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  1. Famitsu: Kingdom Hearts Premium Theater summary

    After the Kingdom Hearts Premium Theater event, held on November 3rd, 2015, Famitsu Weekly published an article detailing almost every aspect of the special D23 event. Take the time to read about the new details from Kingdom Hearts III and Kingdom Hearts HD 2.8 Final Chapter Prologue, and read special messages from the Japanese voice actors of the series! Thanks to News Team member Rin for the translations!

    To celebrate the opening of Disney’s Fan Event “D23 Expo Japan 2015,” a “Kingdom Hearts Premium Theater” was held on November 3, 2015, at Tokyo Disney Resort’s Cinema Ikspiari.

    Another super-duper Disney Resort KH event

    As previously reported, the “Kingdom Hearts Premium Theater” event took place on November 3, 2015, to celebrate the opening of Disney’s Fan Event, “D23 Expo Japan 2015.” The Theater event took place at Tokyo Disney Resort’s Cinema Ikspiari, located in Urayasu City, Chiba Prefecture.

    Among other things during this rather lively event, Kingdom Hearts series director Tetsuya Nomura introduced recent footage and developments, composer Yoko Shimomura gave a piano performance, and voice actors shared video messages.

    What follows is a report of this “Kingdom Hearts Premium Theater.” Please note that photographs are few, but words are aplenty.

    Opening the event was a retrospective on the [Kingdom Hearts] series done through promotional videos for each title. Afterwards, Walt Disney Company Asia and Disney Interactive Asia’s senior vice president and general manager, Justin Scarpone, appeared on stage to share that the Kingdom Hearts series has shipped 21 million units worldwide and is one of the most successful games in Disney’s long history. “I hope you’ll enjoy to the very end this special experience meant just for Kingdom Hearts fans,” Scarpone said at the start of the event.

    Following Scarpone, Kingdom Hearts series executive producer, Shinji Hashimoto, took the stage. Hashimoto expressed his gratitude for an event such as this that allows him to meet with fans directly. He also introduced the series’ smartphone application released in September, Kingdom Hearts: Unchainedχ[chi], and urged fans to give it a try. “Today, we will be able to share new information, so please look forward to it,” he said.


    Piano performance by Yoko Shimomura and Hiroyuki Nakayama

    First on the program for this event was a piano performance by Kingdom Hearts series composer Yoko Shimomura and pianist Hiroyuki Nakayama. Three songs––“Dearly Beloved,” “The Other Promise,” and “Musique pour la Tristesse de Xion”––were performed. Shimomura and Nakayama, each with their own pianos, played new arrangements in a piano duet form. Audience members listened quietly and attentively.
    Following the performance was a talk given by Shimomura and Nakayama. They first met during auditions for the Kingdom Hearts piano arrangement album [recording] and have known each other for a rather long time. The pair got along quite well during the talk. However, at their very first recording session that started at midnight and took 4 hours, Shimomura kept saying, “One more time,” and wouldn’t give the OK, “so I cried in the bathroom” (Nakayama). In the end, Nakayama persisted and lived up to Shimomura’s demands, and in reminiscence, “it was because of that trial that we have a day like today” (Nakayama). Music is an indispensable element of the Kingdom Hearts series, so let’s all look forward to what Shimomura and Nakayama will be doing next.

    Director Tetsuya Nomura also appears

    Following the piano performance were the eagerly awaited developments. Since this event was called a “Premium Theater,” information was revealed through footage. Series director Tetsuya Nomura appeared on stage and explained the content himself.

    For PC browser game Kingdom Hearts χ[chi], Beast Castle [appeared] as a new world beginning November 5. For the smartphone application Kingdom Hearts Unchainedχ[chi], beginning at 6:00pm on November 3, a new event called “Coordinate with Mickey" began]. In addition, those who [have been logging in] from November 4 at 4:00am and on, have each received a “King Mickey KHII Ver (★5)” medal.


    New information on Kingdom Hearts 2.8 and Kingdom Hearts III revealed

    The next segment was the presentation of the latest Kingdom Hearts HD 2.8 Final Chapter Prologue PV. “I met Aqua in the Realm of Darkness” (King Mickey); “Someone has the complete Book of Prophecies, and that person’s the traitor” (Mysterious Figure) and other dialogue followed in rapid succession and stirred up anticipation! Before the PV, a video message from Megumi Toyoguchi (voice of Aqua), Ryoutarou Okiayu (voice of Terra), and Kouki Uchiyama (voice of Ventus and Roxas) was shared. You can read their comments below.

    Megumi Toyoguchi (Aqua)

    I think the very first scene that I recorded as Aqua was the one together with Maleficient, and it was my first experience having a conversation with a Disney character. Disney character acting is “big” acting, so I remember that, at the beginning, the feeling of distance between the [Disney] character’s acting and me, and the difference in the scale of the acting, was a really tough game. But as you gradually continue, once you can create your character, you’ll know how much to “give,” and it becomes very fun to do.

    One particularly memorable line is, when I said the final line as Aqua, “We’re connected” (English: “There’s always a way.”), I couldn’t really get it done right. I recorded it over and over so many times, and there must have been dozens of takes (bitter smile). I recorded so many times that I felt my heart was going to break into pieces, but at the very last moment, I got an OK, and I felt incredibly relieved. I’d never done so many takes, so that was memorable for me.

    The Kingdom Hearts series are commonly played games, so I was very happy to have been able to take part in it. Prior to [Kingdom Hearts], I played Paine in FFX-2, but playing a character in Kingdom Hearts is different emotionally, so I was very happy about that. Actually, I’ve been playing [Birth by Sleep], but I haven’t finished Aqua’s story yet. Finishing it would bring sadness… even though I have gotten to the end. But, since there’s a sequel coming out, I think I can “beat the last boss.” That’s my mindset.

    Within the 3 works is a new episode, and a new Kingdom Hearts is coming out, so I think you all are extremely excited about that, but I think I’m the one who’s most excited (laugh). I think I’m the very first to want to play it… should I play from the beginning, or should I play alongside Kingdom Hearts Birth by Sleep’s chronology? I haven’t begun recording (for KH 0.2 Bbs) yet, but I’m very excited to know how I’ll get to play Aqua, so I hope you all are excited as well.


    Ryoutarou Okiayu (Terra)

    I first performed in a promotional trailer, and after that, there wasn’t any news about recording lines for the actual title, so I thought, “So I didn’t get picked, huh?” I became quite anxious (laugh). Finally, I got to do the recording, and for the longest time it was just me alone… As you all well know, Terra goes on a journey to find Ven, but I couldn’t really meet Uchiyama-kun (voice of Ven) myself. The opportunity didn’t present itself, I suppose. When the time finally came, I thought, “Oh! So he’s Ven.” I put myself in Terra’s state of my mind and glanced at Uchiyama-kun (laugh).

    For me, the most memorable line was saying to Mr. Chikao Ootsuka, “What did you do to his heart!?” That line was used in the trailer, right? That was a foreshadowing of what would happen in the game.

    While recording, I thought about whether the story of these three people’s journey would continue after [Birth by Sleep]. When I was recording, I pictured the three of us being friends in the past, and at the time, I was able to fall into an illusion where I felt I was in a never-ending story.

    To all of you KH fans, I think you’re waiting for Kingdom Hearts HD 2.8 Final Chapter Prologue that will be released next year. I hear that the Birth by Sleep team will be able to talk a little about what happens from [Birth by Sleep] and on, so I’d like you to be excited. “Terra, what happened to him?” “We want Aqua to break out of that place.” “I wonder what happened to Ven… I wonder where Uchiyama-kun went?” (laugh). Along those lines, right? Please look forward to the next title.


    Kouki Uchiyama (Ventus & Roxas)

    About Roxas, should I say [he’s] life-sized…. this character called Roxas cannot feel that the world he lives in is real, and he doubts whether this is the real world. At that time when I was a middle school student, somehow I also thought the same. It hit home for me, or, it was a very real feeling for me. I injected the thoughts I had at that time into my lines, and in that way, I remember [the recording] being rather easy.

    For Ven, I brought out cheerfulness and the strength to invigorate others. I don’t have those traits. Normally, I’m more quiet. It felt like I was adding things on top of what I didn’t have.

    I don’t usually get involved with a single work from a series that is this long. I was young back then, so when I would get involved with a project and thought, “Okay, I’ll do it,” it wasn’t really work, but…. it’s kind of hard to say, but I remember, when I went to the studio, I thought of it as going in to play around, and then I said my lines. During KHII, I recorded lines together with Roxas’s friends, Hayner, Pence, and Olette (their voice actors). It felt like going to school, and I felt excited going into the studio. Time’s passed since then, and once again I’m in the same series, but as a different character in a different title. I’ve played various roles, and made so many memories...call it a life in 1 work or something. The series will probably continue on, I think, and I’m excited how I’ll be able to stay involved. I don’t want [my part] to end just yet.

    The series will probably go on, huh. No one’s told me anything, so I’m looking forward to the future as all of you are. I ask for your continued support in the KH series.


    Making of Kingdom Hearts III” also shown

    Following on the heels of Kingdom Hearts HD 2.8 Final Chapter Prologue were the latest developments on Kingdom Hearts III. This segment also began with video messages from voice actors.

    Miyu Irino (Sora)

    In these last dozen years or so, there have been parts where Sora and I have grown together, and parts where Sora and I have grown in different places. I wonder if these parts that have changed, together with the parts that haven’t, are how Sora has changed in the span of 15 years.

