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  1. Banpresto's monthly lottery Ichiban Kuji to feature Kingdom Hearts themed prizes

    The toy company Banpresto, also known for releasing various figures and merchandising for Bandai Namco, hosts a monthly lottery called Ichiban Kuji. People can partecipate to the lottery purchasing tickets, and the prizes lineup coming for December will feature Kingdom Hearts themed ones. The cost of each ticket is of 680¥ (yen). You can see the released and translated lineup down below:

    A: Sora&King Mickey statue

    B: King Mickey plushie

    C: Blanket with hood

    D: Keyblade pen

    E: Hand towel

    F: Glass cup

    G: Charm collection

    Last Award: King Mickey plushie (III ver.)

    Double chance prize: Sora&King Mickey statue

    Will you be able to buy a ticket and try your luck in this Japanese lottery? Let us know in the comment section below!

  2. Kingdom Hearts Sora Nendoroid figure available for pre-order; releasing in December 2018

    A Kingdom Hearts Sora Nendoroid figure is being released by Good Smile Company! This chibi-style figure includes interchangeable Keyblades, several swappable heads with different facial expressions, a paopu fruit accessory, and a posing stand. Among the Keyblades included are the Kingdom Key and the Pumpkinhead. Additionally, one of the promotional images shows the figure holding a Kingdom Key and shooting a beam of light into a Keyhole, though it is unclear whether this Keyhole is able to be attached to all Keyblades, or if it is part of a second Kingdom Key as a single piece.

    Sora Nendoroid 1 Sora Nendoroid 2 Sora Nendoroid 3 Sora Nendoroid 4 Sora Nendoroid 5 Sora Nendoroid 6

    The Kingdom Hearts Sora Nendoroid figure is available for pre-order from Aitai☆Kuji for $40 USD. Each order comes with a free gift, though there are no details on this gift at this time. This figure is scheduled to release in December 2018.

    What are your thoughts on this new Sora figure? Would you like to see more Kingdom Hearts Nendoroid figures? Let us know in the comments below!

    [UPDATE]: @gsc_enon hinted on Twitter the intention of releasing new Kingdom Hearts Nendoroid figures in the future!

  3. EB Games offering light-up Heartless keychain as an exclusive pre-order bonus for Kingdom Hearts III Deluxe Edition

    Pre-order bonuses are nothing new to Kingdom Hearts III, with special Keyblade skins and fabric posters being among the incentives already revealed. EB Games Australia have now joined the fray, offering their own bonus - a light-up Heartless keychain.

    To receive this awesome keychain, you must pre-order Kingdom Hearts III Deluxe Edition from the EB Games online store or pre-order the same edition in-store. This pre-order bonus is currently exclusive to Australian fans, you can see a picture below:

    Posted Image

    Has this changed your mind on where you want to order your copy of Kingdom Hearts III?
    What's your favourite pre-order bonus revealed so far? Let us know in the comments!

  4. Unhooded Organization 13 Mickey Mouse Funko Pop! Vinyl Figure available exclusively through Box Lunch as a SDCC exclusive

    Box Lunch has listed a Funko Pop! Unhooded Organization 13 Mickey Mouse Vinyl Figure as a Limited Edition 2018 Summer Convention Exclusive on their website. The vinyl is available for purchase right now for $15 and you can view its appearance in the image below.

    Posted Image

    Get in quick as it is an exclusive to Box Lunch and will be the only Kingdom Hearts themed Funko Pop! Vinyl available for SDCC!

    Will you be grabbing this exclusive Pop! Vinyl? Let us know in the comments!

  5. New Play Arts variants unveiled at SDCC, Kingdom Hearts costumes found in Dissidia data mine

    Today marks the beginning of SDCC which will be running from 19th-22nd July. SDCC has already shown love to Kingdom Hearts by showing off recently announced Bring Arts and the playable Kingdom Hearts III demo being present.

    The reveals don't end there; Square Enix Merchandise have shown off 2 new Bring Arts - Cloud Strife Another Form and Sephiroth Another Form (These names are subject to change). Although they are technically Final Fantasy Bring Arts, these new variants are adorned with their Kingdom Hearts attire. You can check both of these out below:

    Posted Image

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    This isn't the only news of Kingdom Hearts in a Final Fantasy setting; in a recent data mine by Reddit user u/DeathChaos25, many new and/or unused files were found. This was then elaborated on by r/Dissidia moderator u/Tanuji who stated that Kingdom Hearts Cloud and Kingdom Hearts Squall both had outfits in the code.

    Although it's uncertain whether we will see these costumes come to fruition in DFFNT, it's definitely nice to see Kingdom Hearts pushing it's way into other Square Enix titles.

    What do you think of the new information? Are you going to get any of the new Bring Arts when they release? Let us know in the comments below!

  6. K.uno releasing new Kingdom Hearts jewellery for U-TREASURE line

    K.uno are releasing two new pieces of Kingdom Hearts jewellery in their U-TREASURE line; including a bracelet based on Roxas' necklace and a sea salt ice cream necklace. You can see both items in the gallery below!

    U Treasure Roxas U Treasure Roxas Pendant 2 U Treasure Sea Salt Ice Cream Pendant U Treasure Sea Salt Ice Cream Pendant

    The first item is a necklace featuring a sea salt ice cream pendant. The necklace also features the ice cream stick on the back of the necklace, with text inscribed in it.

    U-TREASURE will also be releasing a bracelet featuring Roxas' symbol and a smaller charm with Sora's crown symbol featuring on the back of the bracelet.

    Both items will be releasing on July 28th and can be pre-ordered for 12,800 yen, which is about $130. You can pre-order the jewellery from AitaiKuji or directly from U-TREASURE.

    K.uno has released several pieces of Kingdom Hearts inspired jewellery in the past, including necklaces, watches and wedding rings.

    Will you be buying the newest U-TREASURE jewellery? Let us know in the comments below!

  7. PDP Pixel Pals Kingdom Hearts Sora available for pre-order via Amazon and GameStop

    A new officially licensed PDP Pixel Pals Kingdom Hearts Sora has been revealed via the Official Pixel Pals Instagram and is available for pre-order for $14.99 on Amazon and GameStop.

    It features a light up pixel-art rendition of Sora from Kingdom hearts III holding the Kingdom Key and is expected to release on October 1, 2018. You can view the item in the gallery below.

    71VnEEhwidL. AC 81qub0u UgL. AC 81vqL8yPSvL. AC 878 056 Na sora front Off Web front On Web

    Interested in pre-ordering this merchandise? Let us know in the comments!

    Thanks @churroz for the tip!

  8. [UPDATED] GameStop holding poll for Kingdom Hearts III pre-order bonus; Toy Story fabric poster available at GameStop and EBGames Canada

    Earlier today GameStop posted a poll on their Twitter account calling all fans to vote for their preferred Kingdom Hearts III pre-order bonus. This bonus will be exclusive to GameStop and the Square Enix store.

