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  1. A Guide to Understanding Kingdom Hearts HD 2.8 Final Chapter Prologue's role in the Kingdom Hearts series

    With the announcement of Kingdom Hearts HD 2.8 Final Chapter Prologue coming in 2016, it's time to go make sense of all of the announcement details along with the 3 titles within the collection. For those of you who don't know, Kingdom Hearts HD 2.8 Final Chapter Prologue is a collection containing Kingdom Hearts Dream Drop Distance HD, Kingdom Hearts χ Back Cover (cinematics), and Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage-. If you aren't familiar with the entire Kingdom Hearts series, here are the descriptions for the 3 main titles contained in the collection with it's history and stance in the Kingdom Hearts series.

    Posted Image


    Kingdom Hearts Dream Drop Distance HD:

    :

    Kingdom Hearts Dream Drop Distance HD is an HD remaster of the original title, Kingdom Hearts 3D: Dream Drop Distance. Kingdom Hearts 3D: Dream Drop Distance was originally released on the Nintendo 3DS in 2012 and was the only major game within the Kingdom Hearts series that was not included in either Kingdom Hearts HD 1.5 ReMIX or Kingdom Hearts HD 2.5 ReMIX for the PlayStation 3. However, Kingdom Hearts 3D: Dream Drop Distance is being remastered in HD on the PlayStation 4 as Kingdom Hearts Dream Drop Distance HD within the Kingdom Hearts HD 2.8 Final Chapter Prologue collection. The original story of Kingdom Hearts 3D: Dream Drop Distance takes place after the events of Kingdom Hearts Re:Coded, where Sora and Riku are summoned to take the Mark of Mastery exam, which determines who becomes the next Keyblade master. Sora and Riku are both tasked to dive into sleeping worlds and wake them from slumber, however Master Xehanort has other plans for the two as they are taking their exams.

    Posted Image


    Kingdom Hearts χ Back Cover:


    The next title in the Kingdom Hearts HD 2.8 Final Chapter Prologue collection is Kingdom Hearts χ Back Cover. Kingdom Hearts χ Back Cover is a cinematic movie in which explains the story of the original title, Kingdom Hearts χ[chi] and Kingdom Hearts Unchained χ. The cinematic movie will go into detail about the foretellers and the book of prophecies. Kingdom Hearts χ[chi] was originally released in 2013 on PC as a browser game, exclusively available to Japan. However a port for Kingdom Hearts χ[chi], which is titled Kingdom Hearts Unchained χ will allow everyone to experience the story of the original Kingdom Hearts χ[chi] on mobile devices such as tablets and smartphones. The story follows 5 foretellers who are sanctioned under a union, forming 5 total unions. Among the foretellers is a traitor, which has not yet been revealed. However, many have theorized who the traitor is.


    Posted Image


    Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage-:


    The third and final title in the Kingdom Hearts HD 2.8 Final Chapter Prologue collection is Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage-. In the original title, Kingdom Hearts Birth by Sleep: Final Mix, there was a secret ending within the sercret episode of the game that stated a continuation of the story will be developed. Many interviews in 2011 discussed the title, which was named Kingdom Hearts Birth by Sleep -Volume Two-. It was apparent that the project was put off, however has returned as Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage-. Reasons for why Kingdom Hearts Birth by Sleep -Volume Two- was put off and why the title was changed is currently unknown. Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage- follows the events of Kingdom Hearts Birth by Sleep and continues the story on as Master Aqua. Also tied in is the events after Kingdom Hearts 3D: Dream Drop Distance in which King Mickey reveals he has some secrets to confess to Sora. According to the screenshot contained in the Kingdom Hearts HD 2.8 Final Chapter Prologue trailer, it seems apparent that the title is using the same engine as Kingdom Hearts III. Square Enix has also confirmed that Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage- will contribute towards the story for Kingdom Hearts III, which is the end of the Xehanort saga.

    For those that don't know, Kingdom Hearts HD 2.8 Final Chapter Prologue is the third HD collection in the Kingdom Hearts series, following Kingdom Hearts HD 1.5 ReMIX and Kingdom Hearts HD 2.5 ReMIX. Kingdom Hearts HD 1.5 ReMIX contains the original titles of Kingdom Hearts, Kingdom Hearts Re: Chain of Memories, and Kingdom Hearts 358/2 Days (HD Cinematics) all remastered in HD. Kingdom Hearts HD 2.5 ReMIX contains the original titles of Kingdom Hearts II, Kingdom Hearts Birth by Sleep, and Kingdom Hearts Re:Coded (HD Cinematics) all remastered in HD.

    What are your thoughts on Kingdom Hearts HD 2.8 Final Chapter Prologue? Do you think this will be the biggest HD collection yet? Let us know in the comments below or post on our Kingdom Hearts HD 2.8 Final Chapter Prologue forums!

    • Sep 18 2015 10:16 PM
    • by Jake
  2. Kingdom Hearts Unchained χ confirmed for release outside of Japan & NA via Australian Classification Board rating

    The Australian Classification Board has rated Kingdom Hearts Unchained χ "G", for everyone. This rating, which appeared on the online database on September 3, 2015, is the first indication that Kingdom Hearts Unchained χ will be releasing outside of Japan and North America. An Australian release is now all but confirmed, and with that we can also assume a European release. However, it is still unclear if the game will be localised into other European languages.

    Thanks to KHInsider for the tip, you can see a screenshot of the game's Australian rating information below:

    Posted Image

    • Sep 15 2015 02:06 AM
    • by Sora96
  3. Kingdom Hearts Unchained χ is developed by Success Corporation & Square Enix Business Division 3

    In the credits for Kingdom Hearts Unchained χ, found under settings we have noticed Success Corporation, the developers of Kingdom Hearts χ[chi] were one again contracted by Square Enix to co-develop Kingdom Hearts Unchained χ for iOS & Android. However, unlike Kingdom Hearts χ[chi] which was handled by Square Enix's Business Division 11, Square Enix's Business Division 3 were working on this title.