    I’ve worked on the Kingdom Hearts series together with Mamoru Miyano, who plays Riku, and Risa Uchida, who plays Kairi, since we were all teens, and I can feel our incredibly strong bond, as if they’re really my childhood friends.

    Before I was involved with Kingdom Hearts, I had a general sense of Disney’s Donald and Goofy, but now, when I see them at Disneyland or in movies, I feel something different in these characters. Like, they’re my friends. I feel really proud.

    I really like the story of Roxas’s existence, and the scene in the second half of II where he and Sora melt together has left a great impression on me. I feel a closeness to him as well.

    One memorable thing was singing “Under the Sea” in the Little Mermaid world. I was really happy that I didn’t sing it as karaoke, but rather, as my own song.

    The memories of doing recording as a middle school student are linked with the memories of my middle school days, and I feel that [Kingdom Hearts] is a special work. Also, when I go abroad, people know me as doing voice acting for Kingdom Hearts, and I can sense the globalness even more.
    There are more works coming for Kingdom Hearts, and there are plenty of works already available to look back on. I hope you’ll enjoy those until the sequel is here.

    Risa Uchida (Kairi)

    In the world of Kingdom Hearts, Kairi is light. I’ve performed my role with this in mind, but how to capture this light is different between now and before. To continue to stay in the light, one must be incredibly strong; I had felt that when I became an adult. Kairi, who has been able to stay in the light, is a wonderful child, and there are so many things I can learn from her.

    Xion didn’t have a sense of self at the beginning, and gradually she was able to think for herself… representing this course of change was especially difficult. The anxiety of, “I’m just a nobody, aren’t I? I’m just a tool,” is something that I think everyone feels at one point, so I don’t think Xion is unusual in this regard. I thought it’d be great if I could embrace loneliness, anxiety and perform my role…. in the end, I felt quite sad, after all.

    Sora is a beloved person who goes beyond romantic love and friendship. To Sora, Kairi is [his] light, but I think to Kairi, Sora is also her light. Kairi views Riku differently from Sora; I think she sees [Riku] as more of a big brother. In II, when Kairi grows into a person who can wield her Keyblade and fight, I can’t help but think that it must be because she’s watched Riku from behind. They cherish one another, and the three who are growing together are extremely special and amazing. I admire them very much.

    When I accepted the audition, I had done a lot of stage work and thought that voice acting wasn’t my skill, so I wasn’t sure if I should challenge myself and try out. I had all this anxiety, but I received the script and fell in love with the world of Kingdom Hearts. I really wanted to enter into this world no matter what, and my passion grew. I thought, “Being able to be a part of this world is a once-in-a-lifetime and thrilling chance.” I want to keep growing more and more together with Kairi, so I want to thank you for your continued support.


    Mamoru Miyano (Riku)

    The Riku in Kingdom Hearts up until now has had to fight a long battle against the darkness within him. He’s atoned for it, and he’s mustered up the courage to fight against it. Growing into light’s existence has been his salvation, I think. The reality of overcoming this experience and fighting with his Keyblade in hand has been a big change, so I wanted to perform my role with all of that in mind.

    There aren’t many jobs that I can participate in that have spanned as long as Kingdom Hearts has. [Kingdom Hearts] is a work that’s been with me every step in my entire acting life, so Riku’s existence is special. He’s growing, and I think I’ve also been growing a little bit, too. There’s a lot of deep emotion in [Riku’s] transformation.

    To Riku, Sora is forever radiant, and his admiration for Sora has never changed. It’s been said that, because of Kairi, Riku was able to connect with Sora, so [Sora] is a special existence, isn’t he?

    The time that I received the Kingdom Hearts role was around the same time that I began my voice acting career. I was young, but being able to act alongside my senior, Miyu Irino-kun, inside the studio was fun. I learned a lot, and that time was invaluable. This is my own whimsical thought, but I think Irino-kun and I are connected by a strong bond, like Sora and Riku are.

    I want to cherish the Kingdom Hearts series together with all of you, and I ask for your continued support from here on out.

    For the latest Kingdom Hearts III footage, an event-exclusive movie was revealed, featuring the full version of the conversation between two people playing what looks like a chess match (the one that begins with “Have you heard of the Ancient Keyblade War?”). Both seem to know something, but they do not utter it. They are friends, but they also appear to be rivals… their relationship is quite palpable.

    In the action footage, new Heartless, a Nobody wielding a sickle, and a scene where [Sora] unleashes a Birth By Sleep shotlock-like attack from an attraction flow (a special technique that can be triggered under certain conditions), among other things, were present. New battle scenes were packed with action.


    Tetsuya Nomura once again took to the stage and presented another event-exclusive PV, a rare movie of the making of Kingdom Hearts. “During development, we proceed by working on each world, and we’re moving into worlds that we cannot, at this moment, show you. I can’t present any new worlds today, so in place of that, I’ve brought some in-production footage that we normally do not make public” (Nomura).

    90% of Kingdom Hearts development is done at the Osaka Studio, and 10% done in Tokyo. The contents revealed in today’s footage are from the Tokyo Studio. In this PV, we saw once again the figure of the Nobody wielding the sickle from the latest trailer. “This is the Nobody that was also in the new KHIII trailer. As to what this Nobody is, I’m sure there are fans who are aware” (Nomura). Is this connected to Marluxia!?

    Other things were also introduced in this PV, such as a new location in Olympus, the heaven map; and development footage of Aqua being controlled on KH 0.2 BbS’s map. Effects have been made more splendid and lighting processing has been increased, making the appearance even richer.

    Kingdom Hearts III will have attraction flows and weapon transformations, and party member coordination is being strengthened, so I hope you’ll look forward to these” (Nomura).

    King Mickey appears!

    Just as we were taking in all of these updates, there was another special movie! This footage featured King Mickey and his activities from titles to date. Once the movie had ended, the King himself appeared on stage! The audience cheered as King Mickey came to the scene! King Mickey, along with Tetsuya Nomura and Yoko Shimomura, left their seats and began to interact with fans. There were curtains and all, and the auditorium turned into an uproar.

    There was much excitement accompanying King Mickey as he made his departure. Hashimoto made his appearance once again and said to the audience, “It is thanks to you, the fans, that [Kingdom Hearts] has been able to continue for 13 years after its release. We’ll be doing our best from here on out, so we appreciate your continued support.” The event concluded with thunderous applause from the fans.


    What did you think about what the voice actors had to say? Let us know in the comments!

  2. New Kingdom Hearts III trailer shown at D23 Expo Japan 2015

    Attendees of the Kingdom Hearts Premium Theater event at D23 Expo Japan were given the chance to watch new Kingdom Hearts III footage. Though the trailer won't be released to the public for a while, we have some details given by attendees on Twitter.

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    What we know so far:

    • The world based on Tangled makes a reappearance, with a new flower Heartless
    • A new Nobody is shown, confirming their return as an enemy in Kingdom Hearts III.
    • The conversation between young Eraqus and young Xehanort is expanded upon from what we've seen previously at E3 2015 and Tokyo Game Show 2015 (Later revealed that this conversation is in the event-exclusive trailer).
    • Sora locks on to 10 Heartless at once within 1.5 seconds and begins to attack at lightning speeds for a temporary period of time!
    • The speedy action of the KH3 trailer surprised some.
    • New abilities of Sora, Donald, and Goofy were revealed. Footage of 3 people riding on Goofy's shield and attacking.
    • Character movements in battle scene are detailed. Especially Sora's legs in the river.
    • There was a river Sora fell into while fighting heartless.
    • Towards the end of the trailer, there is a scene with Sora, Riku, Kairi, Ven, Aqua, Terra, Namine, Roxas and Lea. This is the scene that made many fans emotional.
    Thanks to KH13 user ZeroKitteh for compiling a list of notable moments from the trailer. A sketch of this new nobody can be found below thanks to Twitter user @aibo_ac7. This nobody seems to have possible ties to Marluxia:



    Posted Image


    More impressions will added as we receive and translate them. Thank you for your patience.

  3. New images featuring attraction flow for Kingdom Hearts III, Riku and Kairi in Kingdom Hearts 2.8, and Beast's Castle in Kingdom Hearts χ[chi]

    Famitsu has updated their site following the presentation at D23 Expo Japan with a series of images and descriptions including a new attraction flow attack for Kingdom Hearts III. This new attack is based on Disney attraction named "Buzz Lightyear's Astro Blaster". You can find the image below:

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    In the section including Kingdom Hearts HD 2.8 Final Chapter Prologue, a new image shows Riku, Kairi and King Mickey standing before Yen Sid in the Mysterious Tower in Birth by Sleep 0.2 -A Fragmentary Passage-:

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    Here's a screenshot of Kingdom Hearts Dream Drop Distance HD with Sora surrounded by all his friends:

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    Last but not least, Beast's Castle was announced as a new world in Kingdom Hearts χ[chi]. However, it remains uncertain if Beast's Castle will be added to Kingdom Hearts Unchained χ in the near future.

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    Translations will be added as soon as they are available.

    Do you believe "Buzz Lightyear's Astro Blaster" may lead to a possible Toy Story world? Let us know in the comments!