    The bonus will be 1 of 3 cloth poster variants. Each variant contains Sora, Donald and Goofy standing by a keyhole featuring a character from a specific world - Woody from Toy Story world ToyBox, Sully and Mike from Monsters' Inc. world Monstropolis and Olaf from Frozen world Arendelle.

    Posted Image

    You can vote by replying to GameStop's tweet with the appropriate hashtag - #KH3ToyBox for Toy Story, #KH3Monstropolis for Monsters' Inc. and #KH3Arendelle for Frozen.

    Be sure to act quick to ensure your favourite is chosen!

    UPDATE: [Aug 1, 2018]: GameStop has announced the winner. The fans have chosen the Toy Box fabric poster for the GameStop-exclusive pre-order bonus for Kingdom Hearts III. Thanks to all that voted!

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    UPDATE [Aug 10, 2018]: EBGames Canada are also offering the Toy Story fabric poster as a pre-order bonus for the standard and Deluxe versions of Kingdom Hearts III (for both PS4 and XBox One) while stocks last!

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  9. Sea Salt Ice-cream bath salt from Village Vanguard!

    Village Vanguard has created an original product for Kingdom Hearts, a Sea Salt Ice-cream bath salt!

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    The product will be retailing for 500 yen (est. $4.50 USD) and will be released on July 21, 2018 JST. The illustration art from Kingdom Hearts II is shown on the wrapper. Certain Japanese bath salts are similar to bath bombs. The bath salt looks just like the ice-cream and should not be eaten.

    In addition to the bath salt, there will be a Keyblade as an added bonus. There are 5 Keyblades and 1 secret keyblade!


    Get your Sea Salt Ice-cream here!

  10. Limited KH pin and lanyard set available at San Diego Comic Con

    A new limited edition Kingdom Hearts pin and lanyard set has been revealed for sale exclusively at San Diego Comic Con - taking place from July 19th - 22nd, as posted by Disney Pins Blog. The set will retail at $15 and be very limited, having only 400 available.

    Posted Image

    The lanyard features art from the box of Kingdom Hearts II and is adorned with 3 pins - Mickey wearing an Organisation XIII coat, Sora in his Kingdom Hearts II attire and a Heartless logo.

    Are you going to be at SDCC and grab a lanyard set? Let us know in the comments below!

  11. Everglow continues retelling of Kingdom Hearts and A Fragmentary Passage in KINGDOM HEARTS TIMELINE series episodes 35-41!

    Everglow has released episodes 35-41 in his KINGDOM HEARTS TIMELINE series!

    This time around we see Sora meeting Leon and Yuffie in Traverse Town before switching perspective to Aqua - who is still stuck in the Realm of Darkness. We see Sora finally meet Donald and Goofy before embarking on their adventure.

    On their travels; Sora, Donald and Goofy travel to Wonderland, Deep Jungle, Olympus Coliseum, Agrabah and finally, Monstro, all while Aqua traverses the Dark World learning more about Terra's fate - and slowly losing herself to darkness.

    Everglow's KINGDOM HEARTS TIMELINE series is an in-depth chronological recap of the entire Kingdom Hearts series; masterfully compiled to give you all the knowledge you need in the run up to Kingdom Hearts III.

    You can find Everglow on Twitter and YouTube.

    You can watch the episodes here:

    Be sure to subscribe to Everglow for the latest episodes!

  12. Kingdom Hearts III featured in the lastest PlayStation Magazine UK issue

    Kingdom Hearts III has recently been featured in the last PlayStation Magazine UK, showing different screenshots from the previous E3 Trailers. You can check these images down below:

    Image from IOS (1) Image from IOS (2) Image from IOS (3) Image from IOS (4) Image from IOS Image from IOS (1) Image from IOS (3) Image from IOS (4)

    Kingdom Hearts III releases on PlayStation 4 and Xbox One on January 25, 2019 in Japan, and January 29, 2019 to the rest of the world. You can now watch the latest Frozen trailer, Square Enix E3 Showcase trailer, and Pirates of the Caribbean trailer!

  13. Kingdom Hearts June Merchandise Roundup; Figures, backpacks, and more!

    Welcome to KH13’s roundup for Kingdom Hearts merchandise revealed during the month of June! Pictures, links, and descriptions for each piece of new merchandise revealed during June are available below!

    KH Crew Sweater 1 KH Crew Sweater 2 KH2 Blue Mug KH Sora Tactical Backpack KH2 Logo Collar Pin KH Stud Earring Set KH Icons Backpack

    Hot Topic introduced several items this month, including a Kingdom Hearts “Heart” plus-sized crew sweater, available for $36.90. As the name suggests, the design is mainly themed around the series’ heart icon, which is prominently featured on the breast, right sleeve, and back, alongside other Kingdom Hearts symbols. The “Heart” design was previously featured by Hot Topic on a girls’ pullover hoodie for $44.90.

    A blue Kingdom Hearts mug is available for $12.90. Using the box art for Kingdom Hearts II, the mug features King Mickey and the Kingdom Hearts II logo on one side, while the other side includes Sora, Kairi, Donald, Goofy, and Roxas.

    Looking to rock Sora's style? A Kingdom Hearts tactical backpack is available for $59.90, and is directly inspired by the colors and design of Sora’s Kingdom Hearts II outfit!

    If you're looking for something more subtle, a Kingdom Hearts stud earring set is available for $10.90. It includes four different varieties of studs; Heartless emblems, Kingdom Key Ds, black faceted gems, and Mickey Mouse emblems.

    In other jewelry-related news, a Kingdom Hearts logo collar pin set is available for $12.90, featuring the Kingdom Hearts II logo as the pin design, and connected by three silver-tone chains.

    A Kingdom Hearts icons backpack is available for $34.90. Its print features an assortment of icons from the series, scattered thoroughly across the backpack's entire print.

    Lastly from Hot Topic, the store is now carrying the Kingdom Hearts Keyblade Proplica! This fan-favorite item is a full-scale Kingdom Key, featuring various lights and sounds which imitate the series’ magic spells, as well as a light in the tip of the blade which projects a keyhole! The Kingdom Key Proplica is available now for $200.90!

    Posted Image

    Bandai’s Kingdom Hearts gacha capsule Keyblade keychain set is available for pre-order at Big Bad Toy Store. A box of 12 can be pre-ordered for $119.99, and features two of each of the following Keyblades: Kingdom Key, Three Wishes, Crabclaw, Oathkeeper, Oblivion, and Ultima Weapon (KH1 version). The set is scheduled to release in September.

    Posted Image

    Big Bad Toy Store also has a Kingdom Hearts Sora-inspired rucksack available for pre-order for $44.99. This item is scheduled to release in August.

    KH Vinimates Final Form Sora Kingdom Hearts Select Space Paranoids KH Minimates Tron Light Cycle KH Vinimates Halloween Town Sora KH Vinimates Halloween Town Donald KH Vinimates Halloween Town Goofy

    From Diamond Select Toys, the new Kingdom Hearts Vinimates Final Form Sora figure is available for $10.90, exclusively at Hot Topic.