    Business Division 3 is of course the Business Division where the Kingdom Hearts team is hard at work on Kingdom Hearts III. Square Enix also has two other titles in development in BD3 with the 25th anniversary title for SaGa and World of Final Fantasy. Don't be confused though, these are different teams. Shinji Hashimoto is the corporate executive of Business Division 3.


    Posted Image

    • Sep 07 2015 02:28 AM
    • by Sora96
  4. [Updated] Story update on Kingdom Hearts χ[chi] + Linking avatars from Kingdom Hearts χ[chi] to Unchained χ

    During the last maintenance period on August 20th, it was revealed that a new story update would be implemented within Kingdom Hearts χ[chi]. As of the maintenance period on September 3rd, the story was indeed updated on Kingdom Hearts χ[chi]. As you go to Daybreak Town you will encounter a new scene in the game between Ephemera and one of the foretellers. Interestingly enough, it seems that the foreteller for Vulpes' name was revealed within the story update. The name appears to be "Ava". Along with the name "Ava" being revealed, a cutscene within the game shows Ephemera disappearing in the form of dandelions within your player's dream.

    In the maintenance period, information on linking avatars from Kingdom Hearts χ[chi] to Kingdom Hearts Unchained χ was also given. Some notes on avatar linking is only one Kingdom Hearts χ[chi] and Kingdom Hearts Unchained χ account per avatar linking. You can check out translations of the story update recorded by KH13 Archives Team member, Everglow. Translations provided by HikariM, soraspromise, and Aru Akise.


    You may view images from the maintenance update below.

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    • Sep 21 2015 11:24 PM
    • by Jake
  5. Tetsuya Nomura describes the types and amounts of quests found in Kingdom Hearts Unchained χ

    A new development communication has been posted to the Square Enix Bridge website by Kingdom Hearts series director, Tetsuya Nomura. This communication goes into detail about the types and number of quests you will see in Kingdom Hearts Unchained χ, the updates they plan to make monthly, and how the story may tie into future of the Kingdom Hearts series.

    Translations can be found below, thanks to goldpanner!:

    KINGDOM HEARTS Unchained χ


    -A Message From The Director-

    A new Kingdom Hearts has finally begun.
    An event that has been spoken of many times so far: the Keyblade War.
    Players can personally experience the story leading up to it as a character in the world of KH by becoming a Keyblade Wielder in Kingdom Hearts χ[chi] for PC browsers, which is currently in-service, and now in Kingdom Hearts Unchained χ.
    First, so that you may grow as a Keyblade Wielder, we have prepared 200 main quests for you.
    These main quests are added every month, so please continuing to clear them and come closer to the truth about the Keyblade War.
    In the preceding Kingdom Hearts χ[chi], this month we will approach a development story-wise.
    We will approach that development in Kingdom Hearts Unchained χ too anyway, but I think you will come even closer to the truth when the two χ's overlap.
    Also, influencing the world of χ are new characters such as the Foretellers, Chirithy and Ephemera. Exactly how will they exist in the main KH series after this? This too is why I think experiencing the world of χ for yourself will allow you to enjoy the KH series even more.
    We have plans to add various content in the future in order for you to enjoy a rich in variety, KH-esque game, so I hope that you will stay with us for a long journey.
    The latest information is currently being announced as necessary by the people managing the official twitter. They are not answering questions, but I do recommend following them. I also appear there to give informal content, on the rare occasion.

    Kingdom Hearts Series Director Tetsuya Nomura

    -About Future Updates-

    [About New Main Quests]
    Regarding main quests, we plan to add 50 stages each month until around Jan 2016.
    Even on weeks that a new main quest isn't added, we will aimi to update with things each week for everyone to enjoy, such as additional incredibly challenging event quests.
    [About Content That Will Be Renewed Each Month]
    The Coliseum and Raid Bosses will be renewed into new seasons at the start of each month.

    Each new season will see some adjustments when it begins, so that you may push yourselves to aim higher each month and feel the joy of working together.

    [Other]
    We still can't give details, but we are planning to add a very large function once it becomes necessary for added stages. Also, we plan to add events and avatar items that match with the season of the year.
    Other than that, we aim to improve the quality of the game by adding highly-requested improved functions and features that are even more useful.
    We look forward to your continued support of Kingdom Hearts Unchained χ.

  6. Services for Kingdom Hearts Unchained χ now online in Japan

    Services for Kingdom Hearts Unchained χ are now officially online for both iOS & Android devices in Japan on the Japanese Google Play Store & Apple App Store. In order to play Kingdom Hearts Unchained χ you are required to go through some steps to get passed the region lock. You can view official guides here on KH13 on how to get passed the region lock and successfully download the game. Below are linked guide articles for both Android & iOS respectively.

    Android Guide


    iOS Guide


    Along with the services being pushed online, Tetsuya Nomura has shared another drawing piece which shows a drawing of Kingdom Hearts III Sora and Chirithy. You can view the drawing below.

    Posted Image


    Have you downloaded Kingdom Hearts Unchained χ on your Android/iOS device(s)? Let us know in the comments below!

    • Sep 03 2015 12:33 AM
    • by Jake
  7. How to install Kingdom Hearts Unchained χ on your iOS device if you live outside of Japan

    Kingdom Hearts Unchained χ is now released in Japan! Although the game is region locked, we have found a way around the region lock so you can get the game on both iOS and Android devices. Below you will find the steps required to take in order to get the game on an iOS device.

    • Open the "App Store" and scroll down to the bottom of the "Featured" page, and then click your "Apple ID" and click "View Apple ID."
    • Click "Country/Region" and then "Change Country or Region." From here scroll down to the bottom of the list, click the option that says "日本" and hit next.
    • Agree with the "Terms and Conditions" and then click cancel in the top left.
    • Click on your Apple ID again, and select "Sign Out".
    • Find the app in the "Search" tab or click here .
    • Click "Get" and then it will ask you to sign in. Click the "Create New Apple ID" option and choose to register with a new e-mail address that is not attached to any Apple accounts yet.
    • When it asks for you to fill out info you need to be sure to have "None" checked in payment options. The rest of the information can be whatever you wish except for the "Postal Code." This needs to be an official code and we used "1010047." Your phone number can be your own, as well.
    • Agree with everything and finish the account setup. Now you should be able to enter your passcode and start installing the game!