  4. Coverage: Kingdom Hearts Premium Theater event at D23 Expo Japan 2015

    To kick off D23 Expo Japan 2015, Disney and Square Enix are hosting a special event called the Kingdom Hearts Premium Theater. This is a private event in Japan, in which we expect some huge news for Kingdom Hearts III! Because we do not expect a livestream of the event, official or otherwise, we will be using this article to provide live updates in addition to articles covering any big announcements that come up. The doors will open at 10:00pm EST (7:00pm PT) and the event begins at 11:00pm EST (8:00pm PT). Make sure to stay tuned here, on KH13.com, and our social media pages for all Kingdom Hearts news from the Kingdom Hearts Premium Theater!

    Articles

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    New images featuring attraction flow for Kingdom Hearts III, Riku and Kairi in Kingdom Hearts 2.8, and Beast's Castle in Kingdom Hearts χ
    New Kingdom Hearts III trailer shown at D23 Expo Japan 2015
    New Kingdom Hearts HD 2.8 Final Chapter Prologue trailer shown at D23 Expo Japan 2015




    Live Updates

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    4:06PM (USA EST): Pictures of the D23 Expo building posted!
    10:00PM (USA EST): The doors for the theater have opened and people are heading in now!
    10:09PM (USA EST): Fans have entered the theater!
    10:16PM (USA EST): Hashimoto, executive producer of the Kingdom Hearts series, was spotted at the front of the theater!
    10:26PM (USA EST): Rules of the theater announced. No video allowed.
    11:00PM (USA EST): The event has begun! Information can't be released till 3AM (USA EST)
    12:30AM (USA EST): The first showing has ended. Embargo ends at 3AM (USA EST).
    12:45AM (USA EST): Photos of King Mickey surface!
    12:48AM (USA EST): One attendee describes the Premium Theater event as having "really emotional scenes"!
    1:56AM (USA EST): Attendees of the event are having a hard time keeping quiet during this social media embargo, saying "So many things I want to share, but I gotta hold it in!"
    1:58AM (USA EST): Another fan tweets "Axel's words always make me cry." Could Axel be making an appearance in this new trailer?
    3AM (USA EST): Two new screenshots shown! Buzz Lightyear Astro Blaster attraction flow, and Riku and Kairi as they appear in KH0.2!
    3AM (USA EST): No release date for KH3 or KH2.8.
    3AM (USA EST): Beast's Castle world coming to Kingdom Hearts χ[chi]!
    3:30AM (USA EST): A new nobody was revealed during the trailer! Look like someone we know?
    3:45AM (USA EST): Nomura-san showed off a 3D model of Daybreak Town in KH3 graphics!
    3:50AM (USA EST): The 3D model of Daybreak Town, as well as new areas of Mount Olympus were from a "Making of KH3" video that will stay exclusive to attendees of the event.
    3:50AM (USA EST): All of the union leaders in KHχ were voiced in the KH2.8 trailer!
    4:00AM (USA EST): The KH3 trailer ended with Sora, Roxas, Namine, Xion, Riku, Axel, Kairi, Aqua, Terra, and Ven sharing a nice moment!

    Images

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    logo Kh 02 1NEX7A4l CRlT8yTUsAAjC T D23 Expo Japan Venue 1 D23 Expo Japan Venue 2 Final Form Sora Play Arts Kai Kingdom Key D replica Premium Theater logo Premium Theater logo 2 Premium Theater piano and Kingdom Key D replica Pattern Premium Theater rules Final Form Sora Play Arts Kai close up Kingdom Hearts plushes for sale Outside of the cinema Outside of the cinema 2 mickey1 mickey3 mickey2 mickey4 kkd1 kkd2 PAKKKKKKK PAKKKKKKK King Mickey and Tetsuya Nomura Tetsuya Nomura with fans nobodydrawing.jpg large

  5. Countdown to the Kingdom Hearts Premium Theater event has begun

    In case you've forgotten through the midst of all the recent Kingdom Hearts news, the Kingdom Hearts Premium Theater event is being held on November 3rd, 2015, which is just over two weeks away (as of October 15th, 2015)! We are expecting new information (most likely a new trailer according to the name "premium theater") regarding Kingdom Hearts III, in addition to possible news about Kingdom Hearts HD 2.8 Final Chapter Prologue and Kingdom Hearts Unchained χ.

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    We are assuming the event will be private, with heavy restrictions on recording devices and flash photography. That being said, we will be livetweeting information as it comes on our KH13.com Twitter account. Of course, we will be updating the site with an article as quickly as possible as we receive, interpret, and understand information we are given.

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    In order to commemorate the Kingdom Hearts Premium Theater event, we will be counting down days until the event on our social media accounts by revisiting news we've received about Kingdom Hearts III for the past few years. Please be sure to follow us on social media to receive instant Kingdom Hearts news and to receive reminders about the upcoming Kingdom Hearts Premium Theater event!

    OUR SOCIAL MEDIA PAGES


    KH13 Facebook


    KH13.com Twitter


    KH13 Community Twitter


    KH13 Chi Twitter


    KH13 Tumblr


    KH13 YouTube


    KH13 Google Plus



    What do you expect or want to see from the Kingdom Hearts Premium Theater event? Let us know in the comments!

  6. Aqua may find a way to save Terra & Ventus in Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage-

    In the discussion about Kingdom Hearts III and Kingdom Hearts HD 2.8 Final Chapter Prologue in the most recent issue of Dengeki PlayStation, there may be a hint as to what will happen with Terra & Ventus in the next installments of the series. As Aqua is traveling in the Realm of Darkness, she may have found a way to save Terra & Ventus in Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage-. However, as for what will ultimately save the two of them, we will not know until Kingdom Hearts III.

    You can read a translation of the quote made by Dengeki PlayStation below thanks to Kayla Copeland (nichiei.translations@gmail.com).

    Help for Terra, Ventus, and Aqua?

    The three protagonists of [KHBbS] were met with a cruel fate and disappeared from the worlds. Their situation doesn't change in [KH0.2BbS], but on Aqua's journey in the dark realm, there is a possibility that she will discover a way to save them. As for what will save them in the end, it's still a mystery, but that too should be made clear in [KHIII].


    Additionally, Tetsuya Nomura, director of the Kingdom Hearts series, has clarified that "0.5" was meant to tell the story of all 3 characters: Terra, Ventus, and Aqua. However, this was brought down to 0.2 to just focus on the story of Aqua and her journey in the Realm of Darkness.

    You can read a translation of what Tetsuya Nomura stated below thanks to Kayla Copeland (nichiei.translations@gmail.com).

    KEY POINT

    What about the missing 0.3?

    The number [0.5] appeared in the secret episode of [KHBbSFM], but according to Director Tetsuya Nomura, “We thought to tell the story of 0.5 with all three characters, but instead we decided on 0.2 with a focus on Aqua.” Will the dropped [0.3] scenes be discussed in [KHIII]? If we play [KH0.2BbS], will the content for [0.3] become clear!?


    What do you think will save Terra & Ventus? Would you have preferred 0.5 with all 3 characters or just 0.2? Let us know in the comments below!

    • Oct 07 2015 03:48 PM
    • by Jake
  7. Nomura: "Kingdom Hearts" to be fully revealed at the end of Kingdom Hearts III

    In the special Kingdom Hearts feature of the latest Dengeki PlayStation magazine, Tetsuya Nomura, director of the Kingdom Hearts series, has confirmed that "Kingdom Hearts" will not be revealed till the end of Kingdom Hearts III and the motivation Master Xehanort had for wanting to acquire Kingdom Hearts. The idea of "Kingdom Hearts" will be discussed further in Kingdom Hearts III than in any other previous title from the series.

    You can read a translation of the excerpt below thanks to @_ikenie.

    Battle with Xehanort draws to a close, his motivation for acquiring the Kingdom Hearts discussed a little

    What "Kingdom Hearts" actually is won't be fully revealed until the very end of KH3. It will be discussed further than previous entries


    What do you think "Kingdom Hearts" truly is? Let us know in the comments below!

    • Oct 07 2015 11:49 AM
    • by Jake
  8. New Dengeki PlayStation article features details on Kingdom Hearts III and Kingdom Hearts 2.8

    The latest issue of Dengeki PlayStation magazine features new art by Tetsuya Nomura in celebration of Dengeki PlayStation's 600th issue as well an entire special spread dedicated to the Kingdom Hearts series. Kingdom Hearts HD 2.8 Final Chapter Prologue, Kingdom Hearts III, and Kingdom Hearts Unchained χ were featured most prominently in this special, including many screenshots as well as several comments by series director Tetsuya Nomura.

    For now, we have a few tweets about the content of the special, thanks to @_ikenie

    Battle with Xehanort draws to a close, his motivation for acquiring the Kingdom Hearts discussed a little

    What "Kingdom Hearts" actually is won't be fully revealed until the very end of KH3. It will be discussed further than previous entries



    Full translations can be found under the spoiler tag. Thanks to Kayla Copeland (nichiei.translations@gmail.com) for the translations.


    Spoiler


    You can find all of our scans of the special Kingdom Hearts feature below:

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  9. New details on how Kingdom Hearts χ Back Cover will tie into Kingdom Hearts III revealed in Dengeki PlayStation summary

    An article by Hokanko-alt blog has provided a summary on the Kingdom Hearts content for the Dengeki PlayStation 600th issue that will be released tomorrow. Tetsuya Nomura, director of the Kingdom Hearts series, has provided some details on the story for Kingdom Hearts χ Back Cover and explains some details that will be brought to the story of Kingdom Hearts III.

    Throughout the story in Kingdom Hearts χ Back Cover, details on the "Lost Master" will be revealed and then continue in Kingdom Hearts III. Master Xehanort's Keyblade will be introduced in Kingdom Hearts χ[chi], which then ties to Kingdom Hearts III. Aside from all that, the traitor originally mentioned in Kingdom Hearts χ[chi] will finally be revealed in Kingdom Hearts χ Back Cover.