    Speaking of Diamond Select Toys, they now have many different Kingdom Hearts available for pre-order at Big Bad Toy Store!

    The Kingdom Hearts Select figure line now features a Space Paranoids set for $64.99, available in December. Its contents include Space Paranoids Sora, Space Paranoids Donald, Space Paranoids Goofy, Tron, Sark, Black Coat Mickey, a Shadow, and an Assassin.

    A Kingdom Hearts Minimates Tron light cycle deluxe set is available for pre-order for $13.99, releaseing in November. It includes Space Paranoids Sora as well as a light cycle.

    Three Kingdom Hearts Vinimates Halloween Town figures are also available for pre-order. These include Halloween Town Sora, Halloween Town Donald, and Halloween Town Goofy. Each of these figures is being sold separately for $9.99, and will be available in November.

    Which pieces of merchandise are your favorite from this month? Are there any items that you are looking to pre-order? Let us know in the comments below!

  14. PopCurated hints to new Kingdom Hearts Funko Keychains and POP! Vinyls

    According to Popcurated's tweets, Funko is going to release more Kingdom Hearts merchandise, specifically some new Keychains and POP! Vinyls Kingdom Hearts III inspired. The keychains in questions of Sora and Sora Monster Inc. will be released by the end of the year. For the POP! Vinyls of Sora, Donald and Goofy Monster form, however, there are no release date information.

    Posted ImagePosted Image

    This reinforces and almost confirms the previous rumors concerning Kingdom Hearts III Mickey, Riku, Soldier Heartless, and Vanitas and also Kingdom Hearts III versions of Sora, Donald, Goofy, and “Sora Mons” (most likely being Sora’s Monster’s Inc. form).

    Are you going to buy any of this merchandise as soon as it's available? Let us know in the comments!

  15. NEW EPISODES: Everglow's KINGDOM HEARTS TIMELINE- Kingdom Hearts and A Fragmentary Passage

    Episodes 32-34 of Everglow's KINGDOM HEARTS TIMELINEseries have been released!

    KINGDOM HEARTS TIMELINE is an episodic look at the events of the Kingdom Hearts series, compiled chronologically. Featuring important scenes and gameplay from all games, Everglow works hard towards having a "perfect road to the final chapter of the Xehanort Saga".

    The latest episodes move on from Birth By Sleep and move forward to the beginning of both the original Kingdom Hearts and the recent Kingdom Hearts 0.2 A Fragmentary Passage which are both in the same time period.

    You can view the latest episodes of KINGDOM HEARTS TIMELINE here!

  16. USgamer interviews Tetsuya Nomura on Kingdom Hearts III development, Pirates of the Caribbean, Gummi Ship system and much more

    Tetsuya Nomura, director and creator of the Kingdom Hearts saga, recently got interviewed by USgamer.neton Kingdom Hearts III development, the choosing of Pirates of the Caribbeans as a Kingdom Hearts III world, and the comeback of the Gummi Ship system. Nomura also offered some insights and personal hints on how the relationship between Square Enix and Disney went on in the previous years, just like his recent statements in the last Multiplayer.it interview. The interview is completely available, and you can read it down below:

    Kingdom Hearts 3 finally brings the Dark Seeker Saga to a close after more than 15 years. Tell me what it means to you to finally finish this story. Are you happy? Are you a little sad that it's finally coming to an end?

    Nomura: Yes. It does come to an end, but I'm not fully swayed to one emotion. I'm not really happy, I'm not really sad. Although I do feel a little sad when I think some characters will probably never appear ever again. Once I think about that, it makes me a little sad. But other than that I'm just more relieved that I was able to tell the full story.

    Pixar films feature prominently in Kingdom Hearts 3. I'm curious to know why they get more emphasis here, but not as much emphasis in, for example, Kingdom Hearts 2. Was it because the PS2 wasn't powerful enough to give you the results you wanted?

    Nomura: I've always wanted to have a Pixar world within Kingdom Hearts, it's just that Disney has always returned to me and said that it will be difficult to make it happen. I assume that there were some reasons within Disney that did not allow us to do this, but I don't know what they were. But I do think that that situation probably changed this time and that we are allowed to do it. It just so happened that we were able to negotiate with Disney and Pixar to have it in on our title this time.

    Seeing Goofy in the Monsters Inc. world, he has a very interesting design. I'm curious what were your intentions were in that regard? Can you tell me a little about that?

    Nomura: For Pixar world, the desires that [the Monsters Inc. and Toy Story teams] had for their titles were really strong. We had a lot of guidelines to abide by in terms of how they appear. Comparing the two worlds, Monster's Inc. had more guidelines that we had to follow, and were a little more clear cut in the details. The coloration, for example, or whether a character only had one eye. When we took a look at those guidelines and figured out what we had to do, we felt that Donald should look this way and then Goofy should look this way. We also had a lot of input from the Pixar team that worked on Monsters Inc. We did pretty much follow their guidelines as well as their feedback for those characters.

    The Gummi Ship is returning in Kingdom Hearts 3, which I think is interesting. I'm curious why you decided to bring it back? What you think it can add to Kingdom Hearts 3. Is it to tie it more into the previous games?

    Nomura: In Kingdom Hearts numbered titles, the Gummi Ship has always been there to travel between the worlds. Gummi Ships are part of the basics of Kingdom Hearts, and as a numbered title in the series, I thought it was necessary to have it in there to complete the package. This is something that [Hironobu Sakaguchi] told me once, which is that Final Fantasy is a title that just has everything in it.
    I wanted to bring that to Kingdom Hearts. In Kingdom Hearts there's the shooting game, there's the RPG, there's the adventure game. It has action, command battles, and everything. There's customization with Gummi Ships, and they bring with them the shooter aspect and the travel aspect. It's just a part of Kingdom Hearts. That's why I thought it was necessary to have it in the title.

    At the end of one of the Kingdom Hearts trailer, Aqua definitely has Xehanort's eyes. We think that signifies that she was corrupted by the realm of darkness since the events of Birth by Sleep. Could you elaborate on that and can you speak a little bit on what we can expect from Aqua in Kingdom Hearts 3.

    Nomura: I do know that she is a popular character among her fans. I'm sure many are shocked to see [her eyes]. People were more shocked than I expected that they would be. I can't really go into much detail about her because I will just spoil everything, but something does happen in Kingdom Hearts 3 that make her seem like how she is right now in the trailer. I think all I can say is that the player is the only one that can save her from him.

    I think it's interesting that you brought back Pirates of the Caribbean, especially since it contrasts sharply with the animated characters. Like, you have Johnny Depp, then you have all the other characters. Why did you bring back Pirates, and why did you choose Pirates Of The Caribbean 3 in particular? Is it because that game is end of the trilogy much like this one?

    Nomura: For Kingdom Hearts, it's been a while since we released on a console. Now a lot of developers are creating photorealistic games, and I think that's more mainstream nowadays. I wanted to prove Kingdom Hearts is able to do a more realistic game as well. I also was very interested to see how realistic we could get it. That's why I wanted to have some live action film-based world.
    I also thought that the matchup between a very photorealistic character and Sora, Donald, and Goofy would be very interesting to see, which is why we decided to have that world. As for why we selected The World's End, it was because of its story line.