    Enjoy!

  8. How to install Kingdom Hearts Unchained χ on your Android device if you live outside of Japan

    Kingdom Hearts Unchained χ has finally released in Japan for Android, and is available to see on the Google Play Store. Unfortunately however, this listing is region locked and you won't be able to download the new game this way unless you live in Japan. Not to worry, though – here are some instructions for those of you outside of Japan!

    • Enable installing APKs (Android app install files) from outside of the Google Play Store. To do this, go to the "Settings" app, scroll down to "Security", and tick "Unknown sources". Click OK on the popup alert.
    • On your Android device, go to http://www.apkpure.c...ee-apk-download, and in the text field input com.square_enix.android_googleplay.khuxjp
    • The APK file should now download! When the download is complete, open the file and click "Install". After this installs, you are done!

    Enjoy!

  9. Kingdom Hearts Unchained χ app icon revealed, app will take up nearly 800 MB

    Square Enix has revealed the app icon for Kingdom Hearts Unchained χ. It shows King Mickey and the playable character. They have also revealed the app will take up nearly 800 MB on your device. You can view the icon below.

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    • Sep 02 2015 05:22 AM
    • by Sora96
  10. Kingdom Hearts Unchained χ now available in Japan for iOS & Android

    Kingdom Hearts Unchained χ is now available to download in Japan via the Apple App Store and Google Play Store for iOS & Android devices respectively.

    You can view the app listings on both stores with the links below, with system requirements provided. Unfortunately, most users will be locked out of downloading the app from the stores directly, as the app is restricted to Japan-only. However, there are ways to get around this and you can check out our iOS guide and Android guide for installing the game outside of Japan.

    iOS

    KINGDOM HEARTS Unchained χ

    Requirements: iOS 7.0 or later
    Initial app size: 55.7 MB
    Current version: 1.0.2

    App includes iPhone, iPad and iPod touch support. The app has been optimized for iPhone 5, iPhone 6 and iPhone 6 Plus.


    Android

    KINGDOM HEARTS Unchained χ (com.square_enix.android_googleplay.khuxjp)

    Requirements: Android 4.0 and up
    Initial app size: 47MB
    Current version: 1.0.2


    Additionally, Tetsuya Nomura, the director of the Kingdom Hearts series has released a sketch to celebrate the launch of Kingdom Hearts Unchained χ. It features Ephemera and Chirithy. You can view it below.

    CN6ELKAU8AAaISC


    Lastly, here are the title screen opening movie and the tutorial opening movie for Kingdom Hearts Unchained χ:



    Kingdom Hearts Unchained χ is a port of the Japan exclusive web browser game, Kingdom Hearts χ[chi] for iOS & Android devices. It is a free-to-play app with optional in-app-purchases. It has been confirmed for a release in North America, unfortunately there has been no announcement at this time of when it will release in English or other languages.

    • Sep 03 2015 01:12 AM
    • by Sora96
  11. Kingdom Hearts Unchained χ releasing September 3 in Japan

    Square Enix has announced Kingdom Hearts Unchained χ will be released in Japan via the Apple App Store & Google Play Store for iOS & Android devices respectively on September 3, 2015 at 12PM JST. That's September 2 at 8PM PST and 11PM EST. It will be available for download from 12AM JST for iOS & Android devices on the same day but the service will not commence until 12PM JST, 12 hours later.

    Kingdom Hearts Unchained χ is a port of the Japan exclusive web browser game, Kingdom Hearts χ[chi] for iOS & Android devices. It is a free-to-play app with optional in-app-purchases. It has been confirmed for a release in North America.

    • Sep 01 2015 06:54 AM
    • by Sora96
  12. Kingdom Hearts Unchained χ to be featured at Tokyo Game Show 2015

    Square Enix has announced their line-up for Tokyo Game Show 2015, and among them is the upcoming iOS & Android title, Kingdom Hearts Unchained χ. The title will have some form of video available, most likely a launch trailer. It is currently unknown if it will be playable but it would be likely with the game scheduled to be released this month. Kingdom Hearts III is not among the line-up however.

    • Sep 01 2015 02:02 AM
    • by Sora96
  13. Kingdom Hearts Unchained χ played on iPhone 4S in new video

    Square Enix has posted a new video on their official Twitter page for Kingdom Hearts Unchained χ which shows Kingdom Hearts Unchained χ running smoothly on an iPhone 4S. The iPhone 4S is a pretty old phone, having been originally released in October 2011 which is a very good sign for those with old iOS & Android smartphones and tablets hoping to play the game. You can view the video below.

    • Aug 28 2015 06:02 AM
    • by Sora96
  14. New videos of Kingdom Hearts Unchained χ gameplay mechanics released

    Square Enix has uploaded several new promotional videos to the Japanese Kingdom Hearts Unchained χ website, showcasing the new gameplay system of Kingdom Hearts Unchained χ. These clips take place in a variety of different worlds and show off the core mechanics of the games, such as conversations, medals, raid boss battles, and touch screen functions. All the gameplay videos can be watched below:




    The game is scheduled to be released next week in Japan for iOS & Android devices for free with optional in-app-purchases. Will you be playing the Japanese release of KHUχ?

  15. Kingdom Hearts Unchained χ may release in Japan next week

    The official press release Twitter account for Kingdom Hearts Unchained χ, run by series director Tetsuya Nomura, has revealed that the game may release next week in Japan. Thanks goes to misomilk from Tumblr for the translation!

    And so, a message from the KHUχ team. Today, we safely passed our Platformer tests. If things keep going favorably, we might be able to release the app next week! For those who haven't pre-reg'd (pre-registered), please do so soon so you can get your hands on some wallpapers!


    There you have it! Assuming the final tests go well, those in Japan may be playing Kingdom Hearts Unchained χ next week. An actual date has not been set, but we will be sure to report when an actual release date is announced. What do you suppose this news means for the eventual North American release? Let us know in the comments!