    Translations of the interview summary can be read below thanks to @_ikenie & Kayla Copeland (nichiei.translations@gmail.com).

    Mini-interview with Nomura in Dengeki. Unchained talks about the Lost Master, further expanded upon in KH3. The setting of Xehanort's keyblade is discussed in Unchained and is connected to KH3. 7 Lights and 13 Darkness - other than that revealed in KH3D, these will be hidden until the very end of KH3's story. There is a link between 0.2 BbS and KH1-2's stories. Narrator of χBC is Chirithy. KHuχ: Chirithy is the player's guide. Master of Masters is the teacher of the 6 Disciples. The traitor will be revealed in KHχ Back Cover.

    --About the cover:

    Tetsuya Nomura's comments in this issue:
    -There is a congratulatory message regarding the overlap of issue #600 and the announcement of KH2.8.
    -The king (presumably King Mickey) and the others were drawn beforehand for the sake of expediting the schedule, but now they're being recolored to create a sense of unity.
    -They've depicted this on the front cover several times.
    -He's going to talk about KH2.8 and KHIII

    --KHIII
    -The “Lost Master” is talked about even in [KHx], but it will be used in KHIII
    -The creation of Xehanort's keyblade will be discussed in [KHx] and will tie into KHIII
    -Kingdom Hearts will also be discussed further, more than the series has so far
    -D23 (November 3rd) will feature a “theater” concept, so he's hoping we're looking forward to the video!

    --KH2.8
    -The part of KH3D that explains the 7 lights and 13 darknesses will be carried on through the end of KHIII
    -Since “Keyblade Master” is a special title, what's necessary to become one will be taught
    -0.2BbS and KH1-2's stories will be linked together
    -Chirithy is the one speaking in xBC

    --Khux
    -Chirithy is the player's guide
    -The “Master of Masters” is the teacher of the six apprentices, and it will be revealed in xBC who the traitor is

    • Oct 06 2015 08:36 PM
    • by Jake
  10. GamesTM magazine interview with Tetsuya Nomura discusses Disney's role and the possibility of multiple playable characters in Kingdom Hearts III

    In a recent interview with GamesTM magazine, Tetsuya Nomura, director of the Kingdom Hearts series, answered a few questions about Disney's influence on the series and the possibility of having multiple playable characters in Kingdom Hearts III. In short, Nomura claims that Disney has never stopped the Kingdom Hearts team from doing something they wanted to do. At most, they've suggested having a lighter tone or happier endings, but unique story elements of Kingdom Hearts were never disagreed upon by Disney.

    The interviewer also mentions a theme to the numbered titles in the series, noting that Kingdom Hearts had one playable character and Kingdom Hearts II had two playable characters. The interviewer asks Nomura if the trend will continue with three playable characters in Kingdom Hearts III. The full interview can be read below:

    -Disney is very franchise-oriented - we'll never see the "final" Mickey Mouse story - is there a pressure to keep Kingdom Hearts going forever?

    Nomura: The discussion of the end of Kingdom Hearts has never come up between me and Disney, so I don’t know what their intentions are. But while creating Kingdom Hearts, with each generation I think to myself “This should be something that can’t be accomplished by just Disney”. It has to be something uniquely Kingdom Hearts. So it’s a matter of how long can I keep creating for Kingdom Hearts! I don’t know if the fans would enjoy it as much if it was just Disney, if it wasn’t a combination of Disney and my own creativity.

    -Has there been anything that Disney has stopped you from doing?

    Nomura: I don’t feel they inhibited anything. The Disney worlds that appear within our game are their franchise so they’re interested in maintaining those worlds. But anything unique to Kingdom Hearts hasn’t been a source of disagreement from Disney. Of course, sometimes when we’re writing the story then sometimes they ask us to give it a lighter tone or happier ending – but they haven’t stopped us from doing anything.

    -What has skipping the PS3 era allowed you to do with this new iteration of the Kingdom Hearts systems?

    Nomura: There wasn’t a specific intention to skip a generation other than Kingdom Hearts being on a console has a very high bar to reach. Fans who love the series would want something even greater than Kingdom Hearts II. Unfortunately, during that period I didn’t get the chance to start on a project that big and other key developers were working on other projects. We needed to get our experience and polish our skills at creating Kingdom Hearts games so that there was a proper preparation for a big title like Kingdom Hearts III. It just happened that this preparation took the life cycle of the PS3.

    -Since you switched engines during development, what was that transition like? Did it take the team a long time to adapt to that new engine or was is relatively smooth?

    Nomura: The transition was quite a process. We pretty much had to start from the ground again. We had to make sure that we could recreate our key effects in the Unreal Engine and that the effects we specifically needed for Kingdom Hearts could be adapted. We were also developing a Kingdom Hearts-specific shader and we had to make a lot of adjustments so we could use that shader on the new engine. That goes a long way to explaining the long distance between the announcement and now, when we’re able to reveal more information about the title.

    -Are new battle systems based on modifications you wanted for the previous games but couldn't achieve on the previous hardware?

    Nomura: I feel that going through the different spin-off titles and ideas for battle systems, how the gameplay there works, we kind of learned from that and implemented a new battle system as well as introducing new and unique moves. There’s also the Keyblade Transformation which is involved around the plot point where Sora has gone through a test of mastery so it makes sense story-wise that this transformation is part of his combat. There have been many bold additions to Kingdom Hearts III in combat and those are only possible because we have access to the better hardware but it hasn’t necessarily been things I couldn’t have done then. It’s more that I learned from the experiments of the spin-offs.

    -In the first game there was one playable character, in the second there were two - will there be three in the third?

    Nomura:
    It’s a secret but by saying that we imply that maybe something’s going on. We can’t disclose anything but, maybe, something will happen there.


    His response, and the fact that Birth by Sleep 0.2 -A Fragmentary Passage- was originally in Kingdom Hearts III seem to hint that we may be controlling more than just Sora in Kingdom Hearts III! Do you want multiple playable characters in Kingdom Hearts III or do you just want to stick with Sora? If you do, who do you want to play as? Let us know in the comments!

  11. Nomura: KH0.2 BbS originally to be a part of Kingdom Hearts III

    During his latest interview with Dengeki PlayStation magazine, Tetsuya Nomura revealed that Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage- was originally intended to be included in the beginning of Kingdom Hearts III. He further explains that one of the reasons it became its own game is due to an increase in material for Kingdom Hearts III.

    A quote from the interview can be found below, thanks to Kayla Copeland (nichiei.translations@gmail.com) for the translations.

    Nomura: Actually, this was what I worried about the most. We showed this for a bit in the secret episode of [KHBbS FM], but the concept for two chapters of [BbS] is something we've had for a while, and because of problems with time, it's become just a morceau. That concept itself is living on as a setup, so it was our plan to show it at the beginning of [KHIII], but since the volume of material in [KHIII] has increased, I was thinking it was something we just touched on a little. Just as I explained in your previous question, we won't show the whole thing of the initial concept, but we decided to show it ahead of [KHIII] as a short episode.


    How many hours do you think it will take to complete the main story of Kingdom Hearts III? Tell us your predictions in the comments below!

  12. Dengeki PlayStation interview with Tetsuya Nomura details Kingdom Hearts HD 2.8 Final Chapter Prologue

    In the latest issue of Dengeki PlayStation, there are two pages worth of details surrounding Kingdom Hearts HD 2.8 Final Chapter Prologue as well as a new interview with Kingdom Hearts series director Tetsuya Nomura. These details explain the connections between the upcoming titles and previous games in the series, in addition to providing a series timeline.

    The translations for the interview and timeline can be found below. Translations for the scans will be coming soon.

    Here's a summary of the article, thanks to goldpanner.

    Aside from introducing the title, we have an interview with director Tetsuya Nomura. We speak of things such as how the KHχ service is currently making progress which means he can't show you the story as it is, that the release date [for KH2.8] isn't definite yet but it's planned for before the end of 2016, and how with 0.2 they couldn't cram the two chapters into KHBbS as things were hence the 'fragmented' form.



    Thanks go to Kayla Copeland (nichiei.translations@gmail.com) for the interview, scans, and timeline translations.

    Tetsuya Nomura Reveals the Truth About [2.8]

    Introducing a brand-new HD title that includes completely new material, in preparation for the final battle of the Kingdom Hearts series. We bring you an interview with Director Tetsuya Nomura to tell you more about the next installment, [KH2.8].

    -- When were the plans for [KH2.8] set into motion? Could you tell us the aim of exclusively using the PS4 console again?

    Nomura: We started thinking about it after completing [KH2.5]. It was about the time that we had finished deciding on the packaging, when we thought “What about a HD version of [KH3D]?” We had been talking about [KHIII], but since [KH3D] is such an essential preface to the story, I thought that, no matter what, I wanted to make an HD version of [KH3D] before [KHIII] was sold. When I was thinking about whether or not to release [KH3D] HD on its own, the time until we could play [KHIII] became shorter--rather than being affected by a change to the [KHIII] engine's initial plans. I knew I wanted everyone to get a taste of the world of [KHIII] as quickly as possible, no matter what. That being said, just like with [KH1.5] and [KH2.5], I thought about how I wanted to package [KH3D]'s essential story with a product that was a part of [KHIII] and its technology. In result, it was inevitable that the console would be the PS4.