    The second and the third movie are connected and the second movie doesn't really have an ending because it takes you to the third movie. It didn't really make sense to go with that one because it doesn't really have a clear ending with that film. We decided to go with the third film which had a clear ending. You mentioned skipping the previous generation of consoles. Was it always your intention to finish Kingdom Hearts 2, explore some side stories, look at different things, and then finally return to the final story much further down the line?

    Nomura: It's not like I had a specific order in mind. It was more like we released it in order of conception or idea. Also because it took us a long time to prepare for Kingdom Hearts 3. If you can take a look at what we have already revealed, you can tell that it is a pretty crazy title that we have created. We did have to have a lot of prep time for it. That just a bit longer than our other spin-off titles.
    Disney has changed tremendously since 2006. Obviously Marvel, Star Wars, Pixar, totally different style of animation. How your relationship with Disney and its properties evolved over the past 10 years or so in the context of Kingdom Hearts?

    Nomura: I can say that it has actually been increasingly difficult to get approvals from Disney. That's mainly because in the past Kingdom Hearts titles, the creator wasn't around anymore or the team that used to create those titles wasn't there anymore. There was just this one person that we would just have to go to and they would approve it and we'd be fine and good to go. But because we've been featuring recent titles, they still have existing teams for existing creators that are still working in Disney and still working on a certain title.
    That feedback process just has been a little bit more difficult than before. And each team would have a different set of rules and guidelines and they would say different things, or they would look at different things. It's just been a little different that how it used to be because Kingdom Hearts is a bigger title than it was before. I think that whenever we would bring our previous titles, a lot of people at Disney, and this is my assumption, but I do assume that they probably didn't know what Kingdom Hearts was. They'd go, "What's Kingdom Hearts? I have no idea." But now that it's become a bigger title, a lot more people have been involved in than before. In that sense the relationship with Disney has changed quite a bit. Emotional changes I don't really know if there has been any changes emotionally for me. But at least physically I can say those were the changes that we had with Disney.

    You mentioned that Monsters Inc. had many more guidelines than Toy Story. Was that the one that had perhaps the most guidelines or was there one that had even more?

    Nomura: Frozen had the most.

    I imagine if you want part of a level to be behind the Monsters Inc. factory, you could ask them what they think that would look like. You could ask them to try and provide some suggestions or fill in some of their vision. Whereas for Aladdin, for instance, that's not possible anymore. Being able to quiz those people. So is that also helpful in some respects?

    Nomura: Since you mention Aladdin, I'll just use Aladdin as an example. Since there isn't anyone that we could ask about adding more areas to Aladdin, it was actually easier because we could just create them on our own. But speaking of advantages, because all these films were made in CG, we weren't able to use the character models as is. But we were able to receive a lot of different assets that we could actually base references on them to create, and I think we were able do it a bit easier than we were able to do with our past titles, as well as create something with higher quality because the original title was in CG.

    Final Fantasy characters have always been a big part of Kingdom Hearts, but it was always fun to watch them interact with Disney characters in interesting ways and of course it brought together Disney fans and Square fans. But it appears Kingdom Hearts 3 won't be using Final Fantasy. I'm curious to know why you went in that direction? Is it because you wanted to focus on the core cast, because it's their final game?
    Nomura: I can't disclose too much about the Final Fantasy characters or whether or not they'll be in Kingdom Hearts 3, because I can only speak to what's been shown. But the reason you haven't been shown any Final Fantasy characters is that there are so many original characters that need to resolve their own problems and issues. And because their issues and problems are very difficult, there just hasn't been that much space to fit Final Fantasy characters so far." When you look back on the first Kingdom Hearts, Sora was still a new character, so we kind of had the Final Fantasy characters as supporting characters. But now that it's been 15 years, the original characters are more polished than they were before, so I don't think think they need the Final Fantasy characters help as much as they did before. [...] Also, when we first released Kingdom Hearts, there weren't that many other titles that brought together the Final Fantasy characters. I actually think that Kingdom Hearts may have been the first to do that. But nowadays, there are an abundance of titles that do that, so I don't see the value of having that kind of feature in the game anymore. But that doesn't mean that I'm saying that there won't be any Final Fantasy characters. Please look forward to future information.

    Kingdom Hearts III releases on PlayStation 4 and Xbox One on January 25, 2019 in Japan, and January 29, 2019 to the rest of the world. You can now watch the latest Frozen trailer, Square Enix E3 Showcase trailer, and Pirates of the Caribbean trailer!

    What do you think about Nomura's statements on Final Fantasy characters into Kingdom Hearts III? Do you think they will be likely to appear or not? Let us know in the comments!

  17. Exclusive Kingdom Hearts Symbols Ice Tray releasing September 2018

    Square Enix will be releasing a special Kingdom Hearts themed silicone ice tray featuring various iconic symbols from the series! This will release in Japan in September 2018.

    It can be pre-ordered from Milestone for 1,380 yen, as well as from AitaiKuji for $12.00.

    You can check below for further images:

    0012415 kingdom hearts square enix exclusive symbols Ice tray 0012416 kingdom hearts square enix exclusive symbols Ice tray 0012417 kingdom hearts square enix exclusive symbols Ice tray

    UPDATE [June 30, 2018]: The ice tray is now available for pre-order on the Square Enix North America Store. The tray will cost $13.99 but has a pre-order price of $12.59 and will release in September 2018.

    Thanks to @churroz for the tip!

  18. Multiplayer.it interviews Tetsuya Nomura on Kingdom Hearts III development, team, Pixar worlds announcements and new more

    Multiplayer.it, an Italian press magazine about videogames, had the chance to interview Tetsuya Nomura, director and creator of the Kingdom Hearts saga. Nomura not only gave some personal insights on the working procedures of the development team behind Kingdom Hearts III, but also some information on his personal and professional career in Square (and Square Enix). The interview also includes some observations on the lastest Kingdom Hearts III stuff released and on the E3 trailers. The interview has been fully translated by the KH13 News Team Stuff @Yoshirai, and you can check it here below:

    ——Kingdom Hearts is a series that talks about light and darkness, friendship and rivalry. But most of all, represents a journey into the hearts of its protagonists. How’s your and your team’s heart now that the development is almost over?
    Nomura: We're getting near to the end of the works, so I can't deny that it was a very busy and tense period. Even today, regardless of the E3's events, I keep receiving requests to revisionate some in-game elements. There is no break time: despite the daytime, the team keeps sending me things to check and approve, messages to answer, and feedback requests. Now that we announced the release date we absolutely need to fulfill things for that day without trespassing it. That's why everyone is doing their best pushing themselves to the limit, with the goal to both respect the timelines and the premise of creating a great game. However, at this development stage, I try to avoid giving so much feedbacks that would require many changes, because I'm convinced those would create more stress and anxiousness in the whole team. I try myself to stay as calm as possible.