  16. New screenshots of Kingdom Hearts Unchained χ posted on the official Disney Games Japan website

    On the official Disney Games Japan website, new screenshots of Kingdom Hearts Unchained χ were posted and shared. As the game is reaching the final stages of development and being prepared to release in September, more and more screenshots are shared to show it's current progress in development. Along with the new screenshots shared on the official Disney Games Japan website, the official Twitter account for Kingdom Hearts Unchained χ, @KHUX_PR, have also shared new screenshots. You can view them below thanks to @bKvEBVAvUq for the tip.

    01 02 03 04 khux Pr CMPYffaUEAASOfB CMQsNbWUkAAMNnt CMSj3hmUsAAa1qH CMSmmPwVAAABu56 CMSqah0UwAAILWh CMSyI9kUYAAjbgc CMSv3utVAAA1v B CMXYEqiUwAAJ Yi CMXQDBQUkAQex O CMXL7XFUwAAq1P5 CMuiesxUkAA6vp4 CM0NNZtVEAAlMdO CM0mPTWUAAAFoE7 CM0mPXEVAAAObGQ CM0pVcIUsAE6RWG CM0pVcDVAAAdnfr CM0wL7eUkAA4Miv CM IV HUcAAB Bj CM iWEHUkAAUgKk CM mPqSUwAAXnQr CM o6hIU8AA0IXH CM o6jMUYAAvLHs CM sc4VUEAEwfAm CM sc0mUEAAIE6F CM uzYcVEAACo7I KHUXNEW KHUXNEW2 KHUXNEW3 KHUXNEW4 KHUXNEW5 KHUXNEW7 KHUXNEW6 KHUXNEW9 KHUXNEW8 KHUXNEW10 CN6ELKAU8AAaISC CN8oP5gUwAIRB50 Screen Shot 2015 11 26 At 14.39.49 Screen Shot 2015 12 10 At 13.34.17 Screen Shot 2015 12 10 At 13.52.08 Screen Shot 2016 01 14 At 12.38.00 Screen Shot 2016 02 04 At 14.28.25


    1439977828884 1439977828884 (1) 1439977828884 (2) 1439977828884 (3)

    • Aug 21 2015 06:05 AM
    • by Jake
  17. Kingdom Hearts Unchained χ featured in Famitsu Weekly; New screenshots + discussion of game mechanics

    Within the latest issue of Famitsu Weekly, the upcoming iOS & Android title, Kingdom Hearts Unchained χ was featured. In the recent issue of Famitsu Weekly they discuss more on the game mechanics and how the game will work in terms of the battle system, and strengthening your player in the game. Below you can view screenshots of Kingdom Hearts Unchained χ in Famitsu Weekly thanks to @RedMakuzawa for the tip. You can read translations of the Famitsu Weekly scan below thanks to goldpanner.

    Presenting the first title in the Kingdom Hearts (hereon KH) series developed for smartphone, to begin service in September!

    Kingdom Hearts Unchained X

    *Screens are from a work in progress.

    See the history that led up to the very first event in the timeline of the KH series, the 'Keyblade War', in Kingdom Hearts Unchained X. Service is planned to begin in September and is currently accepting pre-registrations, so we will tell you about the basic gameplay and the flow of the game, as well as new information our writer has ascertained from an actual play!

    > FIRST CREATE YOUR OWN PLAYER

    [Pre-registration information is on the official site! http://www.square-en....jp/kingdom/uc]

    > When you start a game, you create an avatar and select the Union you will align with. It's possible to change it after that, but to switch Unions you need jewels (=in-game currency).

    PREPARE FOR YOUR ADVENTURE IN DAYBREAK TOWN

    Daybreak town serves as the home base for the Keyblade Wielders such as the player. Here you can customise your Keyblade, check the rankings, get medals at the shop, and speak with party members. Align yourself with huge parties of up to 30 people and you can work together to face the giant Raid Bosses. You should join parties that match your own play style.

    > Party guidelines on things such as frequency of play etc. vary. It's okay to create your own party and recruit members, and it's also ok to to look at recruitments and participate in them.

    YOU CAN EXCHANGE INFO WITH PARTY MEMBERS IN A CHAT

    > You can exchange information with your party members in a chat, where you can also use stickers such as
    these.

    > There's also a feature called the 'Avatar Board', where you can gain avatar abilities and outfits using the avatar coins you obtain from clearing stages etc.

    [GAMA DATA: Kingdom Hearts Unchained X (Key) | Maker: Square Enix | Service to run: Estimated to begin September | Price: Free to play (in-app purchases) | Genre: RPG | Cero: ---- | Creators: Director Tetsuya Nomura, Producer Hironori Okayama]

    GO ALONG STRENGTHENING YOUR KEYBLADE AND MEDALS

    As mentioned, battles are fought using the medals you have set to your Keyblade. Medals have set statuses such as rare abilities, type affinities, cost, abilities, and skills, and you can raise their rarity by putting special medals into them after maximising their levels through synthesis. You should nurture your favourite medals and use them for a long time.

    > Raise the rarity of a medal and the properties will change, of course, and its appearance may also change.

    > The level of a medal can be raised by synthesising it with other medals. Munny (money) is also necessary for synthesis and evolution.

    NURTURE MEDALS WITH AN UNDERSTANDING OF THEIR INDIVIDUALITY

    KEYBLADES ALSO CHANGE APPEARANCE WHEN STRENGTHENED

    > Strengthen your Keyblade with the materials obtained as rewards from quests. Pass certain levels to unlock more slots to put your medals in.

    EXHILARATING BATTLES WITH SIMPLE CONTROLS

    > In battles, tap to perform a single attack with the Keyblade, and flick to execute an area attack. You can also utilise strong abilities held by medals.

    QUESTS YOU CAN PLAY SMOOTHLY AND QUICKLY

    Progress through the game by clearing quests. Each quest is cleared by defeating a set target enemy. They all only take a short amount of time to do, and being able to pick it up and play in any small moment of free time is nice. Also, each quest has three set challenges, and if you fulfil them you will receive a reward. This is something extra to enjoy that extends playability.