    -- I'm really excited to play [KH3D] on a non-portable console, but in regards to [KHx], why did you decide to make the story into a theatrical production?

    Nomura: [KHx] and [KHUx] are both still running games, and they've still got a lot left to cover. For that reason, our intention is actually not to show the story as it is right now. In [KHx] and [KHUx], from the players' perspective, the story is continuing onward, but in [KhxBC], the story is told from the character of the players' affiliated unions, the Foretellers. Since [KHx] and [KHUx] are online games, there are probably fans that think the hurdles to jump are too high. However, in order to tell the full story of [KH], the Foretellers are very important characters, so I wanted to make sure players encountered the world of [KHx] and [KHUx] some way or another. The Foretellers aren't really characters that can be fit into the timeline somewhere, so we are dedicating their story to a theatrical production.

    --Please tell us more about the details and aim of the brand-new supplement based on [BbS], which is different than any of the HD remasters so far.

    Nomura: Actually, this was what I worried about the most. We showed this for a bit in the secret episode of [KHBbS FM], but the concept for two chapters of [BbS] is something we've had for a while, and because of problems with time, it's become just a morceau. That concept itself is living on as a setup, so it was our plan to show it at the beginning of [KHIII], but since the volume of material in [KHIII] has increased, I was thinking it was something we just touched on a little. Just as I explained in your previous question, we won't show the whole thing of the initial concept, but we decided to show it ahead of [KHIII] as a short episode.

    --Could you please tell us precise release dates, as well as the progress in development at this time?

    Nomura: It's not quite time for us to give an exact release date, but we're planning on a release in 2016. As far as production goes, since we're working on it alongside [KHIII], we're using the same technology in some parts, and I can't talk about what current phase we're on.

    -- Can you tell us more about what you've had to change for [KH3D], such as going from two screens on the handheld to one on the console, etc.?

    Nomura: Since everything in the original was developed with the idea of having two screens, we're having to reproduce everything so that it fits one screen, so it's much different than the other HD releases, as it is more of a “remake.” Since the original design for the 3DS was a lot of fun to play with, in order to keep that same fun while remaking it for the PS4, we're having to cover a lot of ground and make lots of changes. I will have more details in the next interview, so please wait until then.

    --Do you have any kind of added elements decided?

    Nomura: Unlike [KH1.5] and [KH2.5], we're working with three productions that are not simply a change to HD. As I said before, we're combining [KH3D] into one screen so it's basically a remake, and the other two productions are completely new and both utilize [KHIII] technology--since the density of the original products are so great, we don't really have any big added elements. There will be items to collect that are newly added, like what you saw in [KH1.5] and [KH2.5].

    --Will the movie for [KHx BC] be a completely new product?

    Nomura: Yes, it's completely new. We're making it with the same technology used in [KHIII], and the characters that appear are all new characters, so the Foretellers and Chirithy will need voices, so we have to work on casting as well as making their models, the scenes...everything will be made from scratch. However, while deciding the scenes, we were writing scenes for the base game [KHx] at the same time, so we inserted some of those scenes into [KHx]. So, the story will be one that players of [KHx] will more easily understand in the timeline.

    --Can you tell us what you mean by the title “Back Cover”?

    Nomura: Both [KHx] and [KHUx] were made with the concept of a “fairy tale,” so based on the other side we chose the title “Back Cover.” [KHx] and [KHUx] are told from the players' perspective--the front side, so the perspective of the Foretellers is considered the “back side.”

    --Could you tell us more about the movie's details and highlights, as well as the amount of content?

    Nomura: People currently playing [KHx] and [KHUx] already know this, but we have not really seen much of the Foretellers as individuals outside of each of their organizations. In this production, we hope to make clear the thoughts of each Foretellers, as well as why they formed their unions, and I think what they'll have to say will be very interesting. As far as the content volume goes, since this won't be the length of a full game, I can only tell you that it will be in the format of a short story.

    --Will Aqua be the main character in the realm of darkness for [KH0.2BbS]? Also, will the story be about what's happened in the ten years that have passed? (As in, the period of time before the BbS secret episode, where she met Ansem the Wise?)

    Nomura: That's right. Aqua is the main character, so the story will follow Aqua through the realm of darkness. However, the flow of time in the realm of darkness is different, so it's not simply ten years that have passed. The beginning of the story is after the secret episode in [KHBbS FM], but the story's ending is the finale, so I can't talk about it. Actually, we prefaced to it in the secret episode, but in the opening, just before the new journey in [KHIII], we'll tell you about King Mickey meeting Aqua again, who has been hidden away all this time...it will be that kind of introduction.

    --As far as gameplay goes, how has the system and action changed? Please tell us about this along with the content volume.

    Nomura: It is similar to the flow of [KHBbS], but we plan to include a portion that resembles [KHIII]. For details, please wait until the next information release. As far as volume content goes, this short story will be about the length of one world in the usual KH series. We want to give the players something they'll be satisfied with by letting them experience [KHIII] gameplay in a sample size.

    --Can you tell us about the meaning of [0.2]'s title, “Fragmentary Passage?

    Nomura: As far as content goes, we can't include a full volume of content to play with like the second chapter of [KHBbS], so it's just a “fragment,” and we left that part of the subtitle. [0.5] is one of the letters and numbers that appeared in the secret episode of [KHBbS FM], and that meant full volume, so we decided on [0.2] this time, to indicate that there will be more content to come. However, the remaining passage will be told in [KHIII], so we wanted to show that this production is closely related to [KHIII].

    -- Finally, [KH2.8] will be an extremely important bridge title to [KHIII], won't it? Can you tell us about any noteworthy points in that connection?

    Nomura: For [KH1.5] and [KH2.5], we added the word [ReMIX] to the title, but for [KH2.8] we're adding [Final Chapter Prologue]. This is not to say that this is the final chapter in the KH series, but it does mean that [KH2.8] will continue to pull the curtain closed on the story of the Dark Seeker. As I stated earlier, the content serves as a preface to [KHIII], starting with the HD [KH3D], and [KHUxBC] will also be very important to the KH series. I mentioned this in a previous answer, but [KH0.2BbS] is closely related to [KHIII]. It's definitely no mistake to say that the three productions packaged in [KH2.8] are all in preparation for [KHIII].



    The following are translations for the article prefacing the interview:
    Spoiler


    Last, but not least, here is the series timeline found at the bottom of the article:

    Check out the three new productions appearing in [2.8] that connect the series!

    Here we introduce the series productions so far, known as the [Dark Seeker] chronicles. Check out where the three new productions in [2.8] are placed in the series.

    Kingdom Hearts X Back Cover
    The oldest tale in the series. Explains the happenings of the world over 100 years before Sora received his Keyblade.

    Kingdom Hearts Birth by Sleep
    The first version of the events of 10 years before Kingdom Hearts. It is the beginning of Terra, Ventus, and Aqua’s journey.

    Kingdom Hearts 0.2 Birth by Sleep: -A fragmentary passage-
    A production created after [KHBbS]. Aqua, who is trapped in the realm of darkness, serves as the main character to this tale. Will the countless mysteries of the realm of darkness finally become clear in this story…?

    (leads into [KHIII])

    Kingdom Hearts
    The first production in the series. The chosen hero of the Keyblade, Sora, goes on a journey to find his friends.

    Kingdom Hearts Chain of Memories
    A production about the adventures in Castle Oblivion. Sora’s fight with Organization XIII begins here.

    Kingdom Hearts 358/2 Days
    Roxas, a member of Organization XIII, serves as the protagonist, and the story reveals how he spent his time in the organization.

    Kingdom Hearts II
    A year after the first game, an older Sora again travels to various worlds and fights again Organization XIII.

    Kingdom Hearts Coded
    A story about a data world created from Jiminy’s Journal. Data Sora goes on a quest to solve the mystery behind the message left in the Journal.

    Kingdom Hearts 3D HD
    Sora, who has defeated Organization XIII, and Riku begin their Mark of Mastery exams. They travel to seven worlds of sleep to unlock their seven keyholes.

    Kingdom Hearts III
    The last chapter of the series regarding Xehanort’s wishes, the [Dark Seeker] chronicles. Sora will go out on a new journey, and a great battle between light and darkness will occur.



    3 muskateers screenshot Aqua BBS0.2 avatars And chirithy BBS0.2 creator's voice Disney characters And Cloud giant meow Wow hockomonkey fight KH2.8 KH3D sora King Mickey Monstero And Mickey Monstro Mysterious Tower And The Grid Riku KH3D timeline part 1 timeline part 2 unchained X screenshots

  13. Kingdom Hearts III's Big Hero 6 world detailed by series' director Tetsuya Nomura in Famitsu Weekly interview

    Towards the end of his interview with Famitsu Weekly, Kingdom Hearts series director Tetsuya Nomura gave some details about what the atmosphere of Big Hero 6's world will feel like. Sticking with tones from the movie, Tetsuya Nomura describes it as a world set in the near future but in a cityscape that doesn't feel much different than modern times. He also explains that the heavy action aspect of the movie as well as the fun themes are what made Big Hero 6 stick out as a great choice for a world in Kingdom Hearts III.

    You can read the quote below, thanks to KH13 News Team member soraspromise.

    KH2.8” leads to “KHIII”, and the other day “Big Hero 6"’s world was announced with great applause.
    Nomura: Because it was the most recent world decided, there was not a lot I could tell but I’m glad the guests were excited. Big Hero 6 is from the near future but in a cityscape with a modern feel and the sheer amount of action and fun are what made it a clear choice for me.