    ——What is your first memory of the Disney Universe?

    Nomura: I'm not that sure, however, I think that the first time I got in touch with the Disney Universe, was with "The Little Mermaid". When I was a young boy, I lived in small countryside town, in a house where the TV only broadcasted two channels. One of those was showing The Little Mermaid: I think it was the first Disney film I ever saw, and, as you may know, it is featured in the Kingdom Hearts series.

    ——It is well known the story of how the collaboration between Square and Disney started in an elevator, during a conversation between Shinji Hashimoto and a Disney Staffer. What brought you to propose for getting in charge of that project?

    Nomura: It happened between the development of Final Fantasy VII and VIII. It was after Super Mario 64 came out, when the videogame industry was shifting from 2D sprites to the polygon graphic. When I played Super Mario 64 I was astonished by its world and by the fact that you were able to freely move among this openworld. Working to Final Fantasy, I thought that our battle system would have worked perfectly in a similar setting. So during that period I started thinking about the possibility of creating and action, but in 3D. I talked with my colleagues about my idea, but there was a problem: Mario was an icon/symbol, recognized all over the world, and to realize an as much recognizable videogame I was supposed to create one with Disney characters. When I heard that the directors of both Square and Disney were taking into consideration the possibility of doing something together, I seized the opportunity. I knew I should have, otherwise I would had no other occasions. There is no complex reasoning behind it.

    ——Did Hironobu Sakaguchi give you any advice in that period?

    Nomura: When I started working on the first Kingdom Hearts, Sakaguchi asked me for an advice. He asked what kind of videogame I was intended to create, and I told him that I wanted to realize a simple adventure, at the end of which the main character would have to defeat a witch. He told me it wasn’t a good idea, and that I had to create which also Final Fantasy fans would have loved, so it shouldn’t have been supposed to be that simple. That was the only advice he ever gave to me, and after game’s release I had no feedback from him. Before the release, he only told me: “I don’t need to play your game, because I know it will be well done and funny. You don’t need any suggestion from me”. Sakaguchi is the father of Final Fantasy, the one who built the saga. In our offices there are few who got to know him, and many of the people who today work on Final Fantasy, had no chance to collaborate with him. My generation is probably the last one which had the chance to work with Sakaguchi. Maybe I wasn’t even that sympathetic to him, and I think I was someone difficult to work with, for him. He had many students, and among everyone I was “the weird one”, but I guess I also was the one the only one who inherited his way of doing videogames. Today, although, we’re not in touch anymore, and they might have passed years since we last met.

    ——Toy Story finally arrived in Kingdom Hearts 3, but elements related to the film of Pixar were already founded in both Kingdom Hearts and Kingdom Hearts II code. Can you tell us why they weren’t inserted in those games, in the end?

    Nomura: I always wanted Toy Story in Kingdom Hearts, and I already hoped to insert a world based on it in the first chapter. For this reason, I asked our staff to create something related to Toy Story, in case we were able to get the OK from the Disney. Sadly no possibility were given to us and so the idea never entered in the development stage.

    ——Was this connected to the old divergences between Disney and Pixar?

    Nomura: We didn’t looked deeper into the motivations related to the licences. We were never given a proper explanation: they simply told us we couldn’t use that material. People thought that the idea of a Toy Story world was an end-stage thing because of the stuff found in the code. However, it is not like that: we prepared those assets just to show them to Disney, in case something could have been made, but we were soon given a no answer, without further motivations.

    ——The combat system is one of the most characterized elements of Kingdom Hearts, and any chapter introduces different innovations. How difficult was finding the right balance?

    Nomura: The combat system is something on which we work until the last development weeks, and the balance is a seriously difficult procedure. We’re there, trying to fix the game at our best. Even the demo which was available weeks ago at the launch event has been modified: after the press had the chance to try the demo, we kept testing and analyzing it. Is something we’ll keep on doing until the very end, but there’s no real correct answer on which is the best battle-system or the best balance: it’s a matter of finding a merging point between what we want to create as developers, and gamers/players wishes.

    ——In Kingdom Hearts III we are going to see new Pixar-based worlds. How do you choose the settings to insert in the game?

    Nomura: By now the series has been going on by a long time, and the fans would be annoyed by visiting the same world each time. So, in Kingdom Hearts III, despite the strictly necessary worlds in terms of lore, we tried to introduce whole new worlds. As I said before for Toy Story, I always desired to put Pixar films in Kingdom Hearts, an this was the best occasion to do so. Regarding the method that we use to select worlds to feature, the procedure is quite linear: I ask my staff to submit new world ideas, as well as related settings and contents. Afterwards, they create design documents and then they show me, so that I can choose the ones which I like the most. There would have been many other Disney and Pixar films that I would like to have in game, but considering the prefixed release date, we have to reduce the worlds to a limited number. In general, the team found easier to search for new ideas working on newer and popular films.

    ——In each Kingdom Hearts chapter, characters have unique outfits. Is there any particular process behind it?

    Nomura: For Sora’s main costume I always had pretty clear ideas on how I want him to appear. I usually arrive to the office with some clothes or accessories photos, or even I directly bring clothes which I bought, saying then to the team “i want this jacket” or “I want this part for the trousers”. Relying on those requests, the team realizes different character designs, then I might fix or directly approve them. For Kingdom Hearts 3, since Sora’s outfit frequently changes based on that specific world, I firstly create a draft about how I would like him to appear in those worlds, then I present the draft to Disney and Pixar’s art directors, acquire their feedback, I apply those and then I propose new drafts. The thing goes on until we’re satisfied.

    ——Many publishers prefer to announce their projects when the development is in an advanced stage, but games like Kingdom Hearts III and the remake of Final Fantasy VII have been revealed with huge anticipation, creating much expectations by the fans: wouldn’t you prefer to work without having fans pressure from the beginning?

    Nomura: Announcing your game to the public is always a difficult choice to take. I understand why some companies awaits longer times and I think it is a good thing for them. However, in our case we receive pressures from fans even when we don’t announce anything. They continuously ask us “are you working on this?”, “why don’t you make a new chapter for this one?”. After the announcement the situation doesn’t change, because they start asking “when will it be available?” or “when will you show a new trailer?”. People are awaiting for new information regardless the game was announced or not. It’s fantastic when we keep it secret as long as possible, but today many important projects are affected by rumors and leaks. I honestly prefer that we officially announce a game of ours despite seeing a leak or a rumor spreading online. Especially when part of the development is given to third part companies, there’s always the risk that external people spreads information and images online. And it is even worse when, during the development, a false rumor spreads online and people start believing to it, and you need to decide about confirming or denying it. Also with Final Fantasy VII remake it happened the same thing: I’m aware of the fact that we announced it very soon, but in the videogame industry the voice about us working to it was spreading already, so we decided to stop keeping it secret and so announcing it.

    ——With the new E3 trailers you shown in few days a great amount of characters and worlds. A dark version of Aqua, Riku Replica, Frozen and Port Royale worlds but also Ratatouille’s minigames. Aren’t you afraid of showing too much before the game comes out?

