right button combinations.
    Check out the second half, translated by News Team member Dengojin, below:
    • Each world will have it's own guest party members and they will have their unique collaboration commands, since it is a new system it will be introduced in details later.
    • Riding a robot to fight was an early idea sent at the beginning of the development to the dev team, each floor of the toy shop will have it's own gimmick.
    • The toy shop will be the main area in the Toy Story world you can enjoy other gimmicks with various toys sold there.
    • There is surprise in the future.*
    • The world where Young Eraqus and Xehanort is an original world. Also he mentions that KH3 will have less Disney worlds than KH2 in numbers, but they will be richer and more playable.
    • There are so many characters, so the story is dark and he is not planning it to end it all at once.
    • Each character story must be settled. This will involve members from the former Organization XIII.
    • Nomura is not directing anything else beside the announced titles, but he is involved with many.
    • Kingdom Hearts Union χ[cross] fifth Union leader chapter has been written and it will be released early August.
    • Nomura would like to give us more information about Kingdom Hearts III battle later.
    *Pretty vague, maybe referring to the Toy Story world to be full of surprises?

    Toy Story is the latest world revealed for Kingdom Hearts III through the trailer unveiled last week at the D23 Expo in Anaheim. The Weekly Famitsu feature, which will recap the event and include an interview with Tetsuya Nomura, will be published on July 20 in Japan. Stay tuned with us for updates and translations!

    UPDATE 1: The Weekly Famitsu issue has been released! Check out full scans of it, as well as full translations, here.

  23. Kingdom Hearts Fan Event confirmed for D23 Expo Japan 2018

    The official Japanese Disney website has confirmed that Kingdom Hearts will be making an appearance at D23 Expo Japan 2018, held from February 10th, 2018 to February 12th, 2018. The listing confirms Kingdom Hearts, calling it the "Kingdom Hearts Fan Event," which is currently just a tentative title.

    Kingdom Hearts had made an appearance at D23 Expo Japan in 2015, showing off a new Kingdom Hearts III trailer and Kingdom Hearts HD 2.8 Final Chapter Prologue. This event was called the Kingdom Hearts Premium Theater.

    UPDATE [Nov. 18, 2017]: The official D23 Expo Japan website has revealed the Kingdom Hearts Fan Event's date and time at D23 Expo Japan 2018. It's a part of the Disney Magical Theater program on Saturday, February 10th, 2018. It's planned to be from 4:00 PM - 5:20 PM JST, which is 11:00 PM - 12:20 AM PST, 1:00 AM - 2:20 AM CST, and 2:00 AM - 3:20 AM EST. Find out more in the full article here.

    What do you expect out of the Kingdom Hearts appearance at D23 Expo Japan 2018? Let us know in the comments below!

    • Feb 10 2018 09:13 PM
    • by Jake
  24. Tetsuya Nomura discusses Maleficient's role in Kingdom Hearts III, the possibility of Roxas's return, and more with IGN

    Following up on Tetsuya Nomura's statements on a higher tier of magic and the return on Gummi Ships in Kingdom Hearts III, IGN published more interview insights from the Kingdom Hearts series director. They are summarized below.

    • Despite series executive producer Shinji Hashimoto's reassurance, some fans have still been questioning the existence of a future "Kingdom Hearts 2.9", especially after the epilogue of Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage- bearing the name "2.9: The First Volume". But Nomura dispelled that concern stating that the epilogue has already bridged the gap to Kingdom Hearts III. He said:

    “Of course [the 2.9: The First Volume] narrative does connect to Kingdom Hearts III, but I understand that there were some speculations about, like, is there going to be another 2.9 that's going to come out? But rest assured, it is already – that bridge, that link is already bridged, so we are now leading up towards Kingdom Hearts III."

    • Nomura also talked about some plot points in the upcoming Kingdom Hearts III. He said that Maleficient and Pete are working separately from the (new) Organization XIII without conflicting with them or Sora. His statement is as follows:

    “Whenever [Maleficent and Pete] go to different worlds, they may interact with some of the villains, Disney villains that exist in that world, but they are their own thing, with Maleficent leading the way. They have no sort of cooperation [with Organization XIII], nor are they conflicting or enemies against those people. Sora is battling the 13 Darkness, but Maleficent and Pete are kind of separate from that... So she doesn't necessarily actively poke at Sora or try to bother him.”

    • In regards to the scene in the Kingdom Hearts III Orchestra trailer where Xemnas asks Sora if he is ready to "call upon the darkness", Nomura stated that that scene "is actually a bit longer" and suggestive to Xemnas and Ansem Seeker of Darkness - Xehanort's Nobody and Heartless - existing at the same time.

    “That brings to Sora's attention, if a Heartless and Nobody can exist at the same time, can Sora and Roxas exist at the same time, too? And to do that, Xemnas is asking Sora, do you intend on utilizing the power of darkness? So that's the kind of narrative that we wanted to talk about in that section [of the game].”