    He also discussed the original Baymax left in the portal at the end of the movie that is taken over by Heartless, first shown in concept art during Big Hero 6's world announcement at D23 Expo 2015 in Anaheim, California. He also revealed the he, as well as co-director Tai Yasue, are both very excited about this dark version of Baymax.

    As a synopsis, the original Baymax is dyed black because it is controlled by Heartless, and Sora is flying on Baymax as they meet face to face.
    Nomura: Right. Ours will talk about after the movie. Black Baymax was the result of Yasue (Co. Director Tai Yasue) reacting “I absolutely want to do this!”. Because I am also pleased with this, please look forward to the finished result.


    Knowing that the events in Big Hero 6's world will take place after the movie, what do you hope to see in Kingdom Hearts III's Big Hero 6 world? Let us know in the comments!

  14. Nomura explains distinction between "0.5" and "0.2" in Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage-

    In an interview with Famitsu Weekly, Tetsuya Nomura, director of the Kingdom Hearts series, was asked questions concerning the HD collection announced for PlayStation 4, Kingdom Hearts HD 2.8 Final Chapter Prologue. One topic in particular was brought up about Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage-. In the discussion, Nomura explains the distinction between "0.5" and "0.2". "0.5" was supposed to be a whole new volume, as hinted at in the Kingdom Hearts Birth by Sleep: Final Mix ending of the secret episode. The reason why "0.5" was bumped down to "0.2" was because Kingdom Hearts III is still a priority and did not want to affect development for it, however Nomura wanted to give fans a taste of Kingdom Hearts III with it's new technology, which is used for Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage-.

    You can read the quote below from the Famitsu Weekly interview thanks to KH13 News Team member soraspromise.

    I see! Having to shake the time axis of the series to make new additions. The 0.2 in “KH0.2 BBS” especially had to have a deliberate significance.
    Nomura: In the secret episode of “KH BBS Final Mix”, there was a display of “0.5”. “0.5” was originally intended to be a full volume as a sequel to “KH BBS”. But because “KHIII” is still the top priority, “0.1” took one step forward to “0.2”.

    • Sep 21 2015 07:07 PM
    • by Jake
  15. Kingdom Hearts HD 2.8 Final Chapter Prologue is the final game before Kingdom Hearts III; Nomura explains why KH 2.8 will not come to PS3

    Famitsu Weekly had the opportunity to interview Tetsuya Nomura, director of the Kingdom Hearts series, about the recently announced Kingdom Hearts HD 2.8 Final Chapter Prologue. In the interview, Nomura jokes that the mysterious Kingdom Hearts 2.9 is not going to be released, at least not until "after Kingdom Hearts III".

    -So is there still a potential for “KH2.9” to be released?

    Nomura: Following “KHIII” (laughs). The subtitle of “KH2.8” is “Final Chapter Prologue” and “KHIII” is the last chapter in the “Dark Seeker” series and the intention is for the prologue to be a taste of what the final chapter will hold. The meaning of the “0.1” left over will be seen within “KHIII”.


    Additionally, fans have been wondering why Kingdom Hearts HD 2.8 Final Chapter Prologue will not be released on the PlayStation 3, and Nomura explains that it is because Birth By Sleep 0.2 -A Fragmentary Passage- uses Kingdom Hearts III technology, and creating titles for both PlayStation 3 and PlayStation 4 would make a difficult situation for the studio to handle.

    -Why the different hardware than the releases of “KH1.5” and “KH2.5”?

    Nomura: Because the gameplay of “KH0.2 BBS” is made with the same technique as “KHIII”, it needed to be moved to PS4. Because our current environment utilizes PS4, new production on a PS3 title would create a difficult situation. I think everyone will see how it’s a small quantity of “KHIII”’s atmosphere. After all, “KH0.2 BBS” is made in the same system as “KHIII”.


    The full Kingdom Hearts HD 2.8 Final Chapter Prologue interview with Tetsuya Nomura can be read here, thanks to News Team member soraspromise.

    With the news that Kingdom Hearts HD 2.8 Final Chapter Prologue is the final title to be released before Kingdom Hearts III, when do you think Kingdom Hearts III will be released? Let us know in the comments!

  16. 11 screenshots from Kingdom Hearts HD 2.8 Final Chapter Prologue released with new Nomura interview

    Following the news that Kingdom Hearts HD 2.8 Final Chapter Prologue will release for the PlayStation 4, many people had questions for Kingdom Hearts series director Tetsuya Nomura. Luckily, Famitsu Weekly had the opportunity to ask some of the questions that fans have been dying to ask. Tetsuya Nomura answers questions concerning what exactly is new in Kingdom Hearts Dream Drop Distance HD, whether or not there will be a Kingdom Hearts 2.9, and what we can expect to see in the Big Hero 6 world in Kingdom Hearts III. And, if you're curious, Nomura explains the "2.8" in the title as well. Translations for the full interview can be seen below thanks for News Team member soraspromise.

    After “KH1.5” and “KH2.5”, we were a bit surprised by “KH2.8”. Please tell us the origin of that title.
    Nomura: It does contain some meaning, but it takes some thought. Now “KH DDD” is currently in the making (previously made as KH3D: Dream Drop Distance) and before the production of that was “KH2.5…. 2.6 would have been an appropriate title. And then came “KHx” and “KH Unchained x” as well as “KH x Back Cover”. With Sora’s absence, I started to consider “0”. “KH BBS” is 0.1, now “KH0.2 BBS ” fit into the title with “0.2”. So “2.6” + “0” + “0.2” create the number “2.8”.

    I see! Having to shake the time axis of the series to make new additions. The 0.2 in “KH0.2 BBS” especially had to have a deliberate significance.
    Nomura: In the secret episode of “KH BBS Final Mix”, there was a display of “0.5”. “0.5” was originally intended to be a full volume as a sequel to “KH BBS”. But because “KHIII” is still the top priority, “0.1” took one step forward to “0.2”.

    So is there still a potential for “KH2.9” to be released?
    Nomura: Following “KHIII” (laughs). The subtitle of “KH2.8” is “Final Chapter Prologue” and “KHIII” is the last chapter in the “Dark Seeker” series and the intention is for the prologue to be a taste of what the final chapter will hold. The meaning of the “0.1” left over will be seen within “KHIII”.

    Why the different hardware than the releases of “KH1.5” and “KH2.5”?
    Nomura: Because the gameplay of “KH0.2 BBS” is made with the same technique as “KHIII”, it needed to be moved to PS4. Because our current environment utilizes PS4, new production on a PS3 title would create a difficult situation. I think everyone will see how it’s a small quantity of “KHIII”’s atmosphere. After all, “KH0.2 BBS” is made in the same system as “KHIII”.

    Will the system of “KH0.2 BBS” be completely different than that seen in “KH BBS”?
    Nomura: We are taking elements of “KHIII” and “BBS” into account, making a sort of hybrid.

    With additional hands needed, is there any worry about the effect on the progress of “KHIII”?
    Nomura: As “KHIII” is a numbered title, it is an expansive work that takes a long amount of time to develop. However, as “0.2” is made in the influence of “KHIII”, it will not be a problem. I thought it would be great for players to get an “early bird” small piece of “KHIII” in the time period that they’re waiting.

    So you have 3 recorded works right now and “KH Unchained x” has just begun service. Why did “KH3D” get the special privilege to become playable rather than just HD video footage?
    Nomura: I realized that I was lucky enough to have the staff who worked on “KH1.5” and “KH2.5”. This time, in addition to HD, the game had to be completely redesigned from the two screens of the Nintendo 3DS, so it can be said this HD remastered work is much stronger than the works of the past.

    Will there be any additional elements?
    Nomura: There’s been talks of going down that road, as this HD remaster is such a large change from the original work, so trophies will definitely be added as a new element. Because “KH3D” has a very heavy story that takes place before “KHIII”, it is very important.

    So it’s important to play “KH DDD” on the same hardware as “KHIII”. I also want to ask about “KH0.2 BBS”. Where does it begin on the time axis? Does it tie to the secret episode of “KH BBS Final Mix”?
    Nomura: It will begin immediately after the end of the secret episode. After she sees Cinderella’s castle in the realm of darkness.

    So with that, Cinderella Castle is on the stage.
    Nomura: Isn’t it? (laughs). Cinderella’s Castle aside, it’s definitely not an endless walk through the realm of darkness.

    Will the “A Fragmentary Passage” seen in the secret episode be in “KH0.2 BBS”?
    Nomura: Although the content is still there, the meaning will be different than it was in “KH BBS Final Mix” “A Fragmentary Passage” as it’s not meant to be a complete game. So the setting was changed to be a small piece of “KHIII” as we decided now would be a good time for it. However, to not effect the progress of “KHIII”, it was decided it was best to not be a “0.5” like a full volume but a “0.2” type of game. So even though a change was made to cut the chapter to a shorter length, the name “A Fragmentary Passage” is still kept as a subtitle.

    Can you paint a picture of the exact period it will take place in?
    Nomura: I cannot say (laughs). In the introduction, Sora is setting up for a new journey, there is an episode where the King begins to talk about things he has previously kept to himself. “KH0.2 BBS” has a very close connection to ”KHIII”.

    And it is the King that holds the key. Next, “KHx Back Cover” … for “KH Unchained x” the service has just started. Could you talk a little about that?
    Nomura: At the beginning of service, there was continuing server trouble, and I apologize. Within the company, there was a lot of cooperation and continuing of getting better. Still, the server issues were a troubling as we kept working to better it. Gradually, it came to an event that opened [the server] a lot more.