    Nomura: I assure you there are still a ton of surprises which awaits the fans, and I’m not only referring to the worlds we still haven’t shown. In E3 trailers, there have been some small samples concerning what players will encounter during the adventure: to be fair, we haven’t deepened any of those characters or worlds, but what we revealed is enough to shake fans imagination and curiosity. We will go in deeper details with the next announcements, while there will be things which we’ll keep secret until the end, so to leave players the possibility of discovering them by themselves. I can tell you, however, that many of the characters appeared in the previous chapters will make their return, and there are still many which we still haven’t shown. We kept secret also some characters that will leave fans mouth opened. I’m sure that many people will be even surprised by the trailers which we’re going to show in the next months compared to the ones which we have shown so far.

    Kingdom Hearts III releases on PlayStation 4 and Xbox One on January 25, 2019 in Japan, and January 29, 2019 to the rest of the world. You can now watch the latest Frozen trailer, Square Enix E3 Showcase trailer, and Pirates of the Caribbean trailer!

    What are your thoughts on Nomura's reveals on the hidden sides of his team work and their procedures? Be sure to let us know in the comments!


    Episodes 26- 31 of Everglow's KINGDOM HEARTS TIMELINE series have been released!

    KINGDOM HEARTS TIMELINE is an episodic look at the events of the Kingdom Hearts series, compiled chronologically. Featuring important scenes and gameplay from all games, Everglow works hard towards having a "perfect road to the final chapter of the Xehanort Saga".

    You can view the latest episodes of KINGDOM HEARTS TIMELINE- Birth By Sleep below:

    What do you think of KINGDOM HEARTS TIMELINE? Let us know in the comments below!

  20. Kingdom Hearts Recap videos are now avaiable on Square Enix's Japanese YouTube channel

    During yesterday, Square Enix published on their japanese YouTube channel the already announced recap videos for the entire Kingdom Hearts saga. The 5 released videos feature a narration by Chirity, which briefly explains the different chapters of the saga, using both Japanese dub and subtitles. No information about any English translations are known at the moment. These videos are each approximately 3 minutes long. However, when speaking to GNN at E3, Nomura had said these recap videos "might last several hours". You can check below for the full list of videos and the related description:

    This video shows the departure of Sora for his journey, and recaps Kingdom Hearts story

    This video shows the journey of Sora into Castle Oblivion, and recaps Kingdom Hearts Chain of Memories story

    This video shows the days of Roxas inside the Organization XIII, and recaps Kingdom Hearts 358/2 Days

    This video shows Riku's side of the story, going through the Reverse side of Kingdom Hearts Chain of Memories

    This video goes through Master Xehanorth's plan for the 13 Seeker of Darkness as well as part of Birth by Sleep and Dream Drop Distance

    A special promotional campaign will be also take place in Shinjuku. The campaign will continue from June 25th to 1st of July, on the expo area of Marunouchi Subway. You can check here for more details.

    Square Enix also announced the the release of those videos through its Twitter account. You can check below for further images released on the official Square Enix website:

    book1 book2 book3 book5 book4

    Kingdom Hearts III releases on PlayStation 4 and Xbox One on January 25, 2019 in Japan, and January 29, 2019 to the rest of the world. You can now watch the latest Frozen trailer, Square Enix E3 Showcase trailer, and Pirates of the Caribbean trailer!

  21. Analysis: Kingdom Hearts III E3 2018 Pirates of the Caribbean Trailer

    A brand new Kingdom Hearts III trailer debuted at Sony’s E3 Conference last night, and much like the others it was stuffed to the brim with brand new information! Let’s take a look.

    Our first shot from the trailer is the same as the other recent E3 ones with the quote: “The light is gathering together hearts driven by one oath, one purpose.” It previously seemed like Kingdom Hearts III was going to be using the “Don’t assume your dreams are just fantasy” quote, but the appearance of this seems to indicate these are just for the trailers.

    The first true bit of footage shows Sora, Donald and Goofy rendered in a much more realistic fashion and all sporting brand new looks. Sora looks very much like Captain Jack with a conventional pirate outfit, whilst Donald and Goofy wear shiphand uniforms complete with bandanas.

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    All three are extremely detailed, with Sora’s outfit in particular featuring lots of little touches like a crown emblem stitched into his hat and a cute gold tooth. He’s also sporting bare hands, which is extremely rare for him! Donald and Goofy both have realistic ruffles and fur, as well as realistic eyes which stands out quite nicely. It’s clear the development team is going for less of a stark contrast between character designs like it was in Kingdom Hearts II.

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    Another cute detail comes from Sora singing “Yo Ho (A Pirate’s Life For Me)” which was featured in both the Pirates of the Caribbean ride and film series. Speaking of music, the song we hear in the background is a brand new piece produced by Takeharu Ishimoto, which he later tweeted about. The track sounds very in line with both Kingdom Hearts and Pirates!

    The next scene in the trailer introduces us to the Pirates of the Caribbean cast, as well as confirming that the game will take place during the third movie, At World's End. All of the character models in the Pirate universe look absolutely amazing, especially considering they’re all live action. Tetsuya Nomura commented on this in an interview saying that they purposefully wanted to test the power of the new generation and try doing a live action movie. Mission accomplished!

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    We finally get to see some gameplay from the Pirates world and it seems to incorporate a lot of ship combat, similarly to a game like Assassin’s Creed IV Black Flag. The HUD has changed to represent the ship being controlled, with a meter showing the ships’ health and speed taking over Sora. We also get to see that situation commands will still be present when using the ship, as evidenced by the appearance of “Tidal Wave” and “Raging Cannons”, which look like upgrading versions of the regular commands, Water Wave and Cannons.

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    Another interesting aspect shown from this trailer is the enemy health bars. Both the boss and the ships that Sora fights against are shown with a huge amount of health, which implies that we’ll be playing in the Pirates world a bit later in the game.

    We now see Sora boarding the ship using Flowmotion, which is unclear if the player gets a choice to get it started. This is where we get our first look at the Pirates of the Caribbean Keyblade, which is designed after a ship wheel and with a skull keychain as well as emitting aztec coins when hitting enemies. The detail in Sora's Keyblade is best seen in his character render.

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    We then see Sora using it’s first Keyblade transformation, High Wind. We know that this Keyblade is a power form as Sora’s bandana changes colour from blue to red when using it. This transformation seems to rely on area of effect attacks and crowd control, which is especially evident when it transforms further into the Storm Flag. The power form motif is even more obvious here with the red flag. Storm Flag looks similar to High Wind, but with a bigger focus on air attacks, with Sora’s dive attack reminding me of the Jump reaction command when fighting Xaldin in Kingdom Hearts II.

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    Sora is then showing his ability to run up walls before attacking a Heartless that looks extremely reminiscent of the Powerwild Heartless found in Deep Jungle. The white sheen that appears on walls that can be run up still appears here. We then dive in (sorry) to some underwater gameplay for the first time. We see Sora spinning his Keyblade in the water to move and we also get to see some combat, which looks like it’ll utilise combos underwater, although whether or not they’re the same as the ones on solid ground isn’t very clear. We also get to see some new jellyfish Heartless, although with the return of the Powerwild Heartless they could be from Atlantica in the first game.