    > Your avatar moves to where you touch on the screen. When your avatar touches a glowing point, you can get material items that correspond to the place.

    EXPLORE EVERY NOOK AND CRANNY OF THE STAGE

    > Choose the quest you want to try from from the lineup at the bottom of the screen. You can see the content of the challenges and the affinities of the target enemy, so you should prepare accordingly each time.

    CLEAR TO GET REWARDS!

    > You will receive the challenge rewards when you clear the quest. You may also obtain titles.

    MAKE YOUR WAY THROUGH QUESTS AND RAID BOSSES APPEAR

    > Raid Bosses appear suddenly and interrupt your progression through the quest. You won't be able to continue the quest until it is defeated or until it disappears after a certain amount of time!

    > There are many merits in defeating them. Work together with your party members and aim to defeat it!

    [Impressions you didn't ask for: smooth and stress-free! | What surprised me during my play was the overall smoothness, you don't even feel load times. The battles are turn-based with an eye on action, and there's also an element of strategising in deliberately arranging attacks to aim for 'one turn finishes' where you defeat the enemy in one turn. HP fully regenerates after each battle, so you don't have to bother with healing. It's very well thought out!]

    screenshot1 screenshot2 screenshot3 screenshot4 screenshot5 screenshot6 screenshot7 screenshot8 screenshot9 screenshot12 screenshot13 screenshot14 screenshot15

    • Aug 21 2015 11:08 PM
    • by Jake
  18. Character customisation details revealed for Kingdom Hearts Unchained χ, players can change gender & appearance at any time, + new screenshots

    Tetsuya Nomura, the director of the Kingdom Hearts series, has announced some new character customisation details for Kingdom Hearts Unchained χ via the game's official Twitter account. The player will have the ability to change their face, hair color, outfits and gender at any given time within the game, rather than just at the start of the game as in Kingdom Hearts χ[chi]. Other details were revealed, including that the game is in its last stage of fine-tuning before services are commenced.

    You can read full translations of each tweet below thanks to goldpanner and KH13 Kingdom Hearts χ Team member Aru Akise.

    Tweet 26: The truth is that yesterday, I forgot to override the on button because I was in a hurry. So what was left had low probability and losing 20 skills left me in shock. Certainly everyone will not make my mistake, so please excuse my error.

    Tweet 27: This original world is Daybreak Town, its distinct structure of little staircases and streets and many highs and lows make it very pleasing to me. Those thoughts aside, especially in times of battle, it is wise to use auto-attack. It is convenient at times for an easy victory.

    Tweet 28: Aside from publicity, what’s behind the introduction? After speaking about the place and what event scene to talk about, because it was a moving picture we decided to introduce the event scene at another time. This photo is my favorite one from what I took this morning.

    Tweet 29: A little while ago, because of the staff got angry, I laughed and tried to fix the situation. Event scenes are animations organized in a certain way, there are two different types of conversations that can happen during events. 2 before [auto-attack] there was an error. Excuse me.

    Tweet 30: The story focuses on 5 foretellers, who each organize their own unions to collect light (lux) in an attempt to change the future from ruins. There is a lot of mystery surrounding the tale that began in KHχ, but KHUχ will be a fresh start that brings everything together and further develops it.




    Spoiler


    New screenshots were also released along with these tweets, and these can be seen below.

    01 02 03 04 khux Pr CMPYffaUEAASOfB CMQsNbWUkAAMNnt CMSj3hmUsAAa1qH CMSmmPwVAAABu56 CMSqah0UwAAILWh CMSyI9kUYAAjbgc CMSv3utVAAA1v B CMXYEqiUwAAJ Yi CMXQDBQUkAQex O CMXL7XFUwAAq1P5 CMuiesxUkAA6vp4 CM0NNZtVEAAlMdO CM0mPTWUAAAFoE7 CM0mPXEVAAAObGQ CM0pVcIUsAE6RWG CM0pVcDVAAAdnfr CM0wL7eUkAA4Miv CM IV HUcAAB Bj CM iWEHUkAAUgKk CM mPqSUwAAXnQr CM o6hIU8AA0IXH CM o6jMUYAAvLHs CM sc4VUEAEwfAm CM sc0mUEAAIE6F CM uzYcVEAACo7I KHUXNEW KHUXNEW2 KHUXNEW3 KHUXNEW4 KHUXNEW5 KHUXNEW7 KHUXNEW6 KHUXNEW9 KHUXNEW8 KHUXNEW10 CN6ELKAU8AAaISC CN8oP5gUwAIRB50 Screen Shot 2015 11 26 At 14.39.49 Screen Shot 2015 12 10 At 13.34.17 Screen Shot 2015 12 10 At 13.52.08 Screen Shot 2016 01 14 At 12.38.00 Screen Shot 2016 02 04 At 14.28.25

    • Aug 25 2015 10:26 PM
    • by Jake
  19. Pre-registration for Kingdom Hearts Unchained χ in Japan now open, releasing in September for Japan

    Pre-registration for the upcoming iOS & Android game, Kingdom Hearts Unchained χ is now open for Japan. Those who pre-register will be treated to some special smartphone wallpapers featuring artwork of the game. Kingdom Hearts Unchained χ will launch during September 2015 for Japan. Along with the announcement of opening pre-registrations, an official Twitter account was created for Kingdom Hearts Unchained χ via @KHUX_PR.

    You can view all the smartphone wallpapers below.

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    Additionally, some new images concerning the game were also released, you can view them below.

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    • Aug 06 2015 08:32 AM
    • by Sora96
  20. Famitsu Weekly details medals & Keyblade upgrading system in Kingdom Hearts Unchained χ

    In the latest issue of Famitsu Weekly, the upcoming iOS and Android title, Kingdom Hearts Unchained χ was featured. Within the issue of Famitsu Weekly, details were given about the upcoming title such as it's medals system and the Keyblade upgrade system. As you play through Kingdom Hearts Unchained χ you can make your character stronger by strengthening your medals abilities and upgrading your Keyblade. In the issue they also explain how the controls in the game are optimized for smartphones and other mobile devices as well as going into detail about Kingdom Hearts χ[chi]'s 2nd anniversary, in which the game was originally released in July 2013. You can view a translation of the Famitsu Weekly scan below thanks to goldpanner as well as screenshots within the scan.