    In relation to stability, the game has been very calm as of late. The game has a very crisp gameplay.
    Nomura: I made it in mind of bringing the feel of “KH” to a hardware so closely connected to everyday life. Next year, once a month every month, 50 new quests will be announced to be added. Because of the continuous additions, this will bring ease to many.

    I just wanted to bring up my personal experience of the crisp gameplay. Now let’s get back to “KHx Back Cover”. Who is the person who has the foresight to see the future of 5 people and who’s point of view is this taking place from?
    Nomura: Yes, that person is the master or “the master of masters”. Chirithy is the main character who is calling out to the master of masters character.

    So Chirithy is the one who started to call out.
    Nomura: Yes. However, calling out to the master of masters, the person who created the surroundings, won’t do much. The master of masters has already pointed out the person who will stand out. The foretellers are also Keyblade Masters. Their master is the master of all masters.

    Though it’s already full of mysteries, it will deepen the mystery even further to guess who appears to be the master.
    Nomura: In “KHx Back Cover”, there is quite a turn. By the way, in “KHx” they have appeared in a black coat.

    Aah, speaking of the 5 foretellers…
    Nomura: “KHx” and “KH Unchained x” will continue through the player’s point of view, and the foretellers will tell you their opinion, but I think it won’t help much. In “Back Cover” the differences and speculations will be shown and you can take them as you want. Maybe then, they can glimpse the nature of their union and wonder “What was I thinking?” and that their tastes may be more divided (laughs).

    I find that really interesting (laughs)… There will be no patience for changing unions once those directions are taken. From there, “KHx” and “KH Unchained x” should it be expected for the foretellers to step in the way of one another?
    Nomura: In “KHx”’s latest scenario, the mask of the fox was removed by revealing a name, but I give very little information about them. By the way, the master of masters named rules for each of his 6 disciples.

    I predict this series to be the epitome of thrill. So, in the latest trailer, Chirithy has a new fresh voice. Was Tomoko Kaneda in charge of that voice?
    Nomura: Yes. It was recorded with sadness in mind and I think the end result was good.

    KH2.8” leads to “KHIII”, and the other day “Big Hero 6"’s world was announced with great applause.
    Nomura: Because it was the most recent world decided, there was not a lot I could tell but I’m glad the guests were excited. Big Hero 6 is from the near future but in a cityscape with a modern feel and the sheer amount of action and fun are what made it a clear choice for me.

    As a synopsis, the original Baymax is dyed black because it is controlled by Heartless, and Sora is flying on Baymax as they meet face to face.
    Nomura: Right. Ours will talk about after the movie. Black Baymax was the result of Yasue (Co. Director Tai Yasue) reacting “I absolutely want to do this!”. Because I am also pleased with this, please look forward to the finished result.

    In November, there is an event that takes place 3 days before the D23 Expo Japan event in Tokyo Disneyland with follow up special events about “KH” and “Final Fantasy VII full remake (tentative)” in the winter. With all of that, news will continue to flow in.
    Nomura: Now that “Dissidia Final Fantasy” is being prepared to be released for the arcade, we are focusing on the plans for next year’s releases, including “KH2.8” and “World of Final Fantasy”. “KHx” and “KH Unchained x” are continuing well, thanks to several requests from outside of the company. Although there is still training going on, and we've got our hands full (bitter laugh), I think the fans will be pleased by our efforts.


    The article also shared some new screenshots, which you can view below:

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  17. Nomura discusses reasoning for KH2.8, confirms KH3 team is making 2.8, 0.2 will only take the length of one world

    In an interview with Famitsu Weekly magazine, Tetsuya Nomura, the director of the Kingdom Hearts series, has confirmed the reason behind Kingdom Hearts HD 2.8 Final Chapter Prologue is that Kingdom Hearts III is even further away than fans would hope. He also confirmed that the title is being made simultaneously with Kingdom Hearts III. This suggests that the development of Kingdom Hearts III, which has been in development since 2010, may be affected in some capacity.

    Nomura also confirmed Kingdom Hearts 0.2 Birth by Sleep – A Fragmentary Passage – will use Kingdom Hearts III's technology and will only last the duration of one Disney world. It is set straight after the secret movie in Kingdom Hearts Birth by Sleep Final Mix. They plan on using using gameplay elements from Kingdom Hearts III.

    The cinematic title in Kingdom Hearts HD 2.8 Final Chapter Prologue, Kingdom Hearts χ Back Cover will also show off Kingdom Hearts III's technology according to Gematsu.

    When asked for a time frame regarding the release of Kingdom Hearts HD 2.8, Nomura said they cannot announce a certain time frame due to it being developed with Kingdom Hearts III.

    • Sep 20 2015 07:59 AM
    • by Sora96
  18. Each title within Kingdom Hearts HD 2.8 Final Chapter Prologue has been detailed by Square Enix

    Following the announcement of an upcoming Kingdom Hearts title for the PlayStation 4, Kingdom Hearts HD 2.8 Final Chapter Prologue releasing in 2016, Square Enix Japan have issued a press release describing each title included in the collection. These summaries describe how each title ties into previous games in the series, as well as how they will tie into Kingdom Hearts III and the future of the series as a whole.

    Translations of these can be read below, provided by News Team member soraspromise:

    The Square Enix company ( Head Office: Shinjuku-ku, Tokyo , President: Yosuke Matsuda ) has decided that KINGDOM HEARTS HD 2.8 Final Chapter Prologue will be released for the Playstation 4. This special bundle has three works, including a brand new title that ties directly into Kingdom Hearts III.


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    Kingdom Hearts Dream Drop Distance HD


    An HD remastered version of Kingdom Hearts 3D [Dream Drop Distance] which was released in 2012. In order to prepare for the oncoming threat, the heroes Sora and Riku undergo exams to become Keyblade Masters. To acquire a new power, they must unlock the 7 sleeping keyholes by returning again…

    This game showcases the evolution of action that has taken place in the series, and the battlefields have a nice tempo to run around in. In the realm of sleep, there are apparitions called Dream Eaters who become your companions for combat. There is also a system where you can enjoy feeding and playing with them.


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    Kingdom Hearts χ Back Cover (Video Content)


    This new, recorded HD work is a reflection to the tale of the mysterious Foretellers found in Kingdom Hearts χ for the PC browser and Kingdom Hearts Unchained χ for smart phones. This is an important short story that will expand on the future of the Kingdom Hearts series.


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    Kingdom Hearts 0.2 Birth By Sleep –A Fragmentary Passage-


    A completely new work that picks up where Kingdom Hearts Birth By Sleep (2011) leaves off and ties into Kingdom Hearts III, with Aqua as the playable character.

    <Synopsis>
    Immediately after Kingdom Hearts Dream Drop Distance, as Sora is preparing for the final battle that awaits, King Mickey reveals that he has a few secrets to confess. The subsequent story of Aqua, the one left behind in the realm of darkness, is finally told.


    Square Enix also released a new trailer for Kingdom Hearts HD 2.8 Final Chapter Prologue today, as well as various HD screenshots. All of these can be seen in the announcement article, here.

  19. New leak shows Kingdom Hearts 2.9 could be an upcoming title for PlayStation 3 & PlayStation 4, + possible Kingdom Hearts III info

    A Square Enix game designer from Osaka has updated their public LinkedIn page with the projects that they worked on at Square Enix from August 2014 to June 2015, and curiously "Kingdom Hearts 2.9" is listed here as a title for both PlayStation 3 and PlayStation 4. If true, the listing also confirms some Kingdom Hearts III info such as Pixar involvement, a possible Gummi Ship system, and possible multiplayer! For the 10 months that they reported working at Square Enix, they supposedly worked on both Kingdom Hearts 2.9 and Kingdom Hearts III, making the following contributions:

    Game Designer
    Square Enix
    August 2014 - June 2015(11 months) | Osaka, Osaka, Japan

    ---
    "Kingdom Hearts 2.9" (PS3, PS4) Development (10 Months)
     -Game idea planning and documentation
     -Game Check and balance
     -Boss planning
     -Attraction Flow planning and documentation

    "Kingdom Hearts III" (PS4, Xbox One) Development (10 Months )
     Original-level planning, documentation and execution for 2 Worlds
    INCLUDING enemy, Item, secrets and event Management
     -Mockup Creation of 3 Worlds INCLUDING temporary Asset Creation
     -Game idea planning and documentation
     -Game Check and balance
     -Enemy planning and documentation
     -Gummi Ship system planning and documentation
     -Multiplayer planning and documentation
     -Attraction Flow planning and documentation
     -Main Scenario planning for 2 Worlds
     -Various in-Game dialogue writing
     -Translation and Interpretation of Contact Between Involved English and Japanese parties INCLUDING Disney and Pixar
     -Publicity video Recording and editing
     -Communication with Outsourced companies
     -Holding Meetings with Disney and Pixar
     -Team Management, Meeting Management and Proceeding Recordings


    This listing can be seen by searching for "kingdom hearts 2.9" on LinkedIn while logged in. While there is a small possibility that this page is fabricated, we have considered that their profile is linked to other profiles that we have verified as legitimate, and that their page contains a whole range of information about the game designer's career that is legitimate, and so we believe this to be true.