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    The next clip shows Sora swimming up, before a sneaky trailer cut puts him in the middle of a battle. We can tell a cut is used here as when Sora emerges from the water his Health bar changes and he loses Donald and Goofy. This battle appears to also have the goal of protecting the Black Pearl, which is now shown with a health bar of its own. Sora uses his Shotlock Flowchain to start riding a Heartless, which he then uses to get close to the boss (which also has a lot of health bars). The mix of aerial, water and land combat seems to be the theme for the Pirates world. Sora then attacks the boss when attached to him, using barrier in between attacks to protect himself. The appearance of barrier, which is typically Aqua’s protection method, might imply that Sora has encountered her, or simply learnt her technique. The gameplay section ends with Sora using his Flowmotion-like ability to ride on a rainbow road that has been created by the boss Heartless.

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    As has been the case with previous Kingdom Hearts III trailers, after the gameplay we get to see a good look at the story towards the end of the trailer. The first scene features Luxord, now a vessel for Xehanort, talking to Sora, Donald, Goofy and Jack Sparrow aboard the Black Pearl. Jack’s mention of the Pirate code is a direct reference to the second game, where he said the exact same thing about Luxord, which is a nice little callback. Luxord specifically mentions a black box, which Jack seems confused about, which tells us that it’s not just Maleficent and Pete looking for Back Cover’s Black Box. Is Luxord looking for it for his own gain or does Xehanort truly want it? We previously thought it was just Maleficent looking for the item, but it could have even bigger implications if Luxord is to be believed.

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    The next scene shows Sora, Donald and Goofy about to be attacked by the three Titans atop Mount Olympus. The fact that Sora is still in his Kingdom Hearts II outfit implies this is near the end of the visit to the world, and that this could be leading to the end boss battle. Hercules shows up just in time to join the party and help fight the Titans. We also hear Hades’ voice for the first time in English and he is indeed still voiced by James Woods.

    The next scene shows a Vic the Visitor UFO kidnapping the three Aliens in the Toy Box world, whilst Sora, Buzz and Woody cry out for them to stop. This could be leading to a boss battle of sorts, but it could also be an indication to the ‘new seven hearts’ (more on that later). Elsa is seen building her ice castle and the Rapunzel is seen dancing around in Corona’s plaza after getting her hair done in two quick scenes. Curiously we still don’t hear Rapunzel speak, which could be because the English voice work isn’t quite done yet, as she does speak in the Japanese trailer.

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    Vanitas appears in the world of Monsters, Inc and we get to hear his voice performance by Haley Joel Osment for the first time. He sounds just like he did in Birth By Sleep, which is definitely a good thing. He talks about how “the Unversed collected enough screams and sadness from those children”, which could mean that during the events of the first Monsters, Inc film, the Unversed were collecting the negative emotions that the Monster’s were producing which would be a nice way of connecting the first film to the Kingdom Hearts universe. Mike then reacts accordingly, with Carlos Alazraqui’s voice performance being heard for the first time.
    We then see Larxene again who drops one of the bigger story bombshells of the trailer. Sora accuses Larxene of following Elsa who claims “Maybe she’s one of the seven pure lights we need. The new seven hearts.”. Dream Drop Distance told us that if the seven lights can’t be gathered then the seven princesses will be gathered in their place. This shows that there are now seven new hearts, and they’re not linked to being a princess or not, just a pure-hearted individual. This could be why the green Aliens from Toy Story were abducted before, and it could be why the Organisation is after characters like Elsa and Rapunzel. This is exciting for a few reasons, but the idea of each world actually taking damage like they did in the first game certainly fits the idea of this story being dark. With the removal of Aqua as one of the seven hearts of light, it would make sense for the Organisation to be chasing the seven pure lights instead to fulfill the prophecy.

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    Ansem and Xehanort and then seen outside Twilight Town’s mansion, telling Sora to “set your heart free”, providing him with what looks like a dark portal. Is this the way that Roxas returns, through Sora unlocking the dark? We don’t get enough detail, but with Sora’s commitment to bringing Roxas back being a central theme for Kingdom Hearts III, we might just see him do it. Xigbar (with his hair going silver now) is then seen telling Sora that his reward “might be right around the corner”. Since Sora is clearly still in Olympus, he could be referring to the power-up he seemingly receives after getting his strength back, but he’s likely hinting at something much darker.

    One of the highlights of the trailer is getting to see our first look at Lea and Kairi and both of them look absolutely incredible in HD! Lea is still wearing his Organisation coat, but that’s hopefully something that’ll change later in the game. Kairi is shown in her brand new outfit that was seen previously through a Unchained X datamine, but she’s also shown here with a much shorter haircut, reminiscent of her original Kingdom Hearts look. Where in the world they are is a complete mystery, but it can be presumed they’re training still or have just finished. Nomura has also said that where they are is a location we can’t visit in the game, so it’s probably not important. Humorously, Kairi also refers to Lea as Axel again which doesn’t seem to bother him as much anymore, which might mean he’s just got used to the name. It’s a cute reference to Dream Drop Distance, even if it probably doesn’t mean much.

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    The trailer ends on one more bombshell by having Riku sat on Destiny Island talking to Riku Replica from Chain of Memories. Although he was presumed dead after the end of Chain of Memories, he’s seen here perfectly alive and well sitting on the beach. This means that Riku was almost definitely referring to him when he said, “In case the other me needs it” after leaving his broken Way to the Dawn Keyblade in the Realm of Darkness. How he’s come back to life is very uncertain, but it does make a good case for Roxas’ return too. Riku Replica is made up of data yet is clearly back here, and in a previous trailer Roxas’ data was discussed and said that it needed to be collected. This could be a big hint to how Roxas is (hopefully) brought back.

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    Another interesting detail from the trailer is that the Japanese version is labelled as "vol. 3" which is almost presenting them in a story like fashion. The Japanese trailer also shows Marluxia, and this time his eye's are yellow which indicates that he's been turned into a Xehanort Vessel too. Why this wasn't included in the first trailer is unknown, but it really shows the extent of Xehanort's plan.

    Overall this was a pretty great trailer that told us a lot of new information about Kingdom Hearts III, especially in regards to the story. Watch the newest trailer here and catch with our coverage of the E3 2018 here.

    Did you see anything that I missed? Let us know in the comments below!

  22. Nomura confirms a recap video is going to be both released this month and in Kingdom Hearts III

    During Nomura's interview at E3 2018 with GNN.com, a recap video for the previous Kingdom Hearts saga chapters has been confirmed to be both released this month and in game. You can check below the interview extract thankfully translated by @Protoplasm_png.

    Q: For players who haven't played the previous games, will it be difficult to understand the plot?