    The world of Kingdom Hearts (hereon KH) expands onto smartphones.
    Kingdom Hearts Unchained χ

    Kingdom Hearts Unchained χ is a title that allows you to experience the 'Keyblade War' mentioned in-game in the KH series. As the wielder of the Keyblade, a key-shaped sword, the player goes around the worlds. The controls have been optimised for smartphones, and the battles that allow you to feel exhilarated in a short time are also attractive. The Keyblade can be strengthened, and the user-friendliness can be improved depending on customisation. In this issue, we'd like to explain the setup behind that.

    Become stronger along with your Keyblade!

    Keyblades have several slots open. The setup involves filling them with medals to open the possibility to use attacks and strong abilities. Also, strengthen the Keyblade and you will gain benefits that connect to your fighting power, such as increasing the number of slots. You can't skip this element of gameplay if you want to overcome battles.

    Unleash the medal abilities in battle!
    In the battles in this title, you can unleash the techniques of the medals on your Keyblade one after another simply by tapping or holding the screen. Fulfil the requirements, and by holding and flicking the medal in the bottom left of the screen, you can set off powerful abilities such as the ones shown here. If you use a technique with an attribute that is effective against the enemy's attribute there will be even more of an impact.

    Kingdom Hearts χ browser version service reaches second year anniversary!

    KHχ is the PC browser game that serves as the base for KH Unchained χ. As the predecessor of KH Unchained χ, it has been in service since July 2013. In KHχ there is currently a campaign to commemorate the second year anniversary of the service having begun, and various events are underway. If you haven't played it before, how about taking this as your opportunity to try it out?


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    • Jul 25 2015 09:58 PM
    • by Jake
  21. Kingdom Hearts Unchained χ to appear in next Famitsu Weekly, new screenshots & information to be released

    Kingdom Hearts Unchained χ, the iOS & Android port of Kingdom Hearts χ[chi] will be featured in this week's issue of Famitsu Weekly magazine. The preview from Famitsu.com reveals that brand new screenshots will be included, we are almost certain to get a press release of these soon after and when we do we'll let you know. The article will also contain new information about the medals which are replacing Kingdom Hearts χ[chi]'s cards in the iOS & Android version. You can view a preview of this article below.

    Posted Image

    • Jul 21 2015 04:34 AM
    • by Sora96
  22. New Famitsu article on Kingdom Hearts III & Unchained χ now available, new screenshots and Sora render shown

    A new Famitsu article concerning the Kingdom Hearts series is now available, revealing two new screenshots of Kingdom Hearts III not seen in the previous E3 trailer. A render of Sora in his Kingdom Hearts III clothes was also shown. The article discusses both Kingdom Hearts III & Kingdom Hearts Unchained χ. You can view the new screenshots and render below.

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  23. Nomura discusses Kingdom Hearts III & more in group Kingdom Hearts fansite interview

    E3 2015 has concluded, and we can imagine that all of you are still recovering from the massive amounts of Kingdom Hearts III and Kingdom Hearts Unchained χ news, interviews and media that we received. Stay tuned though, there's more– we're very excited to announce that we, along with many other fansites in the Kingdom Hearts space, had the chance to interview the director of the Kingdom Hearts series, Tetsuya Nomura!

    Churro, representing KH13, along with Mike & Andy from DisneyExaminer, Alex from Kingdom Hearts Destiny, Branden from Kingdom Hearts Union, and Cecily, Sophearum and Arielle from KHInsider all participated in a roundtable discussion with Nomura, and were able to ask him a number of questions about Kingdom Hearts. With a big thanks to Square Enix and Tetsuya Nomura, here it is!

    --How did magic evolve for Kingdom Hearts 3?

    Nomura: When it comes to magic in Kingdom Hearts 3, we really wanted to try to leave an effect on the surrounding environment. In the trailer when Sora would cast Blizzard, the blast would leave behind a sheet of ice for Sora to slide on, and when he cast Aero in a field, the wind would make an impression in the grass.

    We are hoping to achieve those types of lasting effects in the world with the new magic skills, so please look forward to them.

    --Are there any plans for further communication with fans online as a means of delivering news, such as through livestreaming (example: Final Fantasy’s Letter to the Producer / Active Time Report) or the Message to the Kingdom blog?

    Nomura: Unfortunately, that is not possible for us. The reason for this is because of the risks involved when we actually do livestreaming for Kingdom Hearts. While we are able to hold livestreams frequently for Final Fantasy, it is a much more different process with due consideration to Disney. Even participating in Square Enix Presents here at E3 is a very delicate situation due to the risk of revealing information accidentally.

    --What was your inspiration for Chirithy in Kingdom Hearts X[chi]?

    Nomura: When we were developing Kingdom Hearts X[chi], the development staff really wanted to introduce a guide for the Player character that would aid them throughout their journey. I thought a lot about how this character would appear as. This all took place before I acquired my own cats, but I had always wanted a Scottish Fold and decided to create Chirithy based off of that breed.

    --How do you select which attractions to use for Attraction Flow, and which rides do you like the best?

    Nomura: We look at all the attractions in the Disney parks worldwide, particularly the ones that appear to be popular. We revealed a new Attraction Flow in the latest trailer based off of the Mad Tea Party with Sora, Donald and Goofy spinning around in teacups, but I was actually very surprised by the overwhelming positive feedback from the Western fans for them, as they are not as flashy as the other rides.

    As for my favorite rides, I really like Disney World’s Tower of Terror and Rock ‘n’ Roller Coaster.

    --In Kingdom Hearts I & II we were used to have a Disney character joining our party in each new world Sora and his friends visit. Will this mechanic be present in Kingdom Hearts 3?

    Nomura: Right, the idea of having a Disney character joining your party was an important part of KH 1 & 2, so, yes you will be able to have Disney characters joining your team across the game, not just as a temporary party member in the worlds, but also as summons.