    This news follows a leak from E3 2015 where Kingdom Hearts 2.9 temporarily appeared on the official Square Enix Presents schedule screen, before being quietly removed. This was also suspected to be fake at first, but we have since verified that Kingdom Hearts 2.9 did indeed appear on this official screen on the show floor. Was it a mistake, or something more?

    If true, it is unknown exactly what Kingdom Hearts 2.9 could be. Is listing Kingdom Hearts III's Attraction Flow underneath Kingdom Hearts 2.9 a mistake, or could this new game be used to show off some of the Kingdom Hearts III gameplay features? Initial speculation was that Kingdom Hearts 2.9 could be a re-release of Kingdom Hearts HD 1.5 ReMIX and Kingdom Hearts HD 2.5 ReMIX, but comments by Nomura in an E3 2015 interview seem to indicate that there are no plans for this. Was the game cancelled, or will it be announced in the future? Only time will tell.

  20. New information from Ruliweb interview with Tetsuya Nomura: Maps from previous numbered Kingdom Hearts games will NOT appear in Kingdom Hearts III

    In a previous article, we reported that Tetsuya Nomura, director of the Kingdom Hearts series, was interviewed by Ruliweb and claimed that there were no plans to release Kingdom Hearts HD 1.5 ReMIX and Kingdom Hearts HD 2.5 ReMIX on the PlayStation 4. However, as we and others further investigated this interview, one paragraph stuck out. Using Google Translate, rumors were spread about worlds like Pride Lands and Halloween Town not returning in Kingdom Hearts III. However, thanks to Jess from Tumblr and Amber from Tumblr, we have translated a section of the interview that will clear things up:

    Nomura: Any map used in the first two [numbered] Kingdom Hearts games will not appear in Kingdom Hearts III.


    To clarify, Nomura states that maps used in the previous games will not return. This does not rule out movies that we have seen before, as evidenced by the return of the Hercules world seen in the E3 2015 trailer for Kingdom Hearts III. We have never ventured in the areas around Mount Olympus, but we have been in the Coliseum, a "Town Near Thebes", and the Underworld from the Hercules movie. While it is likely that Halloween Town and other such worlds from movies featured in previous games will not return, simply because of the lack of new maps/areas, it does not rule them out completely.

    With this new information, which new areas from worlds we have visited in the series would you like to see in Kingdom Hearts III? Let us know in the comments!

  21. [Updated] New information & promotional Kingdom Hearts III images released for the upcoming Kingdom Hearts Premium Theater at D23 Expo Japan

    The Disney Event Live page for the upcoming Kingdom Hearts Premium Theater has updated with a new Kingdom Hearts III promotional image, as well as more information surrounding the event which will take place prior to D23 Expo Japan 2015 on November 3, 2015. New Kingdom Hearts III information is confirmed to appear at this event.

    You can view the promotional images below.

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    The updates speak of a talk show with special guests, promising that the show will be a special experience for fans of the Kingdom Hearts series. Below is a translation of the new additions provided by KH13 News Team member soraspromise:

    Event summary
    At D23 Expo Japan, there will be a special event dedicated to Kingdom Hearts.

    The main event will have a talk show prepared to talk about the most recent trailer of the Kingdom Hearts series.

    They will talk about their emotions and reactions toward Kingdom Hearts and we hope this event will be a special personal experience for Kingdom Hearts fans.

    After the main event, pictures and videos can be taken inside the assembly hall. It is possible for to attend the event dressed as Kingdom Hearts series characters. Please read the guidelines for doing so.

    Schedule
    November 3, 2015 ( Tuesday )
    ( 1) 13:00 - JST (12:00AM EST) to 14:30 - JST (1:30AM EST) acceptance will start at 12:00 - JST (11:00PM EDT) ~
    ( 2 ) 16:00 - JST (3:00AM EST) to 17:30 - JST (4:30AM EST) acceptance will start at 15:00 - JST (2:00AM EST) ~

    ※ There is a possibility for the schedule to change.
    ※ (1) and (2 ) will be the same content.

    Venue
    Cinema Ikspairi Theater 4
    Mail 279-0031
    Urayasu, Chiba Prefecture Maihama Ikspairi 1-4
    Sponsor
    The Walt Disney Company (Japan)


    Below the event summary and details, there is also information about a new Sora Play Arts Kai figure.This figure features Sora in his Kingdom Hearts II Final Form Drive outfit and comes with both the Oathkeeper and Oblivion Keyblades, as well as a wide variety of exchangeable hands in different positions. The figure will be sold for 9,800 yen exclusively at the event, with only 999 available.

    Posted ImagePosted Image

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    Update: Yoko Shimomura, composer of the Kingdom Hearts series will be attending the Kingdom Hearts D23 Fan Event along with Hiroyuki Nakayama, who is known to have worked on the Kingdom Hearts series before as a performer and arranger for such titles as Kingdom Hearts Birth by Sleep and Kingdom Hearts 358/2 Days. They will be performing a live piano performance at the Kingdom Hearts D23 Fan Event.

  22. Every Keyblade in Kingdom Hearts III will have its own transformation, attraction flow can be used at any time

    During the Disney Interactive event at D23 Expo 2015, it was announced that every Keyblade in Kingdom Hearts III will have its own transformation. The hosts made sure to emphasize that every single Keyblade is included in this. It was also re-confirmed at the event that attraction flow is able to be activated at any time. This was just mentioned in passing, so there's not much else to report here!

    What kinds of other transformations do you want to see besides guns and canons, which we have seen already? Let us know in the comments!

  23. Big Hero 6 world announced for Kingdom Hearts III

    During the Disney Interactive event at D23 Expo 2015, a world based on the movie Big Hero 6 was announced for Kingdom Hearts III! The story in Kingdom Hearts III will take place after the events of the movie. The subplot of the world will involve Heartless taking over the Baymax that was left inside the portal from the end of the film. The following image is concept art created by series artists, which showcases Sora riding on the back of Battlesuit Baymax.


    Posted Image


    Enlarged Version


    Roy Conli, producer of Tangled and Big Hero 6 also shared a message saying how thrilled he is to be featuring his movies in Kingdom Hearts games, and that he loves the connections the movies and the Kingdom Hearts series share. You can check out his video below.

  24. Coverage: Kingdom Hearts III & Disney Infinity 3.0 at D23 Expo 2015

    Our coverage of Kingdom Hearts III & Disney Infinity 3.0 at D23 Expo 2015 in Anaheim, California has begun! Starting on August 14 and continuing through August 16, the D23 Expo is the ultimate Disney fan event where major Disney-owned companies and trademarks come together to create an ultimate experience for Disney fans. With Kingdom Hearts III confirmed to appear at D23 Expo 2015, we will be keeping you updated with all live coverage from the event. Kingdom Hearts III & Disney Infinity 3.0 will be appearing at 11 a.m. (USA PDT) during the Disney Interactive showcase at D23 Expo.

    Articles

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    - Big Hero 6 world announced for Kingdom Hearts III
    - Every Keyblade in Kingdom Hearts III will have its own transformation, attraction flow can be used at any time
    - The Keyblade is the Ultimate Unlock in Disney Infinity 3.0 & Kingdom Hearts King Mickey costume to be given out to D23 attendees
    - Comicbook.com interviews John Vignocchi, VP of production for Disney Infinity - "Hopefully this leads to us doing more."

    Kingdom Hearts III - Big Hero 6 Announcement trailer

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    Live Updates

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    5:32AM (USA PDT): A count between 100-200 people have been lined up for the Hall D23 presentation, with 5.5 hours to go before the event!
    5:41AM (USA PDT): All the fans attending the Disney Interactive panel at D23 are starting to fill up the building!
    6:27AM (USA PDT): The ability to take photos and videos of today's event has been prohibited by D23 Management.
    7:39AM (USA PDT): Hall D23 is starting to get packed!
    9:55AM (USA PDT): Fans are about to enter Hall D23!
    10:24AM (USA PDT): Fans have finally begun to enter Hall D23!
    10:28AM (USA PDT): Kingdom Hearts series executive producer Shinji Hashimoto is at the event!
    10:39AM (USA PDT): Slides accidentally shown, Kingdom Hearts III likely towards end of presentation.
    11:11AM (USA PDT): Kingdom Hearts III first up in presentation!
    11:13AM (USA PDT): Shinji Hashimoto takes the stage!
    11:16AM (USA PDT): Each Keyblade to have unique transformations!
    11:15AM (USA PDT): Big Hero 6 world announced!
    11:21AM (USA PDT): Events in Big Hero 6's world to take place after the film, Heartless use the Baymax that was left behind in the portal.
    11:21AM (USA PDT): Special video message from Roy Conli about Big Hero 6!
    11:23AM (USA PDT): End of Kingdom Hearts III portion of the presentation, tease that more surprises are to come in the future.
    12:20PM (USA PDT): Sora's Keyblade revealed as the ultimate unlock for Disney Infinity 3.0!
    12:21PM (USA PDT): D23 attendees will receive an exclusive King Mickey outfit for Disney Infinity 3.0!

    Images

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    • Aug 17 2015 01:28 PM
    • by Jake
  25. Square Enix teases Kingdom Hearts III Tangled world name: Kingdom of Corona

    In a tweet on the official English Twitter page for the Kingdom Hearts series, Square Enix has teased the name for the Tangled world in Kingdom Hearts III, referring to the world as the "Kingdom of Corona". You can check out the tweet below which also features the E3 2015 trailer. We're expecting much more Kingdom Hearts III news in the coming days so stay tuned to KH13.com.

    Posted Image

    • Aug 15 2015 02:52 AM
    • by Sora96