    Nomura: We already made a recap video for players who have not played the game, in order to allow them to know the general plot before playing the game. The Japanese voice recording has been finished and it's going to be released this month. Not only the video will be released on the official website, but it will be included in the game as well. Because there are many games and plot to cover, despite it's going to be a recap video, it might last for several hours.

    Q: Are there any possibilities for a chinese version/localization?

    Nomura: We are still actively discussing about the possibility of a chinese localization.

    Nomura also confirmed in a Famitsu interview that the video will also feature Chirity's narration (thanks to @keytotruth for the translations):

    Nomura: Well, there are a lot of characters and relationships. If we stopped explaining everything in the game, the story wouldn't move forward. So, we're making preparations in our official website for people who want to catch up with the lore. We're condensing all of the story into 5 "episodes" that will have Chirithy narrating the events, also to make it easier to understand. We will make it public shortly after E3 is done. After watching these movies, I hope you get the time to play the HD ReMIXes.

    What do you think about an official recap video to be released for the first time? Are you going to watch it? Don't forget that Kingdom Hearts III releases on both PlayStation 4 and Xbox One on January 25, 2019 in Japan, and January 29, 2019 to the rest of the world. You can now watch the latest Frozen trailer, Square Enix E3 Showcase trailer, and Pirates of the Caribbean trailer!

  23. Tetsuya Nomura is putting equal efforts in both Kingdom Hearts III and FFVII Remake

    Tetsuya Nomura, the game director of the Kingdom Hearts saga, recently confirmed, during an interview at the E3 with The Verge that he and the whole team are putting "equal efforts" into both Final Fantasy VII Remake and Kingdom Hearts III, as both projects are being developed in parallel.

    “We are developing [Final Fantasy VII] in parallel, and it’s not just in the early concept stages, we are actually in development"

    He precises:

    "So right now, it’s like I’ve been putting in 100 percent into Kingdom Hearts, 100 percent into Final Fantasy VII, 100 percent into Kingdom Hearts... just going back and forth, it’s just like [working on] two titles is just going to be one [after Kingdom Hearts III’s launch]. That’s pretty much how I see it"

    Concerning the release date issue that recently came out, according to Nomura the game wasn't delayed because it needed more time:

    “We were told by many people, including hardware manufacturers, sales teams, marketing teams, that it just wasn’t good timing in the year," - and when Square Enix pondered the “very tail end” of 2018, the holiday season became another possible problem - “For Kingdom Hearts III, the Western offices requested to release the game as simultaneously as possible between Japan and America, so we no longer were able to just think about Japanese issues and retail situations,”

    The company then had to factor possibilities of retailers in specific regions closing early or offering limited sales hours:

    “When we looked toward that, we were told that the best timing after all of that would be the tail end of January,” Nomura says. “We of course considered maybe speeding up the development to release earlier than we were told that it wasn’t good, but the development team said, no, we can’t do that. We could delay it, but we can’t make it any sooner. If we are to also potentially delay the release date, then we could have that extra time to work on the game a little more. It kind of just all worked together for us to decide on this date.”

    Last but not least, he says that he owes a lot to his fans, which keeps him motivated to keep on going creating:

    “I actually don’t like human relationships more than just work, so I just want to focus on work and creating things, if I don’t have to deal with human relationships. It’s actually a little bit easier for me to do than not working.” - also - “I do need fans to play my games, to be able to create it, and so fans are definitely a factor to motivate me to keep on going.”

    We want to remember you that Kingdom Hearts III is going to be released in January 25th 2019 in Japan and Worldwide in January 29th 2019. Be sure to keep following our E3 2018 coverage on our site and on all our social medias (Twitter, Facebook, Tumblr)!

  24. Kingdom Hearts III might release with only Japanese and English dubs according to IGN France

    A recent tweet from IGNFrance has claimed that Kingdom Hearts III might only contain English and Japanese dubs at launch.

    IGN France tweeted the information and later made an article about it.

    "On @JVTVofficial Florent Moreau, CEO of @SquareEnixFR confirms the absence of VF voice for Kingdom Hearts 3. There will be VOST English / Japanese only."

    The information comes from Florent Moreau, CEO of Square Enix France but isn't confirmed yet.

    Previously Memo Aponte Mille, the voice actor for Hiro Hamada in the Spanish dub of Big Hero 6, had recently published a video on his Instagram teasing his involvement in dubbing a role for an upcoming new game along with co-star Alan Prieto, who voiced Baymax. It can't be yet confirmed that this is Kingdom Hearts III.

    A petition exists that hopes to add more language options to Kingdom Hearts III which we've previously reported on and participated in.

    Are you disappointed at the potential lack of language options in Kingdom Hearts III? Let us know in the comments below!

    Kingdom Hearts III releases on PlayStation 4 and Xbox One on January 25, 2019 in Japan, and January 29, 2019 to the rest of the world. You can now watch the latest Frozen trailer, Square Enix E3 Showcase trailer, and Pirates of the Caribbean trailer!

    Follow our coverage of Kingdom Hearts III at E3 2018, and keep an eye on our Twitter for live updates!

  25. Nomura says Kingdom Hearts doesn't need as much from Final Fantasy characters as it did before

    An interview between Tetsuya Nomura and USGamer has provided an update as to why we haven't seen any Final Fantasy characters in Kingdom Hearts III.

    The interviewer asked Tetsuya Nomura what he had to say about the lack of Final Fantasy characters in the recent trailers for Kingdom Hearts III.

    "I can't disclose too much about the Final Fantasy characters or whether or not they'll be in Kingdom Hearts 3, because I can only speak to what's been shown. But the reason you haven't been shown any Final Fantasy characters is that there are so many original characters that need to resolve their own problems and issues. And because their issues and problems are very difficult, there just hasn't been that much space to fit Final Fantasy characters so far.

    This seems to imply that the final chapter of the Xehanort saga will indeed be focusing on the original Kingdom Hearts characters, rather than the supporting ones. Nomura also talked about the place of Final Fantasy characters in the series.

    "When you look back on the first Kingdom Hearts, Sora was still a new character, so we kind of had the Final Fantasy characters as supporting characters. But now that it's been 15 years, the original characters are more polished than they were before, so I don't think they need the Final Fantasy characters help as much as they did before.

    Also, when we first released Kingdom Hearts, there weren't that many other titles that brought together the Final Fantasy characters. I actually think that Kingdom Hearts may have been the first to do that. But nowadays, there are an abundance of titles that do that, so I don't see the value of having that kind of feature in the game anymore. But that doesn't mean that I'm saying that there won't be any Final Fantasy characters. Please look forward to future information."

    Similar information was revealed in an interview between Nomura and GameInformer earlier this week which we also covered.

    What do you think about Kingdom Hearts III having less Final Fantasy characters? Let us know in the comments below.

    Kingdom Hearts III releases on PlayStation 4 and Xbox One on January 25, 2019 in Japan, and January 29, 2019 to the rest of the world. You can now watch the latest Frozen trailer, Square Enix E3 Showcase trailer, and Pirates of the Caribbean trailer!

    Follow our coverage of Kingdom Hearts III at E3 2018, and keep an eye on our Twitter for live updates!