    --How is the Kingdom Shader being used in Kingdom Hearts 3?

    Nomura: The goal of the Kingdom Shader is to evoke the feel of the brush paintings in each unique Disney world, just as we had always aimed to do. We are working to accomplish all of these different styles so that they will be properly reflected in each world in order to do the Disney properties justice, and we also have to decide if we will use them or go for a more realistic shader in certain worlds. The original worlds, however, will continue to use the same style.

    --How was your time at E3? Were you able to check out any other games?

    Nomura: Unfortunately I was too busy with interviews and was not able to see the other games being exhibited. I did, however, watch the first party press conferences online. I particularly liked Guerrilla Game’s Horizon: Zero Dawn and Ubisoft’s Tom Clancy’sGhost Recon.

    --Was Kingdom Hearts 3 always planned to be released for the new generation of consoles?

    Nomura: To be honest, it was not. It just so happened that the timing happened to work out in this situation. When the time came that we were ready and able to begin work on Kingdom Hearts 3, the Playstation 4 and Xbox One had just been introduced, so the best decision for us was to develop KH3 for the new consoles.


    Don't forget to visit our friends on their websites:

    DisneyExaminer | Kingdom Hearts Destiny | Kingdom Hearts Union | KHInsider


    Lastly, Churro was also lucky enough to get his KH13 press badge signed by the man himself! This can be seen below.

    Posted Image

  24. Kingdom Hearts at E3 2015 summary

    With E3 2015 coming to an end, it's time to wrap up our coverage with a summary of all the Kingdom Hearts news that appeared at E3 2015. A ton of Kingdom Hearts news appeared at E3 2015 and we have you covered with all the interviews, trailers, & announcements! Below you will find all articles pertaining to Kingdom Hearts at E3 such as interviews with Tetsuya Nomura, Kingdom Hearts E3 2015 trailers, & more.

    Kingdom Hearts III articles

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    As E3 progressed, we posted all the news pertaining to Kingdom Hearts III. You can view all the news articles below.


    - New Kingdom Hearts III trailer shown at E3 2015, Tangled world announced, Sora's new look shown, & gameplay revealed
    - Old Kingdom Hearts III footage appears in Sony's E3 2015 intro

    Kingdom Hearts Unchained χ articles

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    Check out all the Kingdom Hearts Unchained χ articles from E3 2015 below.


    - A Kingdom Hearts Unchained χ poster has been spotted in Square Enix France's conference room at E3 2015
    - Kingdom Hearts Unchained χ announced for overseas release, a free-to-play title for iPhone, iPad & Android
    - Kingdom Hearts Unchained χ announcement at E3 2015 was for North America only, release elsewhere is "still TBC"

    KH13.com's Kingdom Hearts III's trailer analysis

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    We decided to look more in-depth at the Kingdom Hearts III E3 2015 trailer and come up with our very own analysis. Credit goes to the community for helping us out with our analysis articles which you can view below!


    - An in-depth look at the new Kingdom Hearts III footage from E3 2015
    - Kingdom Hearts III trailer analysis: Could the calendar in the background be hinting to a future date?
    - Kingdom Hearts III trailer analysis: Do the chess pieces represent the lights/darknesses?
    - Kingdom Hearts III trailer analysis: The magic & abilities

    Interviews with Tetsuya Nomura

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    We have posted all interviews with Tetsuya Nomura as he discusses Kingdom Hearts III and Kingdom Hearts Unchained χ. You can view all interview articles below.


    - Nomura discusses Kingdom Hearts III trailer with Dengeki, explains Attraction flow & more about the conversation scene
    - Destructoid interviews Tetsuya Nomura, reveals that Drive Forms are being considered for Kingdom Hearts III
    - Nomura talks Kingdom Hearts III with Engadget
    - Nomura discusses the possibility of a Star Wars world in Kingdom Hearts III
    - Gameblog interviews Tetsuya Nomura, states that the development of Kingdom Hearts III is at an advanced level
    - Nomura says basic foundation for Kingdom Hearts III is 'close to complete'
    - 4Gamer.net talks Kingdom Hearts III and Unchained χ with Testuya Nomura - summons, load times, and spinoffs discussed
    - Dengeki interviews Nomura, reveals that Quick Time Events will not be present in Kingdom Hearts III
    - Nomura discusses Kingdom Hearts III & more in group Kingdom Hearts fansite interview

    Trailers

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    Recently, we uploaded all the Kingdom Hearts E3 2015 trailers to our YouTube channel in stunning 1080p. Check them out below!


    Kingdom Hearts III E3 2015 trailer

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    Tangled world announcement for Kingdom Hearts III

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    Kingdom Hearts Unchained χ announcement trailer

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    Kingdom Hearts III screenshots

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    We have uploaded all the Kingdom Hearts III screenshots at E3 2015 to our gallery. You can view all the screenshots below.

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    Kingdom Hearts Unchained χ screenshots

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    All HD screenshots of Kingdom Hearts Unchained χ at E3 2015 have been uploaded to our gallery. You can view them below.

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    With all the Kingdom Hearts news that appeared at E3 2015, expect more to come throughout 2015, also expect our News Team to update you with all Kingdom Hearts news that comes by!

    • Jul 20 2015 11:56 AM
    • by Jake
  25. 4Gamer.net talks Kingdom Hearts III and Unchained χ with Tetsuya Nomura - summons, load times, and spinoffs discussed

    4Gamer.net has posted an interview with Tetsuya Nomura, where he shares some very interesting details about Kingdom Hearts III and Kingdom Hearts Unchained χ. Nomura confirms that there will be no load times between areas in worlds, discusses the popularity of the series, and talks summons. He also shares his thoughts on the near 10 year gap between the release of Kingdom Hearts II and Kingdom Hearts III. He shares some details about Kingdom Hearts Unchained χ as well. You can read the fully translated interview bellow thanks to goldpanner.

    Enjoy action that has evolved more and more on bigger maps in Kingdom Hearts III

    4Gamer: Thank you very much for speaking with us. At E3 2015 you released a trailer for Kingdom Hearts III, which is the first new information on it in a while, so let's start by talking about that.