    • In regards to the exclusive scene performed by Kairi's Japanese voice actress for the Kingdom Hearts Orchestra - World Tour -, where Kairi narrates a letter she wrote about training with Lea, Nomura only said that in Kingdom Hearts III, she is training in a timeless environment to face the battles ahead.

    “With the help of Merlin, she's now in the sort of environment where there's no limitation of time. So she can train, and focus on training, to become a Keyblade wielder. And so, in Kingdom Hearts III itself, also, it will be touched upon that those two are currently training.”

    • Nomura also stuck with his initial statement about summons returning to Kingdom Hearts III.
    • He said that they've been avoiding showcasing more information on Attraction Flow as they feared they've shown it "so many times" in the previous trailers (such as the Kingdom Hearts III - E3 2015 trailer), and that the team is interested in showing it off again when when the right opportunity arises.
    • Nomura also followed up on his previous statement about almost all the worlds in Kingdom Hearts III (apart from Olympus Coliseum) being new worlds.

    “With Kingdom Hearts III, there was deliberate intent to kind of focus on the more [sic] newer titles. And then in terms of previous titles, we tried to balance it so that we have a good mix of some of the older IPs as well as some of the new worlds as well. But, yeah, with Kingdom Hearts III, there was a shift in that sort of thinking so we can focus on some of the newer titles.”

    • When discussing the development team's approach to choosing a Disney world for the game, Nomura said they would firstly look at projected fan enjoyment. He said that if two worlds had a similar theme, for example two jungle worlds, or if two levels had similar content, the team would shortlist only one.
    • Nomura talked again about Athletic Flow being a refined version of Flowmotion after processing fan feedback of Kingdom Hearts 3D: Dream Drop Distance. Athletic Flow is shown off in the Hercules excerpt of the Kingdom Hearts III D23 2017 trailer when Sora jumps from rock to rock.

    "With the previous Flowmotion... it seemed a little too free. And we did receive feedback from the consumers that it was – they didn't know what to do with it, and it was kind of hard to control on their end. So we tried to refine it and it's evolved into now what we call Athletic Flow."

    • Nomura stated that the focal point of the Toy Story arc will be at Galaxy Toys.

    "That toy store is going to be sort of a very central focus of that arc of Kingdom Hearts III, and it's in that section you see those robots being sold on the shelves."

    • Lastly, he concluded by saying that the players can expect more variety in the gameplay, and that fighting in first person perspective with the mechs is just one of several engaging gameplay elements in the Toy Story world.

    "You can expect to see different sort of gameplay happening in each of the different worlds, and we have those specific points that we would love for the players to pay attention to."

    Stay tuned with KH13.com for more upcoming information on Kingdom Hearts III!

  25. Less Disney worlds in KH3 than KH2, but with more content; Big Hero 6 world development going well and next info is on its way; Toy Story world canon to the Toy Story timeline

    A Kingdom Hearts III feature will be included in the upcoming Weekly Famitsu issue, and Esoteru has posted a summary of its highlights online. News Team member Dengojin has translated them as below:

    • The KH3 development team have been planning for a Toy Story world since Kingdom Hearts II, but had to go through a number of negotiations for it to finally appear on KH3.
    • The story in the Toy Story world will take place after Toy Story 2, and will follow its canon timeline rather than taking place in a parallel storyline.
    • At the beginning, Sora is mistaken for another character from a new game being sold.
    • Riding a robot to fight was an early idea sent at the beginning of the development to the KH3 development team.
    • Development on the Big Hero 6 world is going well, and the next information on it is on its way.
    • The number of Disney worlds in KH3 are less than in KH2*, but they will be vast and have more content in them.
    • The number of cutscenes in Final Fantasy VII Remake is greater than in KH3, and they are taking a long time to develop.
    • Kingdom Hearts series director Tetsuya Nomura is designing the organization members for Xenoblade Chronicles 2. It was a request that came from his old mentors who used to take a good care of him when he was a newcomer, and he couldn't refuse that request.
    • There are no unannounced titles that Nomura is directing, but he is involved in many.
    *There were 12 Disney worlds (excluding original Kingdom Hearts worlds) in Kingdom Hearts II, implying that the number of Disney worlds in Kingdom Hearts III may be less than 12.

    Toy Story is the latest world revealed for Kingdom Hearts III through the trailer unveiled last week at the D23 Expo in Anaheim. The Weekly Famitsu feature, which will recap the event and include an interview with Tetsuya Nomura, will be published on July 20 in Japan. Stay tuned with us for updates and translations!

    UPDATE 1: Since the summary of the highlights was posted online by Esoteru, more leaks have released from Hachima. Some parts of this have already been covered in the aforementioned highlights summary, but now, we have the information in more detail and new information as well. You can check it out here.

    UPDATE 2: The Weekly Famitsu issue has been released! Check out full scans of it, as well as full translations, here.