    There were quite a lot of scenes of gameplay in this trailer, so we were finally able to see what sort of game it is shaping up to be. What are the features and points you'd like us to pay attention to for Kingdom Hearts III?

    Tetsuya Nomura: When it comes to Kingdom Hearts, that would have to be the story and the battle, wouldn't it. I still cannot say anything about the story, but there were a lot of new flashy techniques in this trailer, so I think I was able to convey that end of things.
    4Gamer: There were various techniques that strongly resembled theme park attractions, weren't there?

    The train, ship and tea cups and such decorated with lights are a skill called 'Attraction Flow'. There's also another feature where the Keyblade turns into things such as a chariot, or a double bow gun that transforms further and shoots magic bullets. That's a system where one Keyblade can transform into several phases, and we have created many more transformations that weren't in the trailer.

    4Gamer: It sounds as though even from within the 'action' format battling has become quite varied.

    Nomura: On top of that there are also techniques like the 'summon' command and other abilities of Sora's, so there are quite a lot of choices when it comes to battle. There was a scene in the trailer where Sora ran up a wall to fight - that freerunning is also something you can connect techniques to for bold moves.I think that an exhilarating feel is important to battle in Kingdom Hearts, so we are making battles that you can enjoy by unleashing lots of crisp techniques.

    4Gamer: Kingdom Hearts III is the first title in the series to release on PlayStation 4 or Xbox One. Are there any features you included specifically to take advantage of the new hardware?

    Nomura: Being able to move around flashily on large maps, like in that scene I think there is where Sora jumps off a cliff, is something we could do because of the new hardware. Up until now there have been load times when moving between areas, but now they connect seamlessly and the maps are also bigger, so you can do even flashier actions.Also, the AI during battle has been enhanced quite a bit. There was that scene where Donald and Sora are moving with Goofy has he wields his shield - you don't only execute that sort of thing yourself, Goofy and Donald can invite you into it too. On the other hand, the enemy AI is also more advanced, and we are also including the element of mutual enemies working together, so for example they can join together to charge at you and things like that.

    4Gamer: Even though you weren't able to announce the release date this time, how is development coming along?

    Nomura: The gameplay and world assignments have been decided, and the foundations are already done, so now we are at the stage of putting our effort into all details.

    4Gamer: We are looking forward to more information. Kingdom Hearts is a title that is very popular overseas. What was the reaction on-location like at E3 when the trailer was shown?

    Nomura: The reaction was amazing. There are so many fans overseas, I think perhaps it rivals that of Final Fantasy in popularity.

    4Gamer: Why do you think Kingdom Hearts has earned so much popularity overseas?

    Nomura: I have no clue (laughs).

    4Gamer: What an immediate reply (laughs).

    Nomura: I wonder why it's so popular? I think maybe the Disney look means it’s familliar and easy to feel affection towards for people overseas. But, I've spoke with people at Disney before who told me that the story of Kingdom Hearts is very Japanese.

    4Gamer: Perhaps there's a feel to it that isn't in foreign games that projects appeal.

    Nomura: Also, it's been about thirteen years since the first Kingdom Hearts title came out, and about ten years since KH2, so I've heard quite a few people say "Kingdom Hearts was the first game I played." Perhaps these games mean a lot to fans because they are part of their childhood memories.

    4Gamer: You mentioned ten years just now. Why did there end up being such a long gap between KH2 and KH3?

    Nomura: I personally didn't intend for so much time to pass after KHII. When people around me said it'd been ten years, I was so surprised, like, has there really been such a gap? See, I've been working on Kingdom Hearts titles this whole time. But in the midst of making spin-offs I ended up with fans saying "Another spin-off? When is KHIII coming out?" and yeah, ten years had actually passed. This is bad, I thought.

    4Gamer: So that's why you decided to develop the long-awaited legitimate sequel.

    4Gamer: You aren't only working on development of Kingdom Hearts III, but also Kingdom Hearts Unchainedχ (hereon Unchainedχ), aren't you? Although Unchainedχ is set the furthest back of any game in the series, it connects to KH3. How does that work?

    Nomura: In the world of Kingdom Hearts so far the phrase 'Keyblade War' has come up a few times, which refers to a legend regarding a huge war fought between Keyblade Wielders. Even in the trailer we just released for Kingdom Hearts III, those two boys are talking about the Keyblade War. The world of Unchainedχ is set during the age just before that war. If you play Unchainedχ you will enjoy KH3 even more, so I would by all means love for you to play it while you are waiting for KH3 to be released.

    4Gamer: Unchainedχ is the first title in the Kingdom Hearts series to be developed for smartphones. Are there any things you devised for smartphone use?

    Nomura: When I play social games, I hate things that are a bother. Sometimes I think, 'this could have been done with just one tap.' So, we are taking care to try and make something that won't be stressful. I especially hate getting frustrated with load times, so we in the development team have been getting passionate, going, "Fast and light! Let's aim to make the fastest game ever!"

    4Gamer: With the battles of Unchainedχ, there's the 'one turn finish' element where you try to end battles in short turns. Is that also the result of trying to cut down on bother?

    Nomura: Yes, that's right. Any process that requires lots of compact operations on a little screen is going to be a bother, right? We consumer developers end up wanting to keep fiddling with things. In the beginning I was actually thinking of going with an even more different combat system, like fighting by tapping in time or something like that. But that was stupid (laughs).

    4Gamer: It seems that polishing your tactics in the opening setup and thinking of how to defeat the enemy in one turn for points will be a fun part of battling.

    Nomura: Before, there have been times when I played other smartphone games and thought, "where is the catharsis (for the players) meant to come from?" And then, the bit that made me think "from here!" was when you did something and points started increasing with incredible vigour. When it comes to the operation, it's important to get a response that feels good.From the beginning, in Kingdom Hearts we directed it so that when you defeat enemies prizes come bursting out, and we wanted to translate that kind of good response into a smartphone game. So then, the good feeling from one-shotting an enemy with a one turn finish is incorporated as one of the charms of the battles of Unchained χ.